unused dayz_disco variables commented out
player sync already does 10m nearby  gear update so only perform if no
sync was.
moved dayz_recordlogin to under !isNull _object check to prevent db call
if player isnull.
This commit is contained in:
[VB]AWOL
2013-10-27 09:27:45 -05:00
parent 668cd0c1c4
commit b19d85d32d
10 changed files with 24 additions and 17 deletions

View File

@@ -3,7 +3,7 @@ class CfgPatches {
units[] = {};
weapons[] = {};
requiredVersion = 0.1;
dayzVersion = "1.0.2.4";
dayzVersion = "1.0.2.5";
requiredAddons[] = {"dayz_code"};
};
};