only allow combine if 85% bullet count of mag

This commit is contained in:
[VB]AWOL
2013-10-27 00:45:09 -05:00
parent 92ddec3008
commit 668cd0c1c4

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@@ -91,10 +91,8 @@ _qtynew_create_mags_full = floor(_qtynew_create_ammo/_create_magsize);
_qtynew_consume_ammo_rest = _qtynew_consume_ammo - (_qtynew_consume_mags_full*_consume_magsize);
_qtynew_create_ammo_rest = _qtynew_create_ammo - (_qtynew_create_mags_full*_create_magsize);
// abort if no complete mags or partial mag is less than 15% full
//if((_create_magsize*0.85)) exitWith {};
if(_qtynew_create_ammo_rest > 0 and _qtynew_create_ammo_rest < (_create_magsize*0.85)) exitWith { cutText ["\n\nCombine ammo failed you need at least 85% capacity to fill a mag", "PLAIN DOWN"]; };
//remove all _consume and _create mags (we already have total ammo count)
player removeMagazines _consume;