diff --git a/SQF/dayz_code/Configs/CfgVehicles/Buildables/ModularBuildWood.hpp b/SQF/dayz_code/Configs/CfgVehicles/Buildables/ModularBuildWood.hpp index 6b30ef1d6..6e1a7ada5 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Buildables/ModularBuildWood.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Buildables/ModularBuildWood.hpp @@ -97,6 +97,16 @@ class WoodFloor4x_DZ: ModularItems { displayName = $STR_EPOCH_FLOORCEILING4x; maintainBuilding[] = {{"PartWoodLumber",4}}; GhostPreview = "WoodFloor4x_Preview_DZ"; + class DestructionEffects : DestructionEffects { + class Ruin1 { + simulation = "ruin"; + type = "\z\addons\dayz_epoch_v\base_building\floors\wood_floor_2x2_wreck.p3d"; + position = ""; + intensity = 1; + interval = 1; + lifeTime = 1; + }; + }; }; class WoodTriangleFloor_DZ: ModularItems { diff --git a/SQF/dayz_code/Configs/CfgVehicles/Buildables/ModularWrecks.hpp b/SQF/dayz_code/Configs/CfgVehicles/Buildables/ModularWrecks.hpp index b43542dd6..64e12d08f 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Buildables/ModularWrecks.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Buildables/ModularWrecks.hpp @@ -63,4 +63,11 @@ class Land_metal_floor_2x2_wreck: ruins { displayName = $STR_METAL_FLOOR_WRECK; removeoutput[] = {{"ItemPole",{0,4}},{"equip_metal_sheet",{0,4}}}; vehicleClass = "DayZ Epoch Buildables"; +}; +class Land_wood_floor_2x2_wreck: ruins { + scope = 2; + model = "\z\addons\dayz_epoch_v\base_building\floors\wood_floor_2x2_wreck.p3d"; + displayName = $STR_METAL_FLOOR_WRECK; + removeoutput[] = {{"PartWoodPlywood",{0,4}},{"PartWoodLumber",{0,4}}}; + vehicleClass = "DayZ Epoch Buildables"; }; \ No newline at end of file diff --git a/SQF/dayz_code/init/variables.sqf b/SQF/dayz_code/init/variables.sqf index 567756b07..5025e0ecc 100644 --- a/SQF/dayz_code/init/variables.sqf +++ b/SQF/dayz_code/init/variables.sqf @@ -19,7 +19,7 @@ AllPlayers = ["SurvivorW2_DZ","Survivor2_DZ","Sniper1_DZ","Soldier1_DZ","Camo1_D // Epoch Additions dayz_activeInvites = []; DZE_DoorsLocked = ["Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallDoorLocked_DZ","CinderWallDoorSmallLocked_DZ","WoodenGate_1_DZ","WoodenGate_2_DZ","WoodenGate_3_DZ","WoodenGate_4_DZ","Land_DZE_WoodGateLocked","CinderGateLocked_DZ","Metal_DrawbridgeLocked_DZ","Land_DZE_WoodOpenTopGarageLocked","CinderGarageOpenTopLocked_DZ","DoorLocked_DZ","CinderWallWindowLocked_DZ","CinderDoorHatchLocked_DZ","Concrete_Bunker_Locked_DZ"]; -DZE_isWreckBuilding = ["Land_metal_floor_2x2_wreck","Land_wreck_cinder","Land_wood_wreck_quarter","Land_wood_wreck_floor","Land_wood_wreck_third","Land_wood_wreck_frame","Land_iron_vein_wreck","Land_silver_vein_wreck","Land_gold_vein_wreck","Land_ammo_supply_wreck"]; +DZE_isWreckBuilding = ["Land_wood_floor_2x2_wreck","Land_metal_floor_2x2_wreck","Land_wreck_cinder","Land_wood_wreck_quarter","Land_wood_wreck_floor","Land_wood_wreck_third","Land_wood_wreck_frame","Land_iron_vein_wreck","Land_silver_vein_wreck","Land_gold_vein_wreck","Land_ammo_supply_wreck"]; DZE_LockedStorage = ["VaultStorageLocked","VaultStorage2Locked","LockboxStorageLocked","LockboxStorage2Locked","LockboxStorageWinterLocked","LockboxStorageWinter2Locked","TallSafeLocked"]; DZE_UnLockedStorage = ["VaultStorage","VaultStorage2","LockboxStorage","LockboxStorage2","LockboxStorageWinter","LockboxStorageWinter2","TallSafe"]; DZE_isNewStorage = ["OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","GunRack_DZ","GunRack2_DZ","WoodCrate_DZ","WoodCrate2_DZ","Advanced_WorkBench_DZ","CookTripod_DZ","Stoneoven_DZ","Commode_DZ","Wardrobe_DZ","Fridge_DZ","Washing_Machine_DZ","Server_Rack_DZ","ATM_DZ","Armchair_DZ","Sofa_DZ","Arcade_DZ","Vendmachine1_DZ","Vendmachine2_DZ","StorageCrate_DZ","CamoStorageCrate_DZ"];