unused dayz_disco variables commented out
player sync already does 10m nearby  gear update so only perform if no
sync was.
moved dayz_recordlogin to under !isNull _object check to prevent db call
if player isnull.
This commit is contained in:
[VB]AWOL
2013-10-27 09:27:45 -05:00
parent 668cd0c1c4
commit b19d85d32d
10 changed files with 24 additions and 17 deletions

View File

@@ -149,7 +149,7 @@ class RscDisplayMain : RscStandardDisplay
class DAYZ_Version : CA_Version
{
idc = -1;
text = "DayZ Epoch 1.0.2.4";
text = "DayZ Epoch 1.0.2.5";
y = "(SafeZoneH + SafeZoneY) - (1 - 0.95)";
};
delete CA_TitleMainMenu;