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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
@@ -166,7 +166,6 @@ if (count _stats > 0) then {
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};
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if (_randomSpot) then {
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private ["_counter","_position","_isNear","_isZero","_mkr"];
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if (!isDedicated) then {endLoadingScreen;};
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_IslandMap = (toLower worldName in ["caribou","cmr_ovaron","dayznogova","dingor","dzhg","fallujah","fapovo","fdf_isle1_a","isladuala","lingor","mbg_celle2","namalsk","napf","oring","panthera2","ruegen","sara","sauerland","smd_sahrani_a2","tasmania2010","tavi","trinity","utes"]);
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@@ -213,7 +212,7 @@ if (_randomSpot) then {
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//record player pos locally for server checking
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_playerObj setVariable ["characterID",_characterID,true];
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_playerObj setVariable ["humanity",_humanity,true];
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_playerObj setVariable ["lastPos",getPosATL _playerObj];
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_playerObj setVariable ["lastPos",_position];
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_clientID = owner _playerObj;
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_randomKey = [];
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