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https://github.com/EpochModTeam/DayZ-Epoch.git
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TLDR
unused dayz_disco variables commented out player sync already does 10m nearby gear update so only perform if no sync was. moved dayz_recordlogin to under !isNull _object check to prevent db call if player isnull.
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@@ -3,7 +3,7 @@ class CfgPatches {
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units[] = {};
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weapons[] = {};
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requiredVersion = 0.1;
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dayzVersion = "1.0.2.4";
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dayzVersion = "1.0.2.5";
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requiredAddons[] = {"dayz_code"};
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};
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};
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