From baf92ebf29199a147b64e9f51741d0fc1e52986f Mon Sep 17 00:00:00 2001 From: F507DMT <12347771234@mail.ru> Date: Mon, 16 Sep 2019 05:40:38 +0600 Subject: [PATCH] Update server_playerSync.sqf (#2038) * Update server_playerSync.sqf fix dupe and save inventory bag, if object position in sea * Update server_playerSync.sqf --- SQF/dayz_server/compile/server_playerSync.sqf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/SQF/dayz_server/compile/server_playerSync.sqf b/SQF/dayz_server/compile/server_playerSync.sqf index 441944147..765d113cc 100644 --- a/SQF/dayz_server/compile/server_playerSync.sqf +++ b/SQF/dayz_server/compile/server_playerSync.sqf @@ -230,4 +230,4 @@ if (Z_SingleCurrency) then { //update global coins }; // Force gear updates for nearby vehicles/tents -{[_x,"gear"] call server_updateObject;} count nearestObjects [_charPos,DayZ_GearedObjects,10]; \ No newline at end of file +{[_x,"gear"] call server_updateObject;} count nearestObjects [[_character] call FNC_GetPos,DayZ_GearedObjects,10];