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https://github.com/EpochModTeam/DayZ-Epoch.git
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Update SQL
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@@ -10,9 +10,38 @@ ALTER TABLE Object_DATA MODIFY COLUMN CharacterID bigint(20);
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ALTER TABLE Object_DATA MODIFY COLUMN Hitpoints varchar(1024);
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-- ----------------------------
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-- Update player_data to support group system with ~100 players per group
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-- Update Object_DATA to support single currency
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-- ----------------------------
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ALTER TABLE player_data ADD playerGroup varchar(2048) NOT NULL DEFAULT '[]';
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ALTER TABLE `Object_DATA` ADD `StorageCoins` bigint(20) NOT NULL DEFAULT '0';
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-- ----------------------------
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-- Update character_data to support single currency
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-- ----------------------------
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SET @s = (SELECT IF(
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(SELECT COUNT(*)
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FROM INFORMATION_SCHEMA.COLUMNS
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WHERE TABLE_NAME = 'character_data'
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AND table_schema = DATABASE()
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AND COLUMN_NAME = 'CashMoney'
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) > 0,
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'SELECT 1',
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"ALTER TABLE `character_data` ADD `CashMoney` bigint(20) NOT NULL DEFAULT '0'"
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));
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PREPARE stmt FROM @s;
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EXECUTE stmt;
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DEALLOCATE PREPARE stmt;
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ALTER TABLE `character_data` CHANGE `CashMoney` `Coins` bigint(20) NOT NULL DEFAULT '0';
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-- ----------------------------
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-- Update player_data to support group system with ~100 players per group
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-- Also add single currency support
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-- ----------------------------
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ALTER TABLE Player_DATA ADD playerGroup varchar(2048) NOT NULL DEFAULT '[]';
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ALTER TABLE Player_DATA ADD PlayerCoins bigint(20) NOT NULL DEFAULT '0';
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ALTER TABLE Player_DATA ADD BankCoins bigint(20) NOT NULL DEFAULT '0';
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-- ----------------------------
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-- Fix typo from 1.0.5.1 updates causing Merlin and CH53 to show as magazines instead of vehicles
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@@ -471,6 +500,14 @@ UPDATE character_data SET Inventory = REPLACE(Inventory, 'Winchester1866', 'Winc
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UPDATE object_data SET Inventory = REPLACE(Inventory, 'Winchester1866', 'Winchester1866_DZ') WHERE INSTR(Inventory, 'Winchester1866') > 0;
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-- ----------------------------
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-- Uncomment the below queries to update new columns if you previously used a custom single currency hive with a banking_Data table
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-- ----------------------------
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-- UPDATE player_data t1, banking_data t2
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-- SET t1.`PlayerCoins` = t2.bankMoney,
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-- t1.`BankCoins` = t2.BankSaldo
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-- WHERE t1.PlayerUID = t2.PlayerUID --
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-- ----------------------------
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-- Run to replace legacy bloodbag with universal type if using dayz_classicBloodBagSystem = false;
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-- ----------------------------
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@@ -32,6 +32,7 @@ CREATE TABLE IF NOT EXISTS `Character_DATA` (
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`KillsB` int(11) unsigned NOT NULL DEFAULT '0',
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`Humanity` int(11) NOT NULL DEFAULT '2500',
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`Infected` tinyint(3) DEFAULT '0',
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`Coins` bigint(20) NOT NULL DEFAULT '0',
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PRIMARY KEY (`CharacterID`),
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KEY `PlayerUID` (`PlayerUID`) USING BTREE,
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KEY `Alive` (`Alive`) USING BTREE
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@@ -57,6 +58,7 @@ CREATE TABLE IF NOT EXISTS `Object_DATA` (
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`Hitpoints` varchar(1024) NOT NULL DEFAULT '[]',
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`Fuel` double(13,5) NOT NULL DEFAULT '1.00000',
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`Damage` double(13,5) NOT NULL DEFAULT '0.00000',
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`StorageCoins` bigint(20) NOT NULL DEFAULT '0',
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PRIMARY KEY (`ObjectID`),
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KEY `ObjectUID` (`ObjectUID`) USING BTREE,
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KEY `Instance` (`Instance`) USING BTREE
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@@ -76,6 +78,8 @@ CREATE TABLE IF NOT EXISTS `Player_DATA` (
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`PlayerMorality` int(11) NOT NULL DEFAULT '0',
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`PlayerSex` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`playerGroup` varchar(2048) NOT NULL DEFAULT '[]',
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`PlayerCoins` bigint(20) NOT NULL DEFAULT '0',
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`BankCoins` bigint(20) NOT NULL DEFAULT '0',
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PRIMARY KEY (`PlayerUID`)
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) ENGINE=InnoDB DEFAULT CHARSET=latin1;
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