mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-17 17:20:26 +03:00
Sync near player checks
Checking if the player is the closest is not always the best idea, this fixes a few dupes and syncs the distance for all player checks
This commit is contained in:
@@ -2,41 +2,37 @@ private ["_vehicle","_curFuel","_newFuel","_finished","_location1","_location2",
|
||||
"_canNameEmpty","_canSizeEmpty","_canTypeEmpty","_canName","_canSize","_configCanEmpty","_configVeh","_capacity","_nameText",
|
||||
"_availableCansEmpty","_hasHose","_PlayerNear"];
|
||||
|
||||
if (dayz_actionInProgress) exitWith {localize "str_player_actionslimit" call dayz_rollingMessages;};
|
||||
dayz_actionInProgress = true;
|
||||
|
||||
_vehicle = _this select 3;
|
||||
player removeAction s_player_siphonfuel;
|
||||
_hasHose = "equip_hose" in magazines player;
|
||||
|
||||
if (!_hasHose) exitWith {localize "str_siphon_hose" call dayz_rollingMessages; };
|
||||
_PlayerNear = {isPlayer _x} count ((getPosATL _vehicle) nearEntities ["CAManBase", 10]) > 1;
|
||||
|
||||
_PlayerNear = {isPlayer _x} count ((getPosATL _vehicle) nearEntities ["CAManBase", 12]) > 1;
|
||||
if (_PlayerNear) exitWith {localize "str_pickup_limit_5" call dayz_rollingMessages;};
|
||||
|
||||
if (dayz_actionInProgress) exitWith {localize "str_player_actionslimit" call dayz_rollingMessages;};
|
||||
dayz_actionInProgress = true;
|
||||
_abort = false;
|
||||
|
||||
// Static vehicle fuel information
|
||||
_configVeh = configFile >> "cfgVehicles" >> typeOf _vehicle;
|
||||
_capacity = getNumber(_configVeh >> "fuelCapacity");
|
||||
_nameText = getText(_configVeh >> "displayName");
|
||||
|
||||
// Loop to find containers that can could hold fuel and fill them
|
||||
{
|
||||
_configCanEmpty = configFile >> "CfgMagazines" >> _x;
|
||||
//diag_log format["Looking for: %1", _x];
|
||||
if(_x in DayZ_fuelCansEmpty) then {
|
||||
// Get Empty can size
|
||||
|
||||
if (_x in DayZ_fuelCansEmpty) then {
|
||||
_canNameEmpty = _x;
|
||||
_canSizeEmpty = getNumber(_configCanEmpty >> "fuelQuantity");
|
||||
_canTypeEmpty = getText(_configCanEmpty >> "displayName");
|
||||
|
||||
// Get Full can size
|
||||
_canName = getText(_configCanEmpty >> "fullCan");
|
||||
_canSize = getNumber(configFile >> "cfgMagazines" >> _canName >> "fuelQuantity");
|
||||
|
||||
// is empty
|
||||
if(_canSizeEmpty == 0) then {
|
||||
_curFuel = ((fuel _vehicle) * _capacity);
|
||||
_newFuel = (_curFuel - _canSize);
|
||||
if (_canSizeEmpty == 0) then {
|
||||
_curFuel = ((fuel _vehicle) * _capacity);
|
||||
_newFuel = (_curFuel - _canSize);
|
||||
|
||||
// calculate new fuel
|
||||
if (_capacity == 0) then {
|
||||
@@ -48,8 +44,7 @@ _nameText = getText(_configVeh >> "displayName");
|
||||
if (_newFuel > 0) then {
|
||||
format[localize "str_siphon_preparing",_canTypeEmpty] call dayz_rollingMessages;
|
||||
_finished = false;
|
||||
|
||||
// alert zombies
|
||||
|
||||
[player,20,true,(getPosATL player)] call player_alertZombies;
|
||||
|
||||
if (!dayz_isSwimming) then {
|
||||
@@ -66,8 +61,8 @@ _nameText = getText(_configVeh >> "displayName");
|
||||
|
||||
if (_finished) then {
|
||||
// Get vehicle fuel levels again
|
||||
_curFuel = ((fuel _vehicle) * _capacity);
|
||||
_newFuel = (_curFuel - _canSize);
|
||||
_curFuel = ((fuel _vehicle) * _capacity);
|
||||
_newFuel = (_curFuel - _canSize);
|
||||
|
||||
// calculate minimum needed fuel
|
||||
if (_capacity == 0) then {
|
||||
@@ -87,37 +82,35 @@ _nameText = getText(_configVeh >> "displayName");
|
||||
|
||||
// Play sound
|
||||
[player,"refuel",0,false] call dayz_zombieSpeak;
|
||||
|
||||
// Add filled can
|
||||
|
||||
player addMagazine _canName;
|
||||
|
||||
// Added Nutrition-Factor for work
|
||||
|
||||
["Working",0,[20,40,15,0]] call dayz_NutritionSystem;
|
||||
|
||||
|
||||
format[localize "str_siphon_drained",_nameText,_canSize] call dayz_rollingMessages;
|
||||
|
||||
|
||||
call fnc_usec_medic_removeActions;
|
||||
r_action = false;
|
||||
|
||||
|
||||
uiSleep 1;
|
||||
} else {
|
||||
_abort = true;
|
||||
};
|
||||
};
|
||||
} else {
|
||||
format[localize "str_siphon_notenough",_nameText] call dayz_rollingMessages;
|
||||
_abort = true;
|
||||
};
|
||||
};
|
||||
} else {
|
||||
localize "str_siphon_canceled" call dayz_rollingMessages;
|
||||
_abort = true;
|
||||
};
|
||||
};
|
||||
} else {
|
||||
format[localize "str_siphon_notenough",_nameText] call dayz_rollingMessages;
|
||||
_abort = true;
|
||||
};
|
||||
};
|
||||
};
|
||||
if(_abort) exitWith {};
|
||||
if (_abort) exitWith {};
|
||||
} forEach magazines player;
|
||||
|
||||
dayz_actionInProgress = false;
|
||||
Reference in New Issue
Block a user