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https://github.com/EpochModTeam/DayZ-Epoch.git
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TLDR
unused dayz_disco variables commented out player sync already does 10m nearby gear update so only perform if no sync was. moved dayz_recordlogin to under !isNull _object check to prevent db call if player isnull.
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@@ -149,7 +149,7 @@ class RscDisplayMain : RscStandardDisplay
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class DAYZ_Version : CA_Version
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{
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idc = -1;
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text = "DayZ Epoch 1.0.2.4";
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text = "DayZ Epoch 1.0.2.5";
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y = "(SafeZoneH + SafeZoneY) - (1 - 0.95)";
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};
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delete CA_TitleMainMenu;
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