Update server_playerSync.sqf (#2038)

* Update server_playerSync.sqf

fix dupe and save inventory bag, if object position in sea

* Update server_playerSync.sqf
This commit is contained in:
F507DMT authored and oiad committed 2019-09-16 11:40:38 +12:00
1 parent a052ba767b
commit baf92ebf29
1 file changed
+1 -1
@@ -230,4 +230,4 @@ if (Z_SingleCurrency) then { //update global coins
};
// Force gear updates for nearby vehicles/tents
{[_x,"gear"] call server_updateObject;} count nearestObjects [_charPos,DayZ_GearedObjects,10];
{[_x,"gear"] call server_updateObject;} count nearestObjects [[_character] call FNC_GetPos,DayZ_GearedObjects,10];