player_wearclothes changes, string changes and maintain area moving (#1783)

* player_wearclothes changes, string changes and maintain area moving

Adds 2 toggles for admins to modify:

DZE_backpackRemove forces the player to drop his/her backpack when they
change gear.
DZE_maintainCurrencyRate modifies the amount of worth each item is worth
to maintain.

Changes the error message in player_wearClothes to tell the player why
they can't change gear yet
Remove some debug lines that spam RPT

* Rework

Rework as per @ebaydayz

* Rework

Rework
This commit is contained in:
oiad
2016-10-31 07:11:54 +13:00
committed by ebaydayz
parent abb0475d28
commit b1171c5f9b
11 changed files with 46 additions and 25 deletions

View File

@@ -45,7 +45,7 @@ if (_classname isKindOf "Bag_Base_EP1") exitWith {
_PlayerNear = {isPlayer _x} count ((getPosATL _holder) nearEntities ["CAManBase", 10]) > 1;
if (_PlayerNear) exitWith {localize "str_pickup_limit_4" call dayz_rollingMessages;};
diag_log("Picked up a bag: " + _classname);
//diag_log("Picked up a bag: " + _classname);
_hasBag = unitBackpack player;
@@ -88,4 +88,4 @@ _wpn = primaryWeapon player;
_ismelee = (getNumber (configFile >> "CfgWeapons" >> _wpn >> "melee") == 1);
if (_ismelee) then {
call dayz_meleeMagazineCheck;
};
};