MPMissions

This commit is contained in:
vbawol
2013-03-28 10:57:30 -05:00
parent 9358cd000f
commit afe0a2d058
35 changed files with 2541 additions and 410 deletions

View File

@@ -472,7 +472,10 @@ class CfgWeight
{
weight = 0.3;
};
class AKS_GOLD
{
weight = 4.0;
};
class AKS_74
{
weight = 2.7;
@@ -1098,6 +1101,30 @@ class CfgWeight
{
weight = 0.2;
};
class FoodCanUnlabeled
{
weight = 0.2;
};
class FoodMRE
{
weight = 0.4;
};
class FoodPistachio
{
weight = 0.003;
};
class FoodNutmix
{
weight = 0.003;
};
class FoodSteakCooked
{
weight = 0.25;
@@ -1185,6 +1212,10 @@ class CfgWeight
{
weight = 1;
};
class ItemCrowbar
{
weight = 1;
};
class ItemMatchbox
{
weight = 0.005;
@@ -1211,6 +1242,110 @@ class CfgWeight
{
weight = 1;
};
class Skin_Rocket_DZ
{
weight = 1;
};
class Skin_Soldier1_DZ
{
weight = 1;
};
class Skin_RU_Policeman_DZ
{
weight = 1;
};
class Skin_Pilot_EP1_DZ
{
weight = 1;
};
class Skin_Haris_Press_EP1_DZ
{
weight = 1;
};
class Skin_Ins_Soldier_GL_DZ
{
weight = 1;
};
class Skin_GUE_Commander_DZ
{
weight = 1;
};
class Skin_Functionary1_EP1_DZ
{
weight = 1;
};
class Skin_Priest_DZ
{
weight = 1;
};
class Skin_Rocker2_DZ
{
weight = 1;
};
class Skin_Bandit1_DZ
{
weight = 1;
};
class Skin_BanditW1_DZ
{
weight = 1;
};
class Skin_BanditW2_DZ
{
weight = 1;
};
class Skin_SurvivorW2_DZ
{
weight = 1;
};
class Skin_SurvivorWpink_DZ
{
weight = 1;
};
class Skin_SurvivorWcombat_DZ
{
weight = 1;
};
class Skin_SurvivorWdesert_DZ
{
weight = 1;
};
class Skin_SurvivorWurban_DZ
{
weight = 1;
};
class Skin_SurvivorW3_DZ
{
weight = 1;
};
class Skin_Soldier_TL_PMC_DZ
{
weight = 1;
};
class Skin_Soldier_Sniper_PMC_DZ
{
weight = 1;
};
class Skin_Soldier_Bodyguard_AA12_PMC_DZ
{
weight = 1;
};
class Skin_Drake_Light_DZ
{
weight = 1;
};
class Skin_CZ_Special_Forces_GL_DES_EP1_DZ
{
weight = 1;
};
class Skin_TK_INS_Soldier_EP1_DZ
{
weight = 1;
};
class Skin_TK_INS_Warlord_EP1_DZ
{
weight = 1;
};
class HandRoadFlare
{
@@ -1228,26 +1363,26 @@ class CfgWeight
{
weight = 0.1;
};
class ItemBandage
{
weight = 0.005;
};
class Hatchet_Swing
{
weight = 0;
};
class Machete_Swing
{
weight = 0;
};
class Crowbar_Swing
{
weight = 0;
};
class ItemVault
{
weight = 100;
};
class PartWoodPile
{
weight = 0.5;
@@ -1348,10 +1483,31 @@ class CfgWeight
{
weight = 0.08;
};
class WoodenArrow
{
weight = 0.02;
};
class Quiver
{
weight = 0.08;
};
class TrashTinCan
{
weight = 0.003;
};
class FoodCanUnlabeledEmpty
{
weight = 0.003;
};
class ItemTrashRazor
{
weight = 0.003;
};
class ItemTrashToiletpaper
{
weight = 0.001;
};
class 7Rnd_45ACP_1911
{
weight = 0.02;
@@ -1376,6 +1532,18 @@ class CfgWeight
{
weight = 0.002;
};
class ItemSodaCokeEmpty
{
weight = 0.002;
};
class ItemSodaPepsiEmpty
{
weight = 0.002;
};
class ItemSodaMdewEmpty
{
weight = 0.002;
};
class TrashJackDaniels
{
weight = 0.02;

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@@ -19,4 +19,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define R3F_WEIGHT_SHOW_WEIGHT
//show or not classes not found in arma.rpt
#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND
//#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND

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@@ -5,8 +5,12 @@ OnLoadIntro = "Welcome to Proving Grounds PMC";
OnLoadIntroTime = False;
OnLoadMissionTime = False;
disabledAI = true;
disableChannels[]={0,2,6};
disableChannels[]={0,1,2,6};
enableItemsDropping=0;
#include "R3F_Realism\R3F_Weight\R3F_CfgWeight.h"
onPauseScript = "\z\addons\dayz_code\compile\player_onPause.sqf";
loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa";
class Header
{

View File

@@ -25,6 +25,8 @@ MaxDynamicDebris = 100; // Default = 100
dayz_MapArea = 4000; // Default = 10000
dayz_maxLocalZombies = 40; // Default = 40
DZEdebug = true;
//Load in compiled functions
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
progressLoadingScreen 0.1;

View File

@@ -11,7 +11,11 @@ class Mission
"dayz_vehicles",
"cacharacters_pmc",
"ca_modules_functions",
"warfarebuildings"
"warfarebuildings",
"glt_m300t",
"sigisolda",
"suv_col",
"csj_gyroac"
};
addOnsAuto[]=
{