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player_wearclothes changes, string changes and maintain area moving (#1783)
* player_wearclothes changes, string changes and maintain area moving Adds 2 toggles for admins to modify: DZE_backpackRemove forces the player to drop his/her backpack when they change gear. DZE_maintainCurrencyRate modifies the amount of worth each item is worth to maintain. Changes the error message in player_wearClothes to tell the player why they can't change gear yet Remove some debug lines that spam RPT * Rework Rework as per @ebaydayz * Rework Rework
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@@ -197,7 +197,7 @@ if (!isDedicated) then {
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PlotRemoveFriend = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\plotManagement\plotRemoveFriend.sqf";
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PlotObjects = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\plotManagement\plotObjects.sqf";
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PlotPreview = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\plotManagement\plotToggleMarkers.sqf";
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MaintainPlot = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\plotManagement\maintain_area.sqf";
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MaintainPlot = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\maintain_area.sqf";
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DoorGetFriends = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\doorManagement\doorGetFriends.sqf";
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DoorNearbyHumans = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\doorManagement\doorNearbyHumans.sqf";
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DoorAddFriend = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\doorManagement\doorAddFriend.sqf";
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@@ -939,4 +939,4 @@ dayz_engineSwitch = {
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PVDZ_send = [_vehicle,"SetEngineState",[_vehicle,_state]];
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publicVariableServer "PVDZ_send";
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};
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};
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};
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