Update server_playerSync.sqf (#2038)

* Update server_playerSync.sqf

fix dupe and save inventory bag, if object position in sea

* Update server_playerSync.sqf
This commit is contained in:
F507DMT
2019-09-16 05:40:38 +06:00
committed by oiad
parent a052ba767b
commit baf92ebf29

View File

@@ -230,4 +230,4 @@ if (Z_SingleCurrency) then { //update global coins
}; };
// Force gear updates for nearby vehicles/tents // Force gear updates for nearby vehicles/tents
{[_x,"gear"] call server_updateObject;} count nearestObjects [_charPos,DayZ_GearedObjects,10]; {[_x,"gear"] call server_updateObject;} count nearestObjects [[_character] call FNC_GetPos,DayZ_GearedObjects,10];