Update compiles - 2 more files to do

fn_selfActions.sqf
player_updateGui.sqf
This commit is contained in:
icomrade
2016-02-29 00:26:12 -05:00
parent a83909b918
commit b96cd2d971
67 changed files with 3886 additions and 1212 deletions

View File

@@ -0,0 +1,18 @@
_unit = _this select 0;
//_killer = _this select 1;
// ask server to set global damage to 1, save to the hive
if (local _unit) then {
if (isServer) then {
[_unit, "killed"] call server_updateObject;
} else {
PVDZ_veh_Save = [_unit, "killed"];
publicVariableServer "PVDZ_veh_Save";
};
};
// everyone removes their EH for this vehicle
_unit removeAllEventHandlers "HandleDamage";
_unit removeAllEventHandlers "Killed";
_unit removeAllEventHandlers "GetIn";
_unit removeAllEventHandlers "GetOut";