mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
@@ -1,40 +1,70 @@
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class ItemMetalSheet: CA_Magazine
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class ItemMetalSheet: CA_Magazine //Construection,farm,indestrial,castle
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{
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scope = public;
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scope = 2;
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count = 1;
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type = 256;
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displayName = $STR_BLD_name_ItemMetalSheet;//"Corrugated Sheet"
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picture = "\z\addons\dayz_buildings\equip\item_sheetmetal.paa";
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model = "z\addons\dayz_buildings\models\sheet_metal.p3d";
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descriptionShort = $STR_BLD_desc_ItemMetalSheet;//"Metal Sheeting"
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};
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class ItemConcreteBlock: CA_Magazine
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};
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class ItemConcreteBlock: CA_Magazine //Construection,indestrial
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{
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scope = public;
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scope = 2;
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count = 1;
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type = 256;
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displayName = $STR_BLD_name_ItemConcreteBlock;//"Concrete Block"
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picture = "\z\addons\dayz_buildings\equip\concreteblock.paa";
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model = "z\addons\dayz_buildings\models\concreteblock.p3d";
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descriptionShort = $STR_BLD_desc_ItemConcreteBlock;//"Concrete Block"
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};
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class ItemRSJ: CA_Magazine
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};
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class ItemRSJ: CA_Magazine //Construection,farm,indestrial,castle
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{
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scope = public;
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scope = 2;
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count = 1;
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type = 256;
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displayName = $STR_BLD_name_ItemRSJ;//"Steel Beam"
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picture = "\z\addons\dayz_buildings\equip\item_rsj.paa";
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model = "z\addons\dayz_buildings\models\rsj.p3d";
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descriptionShort = $STR_BLD_desc_ItemRSJ;//"Steel RSJ Support Beam"
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};
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class ItemScrews: CA_Magazine
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};
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class ItemScrews: CA_Magazine //Construection,farm,indestrial,castle,residential
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{
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scope = public;
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scope = 2;
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count = 1;
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type = 256;
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displayName = "Loose Screws";//"Box of screws for metal"
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picture = "\z\addons\dayz_buildings\equip\item_screws.paa";
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model = "z\addons\dayz_buildings\models\screws.p3d";
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descriptionShort = $STR_BLD_desc_ItemScrews;//"Box of screws"
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};
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class ItemBagScrews: CA_Magazine//Construection,indestrial,supermarket
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = $STR_BLD_name_ItemScrews;//"Box of screws for metal"
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picture = "\z\addons\dayz_buildings\equip\item_screws.paa";
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model = "z\addons\dayz_buildings\models\screws.p3d";
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descriptionShort = $STR_BLD_desc_ItemScrews;//"Box of screws"
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};
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class ItemActions {
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class Spilt {
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text = "Spilt Box";
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script = "; [_this] call fn_spiltBag;";
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};
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};
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};
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/*
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ItemScrews //Construection,farm,indestrial,castle,residential
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ItemBagScrews //(LowChance)Construection,(LowChance)indestrial,supermarket
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ItemRSJ //Construection,farm,indestrial,castle
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ItemConcreteBlock //Construection,indestrial
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ItemMetalSheet //Construection,farm,indestrial,castle
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*/
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