Add wreck of 4x wood floor

This commit is contained in:
AirwavesMan
2021-01-17 10:25:29 +01:00
parent 14482ed6c4
commit b11dac3fd7
3 changed files with 18 additions and 1 deletions

View File

@@ -97,6 +97,16 @@ class WoodFloor4x_DZ: ModularItems {
displayName = $STR_EPOCH_FLOORCEILING4x;
maintainBuilding[] = {{"PartWoodLumber",4}};
GhostPreview = "WoodFloor4x_Preview_DZ";
class DestructionEffects : DestructionEffects {
class Ruin1 {
simulation = "ruin";
type = "\z\addons\dayz_epoch_v\base_building\floors\wood_floor_2x2_wreck.p3d";
position = "";
intensity = 1;
interval = 1;
lifeTime = 1;
};
};
};
class WoodTriangleFloor_DZ: ModularItems {

View File

@@ -64,3 +64,10 @@ class Land_metal_floor_2x2_wreck: ruins {
removeoutput[] = {{"ItemPole",{0,4}},{"equip_metal_sheet",{0,4}}};
vehicleClass = "DayZ Epoch Buildables";
};
class Land_wood_floor_2x2_wreck: ruins {
scope = 2;
model = "\z\addons\dayz_epoch_v\base_building\floors\wood_floor_2x2_wreck.p3d";
displayName = $STR_METAL_FLOOR_WRECK;
removeoutput[] = {{"PartWoodPlywood",{0,4}},{"PartWoodLumber",{0,4}}};
vehicleClass = "DayZ Epoch Buildables";
};

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@@ -19,7 +19,7 @@ AllPlayers = ["SurvivorW2_DZ","Survivor2_DZ","Sniper1_DZ","Soldier1_DZ","Camo1_D
// Epoch Additions
dayz_activeInvites = [];
DZE_DoorsLocked = ["Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallDoorLocked_DZ","CinderWallDoorSmallLocked_DZ","WoodenGate_1_DZ","WoodenGate_2_DZ","WoodenGate_3_DZ","WoodenGate_4_DZ","Land_DZE_WoodGateLocked","CinderGateLocked_DZ","Metal_DrawbridgeLocked_DZ","Land_DZE_WoodOpenTopGarageLocked","CinderGarageOpenTopLocked_DZ","DoorLocked_DZ","CinderWallWindowLocked_DZ","CinderDoorHatchLocked_DZ","Concrete_Bunker_Locked_DZ"];
DZE_isWreckBuilding = ["Land_metal_floor_2x2_wreck","Land_wreck_cinder","Land_wood_wreck_quarter","Land_wood_wreck_floor","Land_wood_wreck_third","Land_wood_wreck_frame","Land_iron_vein_wreck","Land_silver_vein_wreck","Land_gold_vein_wreck","Land_ammo_supply_wreck"];
DZE_isWreckBuilding = ["Land_wood_floor_2x2_wreck","Land_metal_floor_2x2_wreck","Land_wreck_cinder","Land_wood_wreck_quarter","Land_wood_wreck_floor","Land_wood_wreck_third","Land_wood_wreck_frame","Land_iron_vein_wreck","Land_silver_vein_wreck","Land_gold_vein_wreck","Land_ammo_supply_wreck"];
DZE_LockedStorage = ["VaultStorageLocked","VaultStorage2Locked","LockboxStorageLocked","LockboxStorage2Locked","LockboxStorageWinterLocked","LockboxStorageWinter2Locked","TallSafeLocked"];
DZE_UnLockedStorage = ["VaultStorage","VaultStorage2","LockboxStorage","LockboxStorage2","LockboxStorageWinter","LockboxStorageWinter2","TallSafe"];
DZE_isNewStorage = ["OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","GunRack_DZ","GunRack2_DZ","WoodCrate_DZ","WoodCrate2_DZ","Advanced_WorkBench_DZ","CookTripod_DZ","Stoneoven_DZ","Commode_DZ","Wardrobe_DZ","Fridge_DZ","Washing_Machine_DZ","Server_Rack_DZ","ATM_DZ","Armchair_DZ","Sofa_DZ","Arcade_DZ","Vendmachine1_DZ","Vendmachine2_DZ","StorageCrate_DZ","CamoStorageCrate_DZ"];