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https://github.com/EpochModTeam/DayZ-Epoch.git
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Update compiles - 2 more files to do
fn_selfActions.sqf player_updateGui.sqf
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@@ -1,3 +1,5 @@
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DZE_BloodBags NEEDED ARRAY OF ALL BLOOD BAGS
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replace all of
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8Rnd_12Gauge_Buck
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8Rnd_12Gauge_Slug
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@@ -19,6 +21,9 @@ CHANGED WEAPON CLASSES
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Create switchable blood system with variable.
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Convert (if old system) to ItemBloodbag
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DZE_UseBloodTypes
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fn_selfActions.sqf
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player_updateGui.sqf
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bloodBagANEG bloodBagAPOS bloodBagBNEG bloodBagBPOS bloodBagONEG bloodBagOPOS
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wholeBloodBagANEG wholeBloodBagAPOS wholeBloodBagBNEG wholeBloodBagBPOS wholeBloodBagONEG wholeBloodBagOPOS
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@@ -69,4 +74,12 @@ PVDZ_plr_Login1 BECOMES PVDZE_plr_Login
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PVDZ_obj_Destroy BECOMES PVDZE_obj_Delete //WHO RENAMED THESE VARIABLES IN DAYZ VANILLA, THE COMPILE IT CALLS IS STILL NAMED server_deleteObj WHY CHANGE IT TO DESTROY!!!!???
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dayzSetDate BECOMES PVDZE_plr_SetDate
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PVDZ_serverStoreVar BECOMES PVDZE_serverStoreVar
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PVDZ_serverStoreVar BECOMES PVDZE_serverStoreVar
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player getVariable ["OpenTarget",false]; CHANGE TO
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player getVariable ["freeTarget",false];
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////////SERVER STUFF///////
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REMOVE PVDZE_SEND PROJECTILE FOR FLARE AND CHEMLIGHT 0 1
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PVDZE_send = [_x,"RoadFlare",[_projectile,1]];
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