Update new runover death message

This commit is contained in:
ebaydayz
2016-09-28 18:57:09 -04:00
parent 66fd5bee57
commit b4be955a0d
4 changed files with 16 additions and 15 deletions

View File

@@ -44,7 +44,7 @@ diag_log format ["Player UID#%3 CID#%4 %1 as %5 died at %2",
// EPOCH DEATH MESSAGES
if (_method in ["explosion","melee","runover","shot","shothead","shotheavy"]) then {
if (_method in ["explosion","melee","shot","shothead","shotheavy"]) then {
if (_sourceName == _playerName) then {
_message = ["suicide",_playerName];
} else {
@@ -55,7 +55,7 @@ if (_method in ["explosion","melee","runover","shot","shothead","shotheavy"]) th
};
} else {
// No source name, distance or weapon needed: "%1 died from %2" str_death_%1 (see stringtable)
// Possible methods: ["bled","combatlog","crushed","dehyd","eject","fall","starve","sick","rad","unknown","zombie"]
// Possible methods: ["bled","combatlog","crushed","dehyd","eject","fall","starve","sick","rad","runover","unknown","zombie"]
_message = ["died",_playerName,_method];
};