diff --git a/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Weight/R3F_CfgWeight.h b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Weight/R3F_CfgWeight.h index 6f1dbc60f..9bb918b2d 100644 --- a/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Weight/R3F_CfgWeight.h +++ b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Weight/R3F_CfgWeight.h @@ -472,7 +472,10 @@ class CfgWeight { weight = 0.3; }; - + class AKS_GOLD + { + weight = 4.0; + }; class AKS_74 { weight = 2.7; @@ -1098,6 +1101,30 @@ class CfgWeight { weight = 0.2; }; + class FoodCanUnlabeled + { + weight = 0.2; + }; + + + + class FoodMRE + { + weight = 0.4; + }; + class FoodPistachio + { + weight = 0.003; + }; + class FoodNutmix + { + weight = 0.003; + }; + + + + + class FoodSteakCooked { weight = 0.25; @@ -1185,6 +1212,10 @@ class CfgWeight { weight = 1; }; + class ItemCrowbar + { + weight = 1; + }; class ItemMatchbox { weight = 0.005; @@ -1211,6 +1242,110 @@ class CfgWeight { weight = 1; }; + class Skin_Rocket_DZ + { + weight = 1; + }; + class Skin_Soldier1_DZ + { + weight = 1; + }; + class Skin_RU_Policeman_DZ + { + weight = 1; + }; + class Skin_Pilot_EP1_DZ + { + weight = 1; + }; + class Skin_Haris_Press_EP1_DZ + { + weight = 1; + }; + class Skin_Ins_Soldier_GL_DZ + { + weight = 1; + }; + class Skin_GUE_Commander_DZ + { + weight = 1; + }; + class Skin_Functionary1_EP1_DZ + { + weight = 1; + }; + class Skin_Priest_DZ + { + weight = 1; + }; + class Skin_Rocker2_DZ + { + weight = 1; + }; + class Skin_Bandit1_DZ + { + weight = 1; + }; + class Skin_BanditW1_DZ + { + weight = 1; + }; + class Skin_BanditW2_DZ + { + weight = 1; + }; + class Skin_SurvivorW2_DZ + { + weight = 1; + }; + class Skin_SurvivorWpink_DZ + { + weight = 1; + }; + class Skin_SurvivorWcombat_DZ + { + weight = 1; + }; + class Skin_SurvivorWdesert_DZ + { + weight = 1; + }; + class Skin_SurvivorWurban_DZ + { + weight = 1; + }; + class Skin_SurvivorW3_DZ + { + weight = 1; + }; + class Skin_Soldier_TL_PMC_DZ + { + weight = 1; + }; + class Skin_Soldier_Sniper_PMC_DZ + { + weight = 1; + }; + class Skin_Soldier_Bodyguard_AA12_PMC_DZ + { + weight = 1; + }; + class Skin_Drake_Light_DZ + { + weight = 1; + }; + class Skin_CZ_Special_Forces_GL_DES_EP1_DZ + { + weight = 1; + }; + class Skin_TK_INS_Soldier_EP1_DZ + { + weight = 1; + }; + class Skin_TK_INS_Warlord_EP1_DZ + { + weight = 1; + }; class HandRoadFlare { @@ -1228,26 +1363,26 @@ class CfgWeight { weight = 0.1; }; - class ItemBandage { weight = 0.005; }; - class Hatchet_Swing { weight = 0; }; + class Machete_Swing + { + weight = 0; + }; class Crowbar_Swing { weight = 0; }; - class ItemVault { weight = 100; }; - class PartWoodPile { weight = 0.5; @@ -1348,10 +1483,31 @@ class CfgWeight { weight = 0.08; }; + class WoodenArrow + { + weight = 0.02; + }; + class Quiver + { + weight = 0.08; + }; class TrashTinCan { weight = 0.003; }; + class FoodCanUnlabeledEmpty + { + weight = 0.003; + }; + class ItemTrashRazor + { + weight = 0.003; + }; + class ItemTrashToiletpaper + { + weight = 0.001; + }; + class 7Rnd_45ACP_1911 { weight = 0.02; @@ -1376,6 +1532,18 @@ class CfgWeight { weight = 0.002; }; + class ItemSodaCokeEmpty + { + weight = 0.002; + }; + class ItemSodaPepsiEmpty + { + weight = 0.002; + }; + class ItemSodaMdewEmpty + { + weight = 0.002; + }; class TrashJackDaniels { weight = 0.02; diff --git a/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg index 69c0e33a9..617cc8ad0 100644 --- a/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg +++ b/MPMissions/DayZ_Epoch_1.Takistan/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg @@ -19,4 +19,4 @@ along with this program. If not, see . #define R3F_WEIGHT_SHOW_WEIGHT //show or not classes not found in arma.rpt -#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND \ No newline at end of file +//#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND \ No newline at end of file diff --git a/MPMissions/DayZ_Epoch_11.Chernarus/R3F_Realism/R3F_Weight/R3F_CfgWeight.h b/MPMissions/DayZ_Epoch_11.Chernarus/R3F_Realism/R3F_Weight/R3F_CfgWeight.h index 6f1dbc60f..9bb918b2d 100644 --- a/MPMissions/DayZ_Epoch_11.Chernarus/R3F_Realism/R3F_Weight/R3F_CfgWeight.h +++ b/MPMissions/DayZ_Epoch_11.Chernarus/R3F_Realism/R3F_Weight/R3F_CfgWeight.h @@ -472,7 +472,10 @@ class CfgWeight { weight = 0.3; }; - + class AKS_GOLD + { + weight = 4.0; + }; class AKS_74 { weight = 2.7; @@ -1098,6 +1101,30 @@ class CfgWeight { weight = 0.2; }; + class FoodCanUnlabeled + { + weight = 0.2; + }; + + + + class FoodMRE + { + weight = 0.4; + }; + class FoodPistachio + { + weight = 0.003; + }; + class FoodNutmix + { + weight = 0.003; + }; + + + + + class FoodSteakCooked { weight = 0.25; @@ -1185,6 +1212,10 @@ class CfgWeight { weight = 1; }; + class ItemCrowbar + { + weight = 1; + }; class ItemMatchbox { weight = 0.005; @@ -1211,6 +1242,110 @@ class CfgWeight { weight = 1; }; + class Skin_Rocket_DZ + { + weight = 1; + }; + class Skin_Soldier1_DZ + { + weight = 1; + }; + class Skin_RU_Policeman_DZ + { + weight = 1; + }; + class Skin_Pilot_EP1_DZ + { + weight = 1; + }; + class Skin_Haris_Press_EP1_DZ + { + weight = 1; + }; + class Skin_Ins_Soldier_GL_DZ + { + weight = 1; + }; + class Skin_GUE_Commander_DZ + { + weight = 1; + }; + class Skin_Functionary1_EP1_DZ + { + weight = 1; + }; + class Skin_Priest_DZ + { + weight = 1; + }; + class Skin_Rocker2_DZ + { + weight = 1; + }; + class Skin_Bandit1_DZ + { + weight = 1; + }; + class Skin_BanditW1_DZ + { + weight = 1; + }; + class Skin_BanditW2_DZ + { + weight = 1; + }; + class Skin_SurvivorW2_DZ + { + weight = 1; + }; + class Skin_SurvivorWpink_DZ + { + weight = 1; + }; + class Skin_SurvivorWcombat_DZ + { + weight = 1; + }; + class Skin_SurvivorWdesert_DZ + { + weight = 1; + }; + class Skin_SurvivorWurban_DZ + { + weight = 1; + }; + class Skin_SurvivorW3_DZ + { + weight = 1; + }; + class Skin_Soldier_TL_PMC_DZ + { + weight = 1; + }; + class Skin_Soldier_Sniper_PMC_DZ + { + weight = 1; + }; + class Skin_Soldier_Bodyguard_AA12_PMC_DZ + { + weight = 1; + }; + class Skin_Drake_Light_DZ + { + weight = 1; + }; + class Skin_CZ_Special_Forces_GL_DES_EP1_DZ + { + weight = 1; + }; + class Skin_TK_INS_Soldier_EP1_DZ + { + weight = 1; + }; + class Skin_TK_INS_Warlord_EP1_DZ + { + weight = 1; + }; class HandRoadFlare { @@ -1228,26 +1363,26 @@ class CfgWeight { weight = 0.1; }; - class ItemBandage { weight = 0.005; }; - class Hatchet_Swing { weight = 0; }; + class Machete_Swing + { + weight = 0; + }; class Crowbar_Swing { weight = 0; }; - class ItemVault { weight = 100; }; - class PartWoodPile { weight = 0.5; @@ -1348,10 +1483,31 @@ class CfgWeight { weight = 0.08; }; + class WoodenArrow + { + weight = 0.02; + }; + class Quiver + { + weight = 0.08; + }; class TrashTinCan { weight = 0.003; }; + class FoodCanUnlabeledEmpty + { + weight = 0.003; + }; + class ItemTrashRazor + { + weight = 0.003; + }; + class ItemTrashToiletpaper + { + weight = 0.001; + }; + class 7Rnd_45ACP_1911 { weight = 0.02; @@ -1376,6 +1532,18 @@ class CfgWeight { weight = 0.002; }; + class ItemSodaCokeEmpty + { + weight = 0.002; + }; + class ItemSodaPepsiEmpty + { + weight = 0.002; + }; + class ItemSodaMdewEmpty + { + weight = 0.002; + }; class TrashJackDaniels { weight = 0.02; diff --git a/MPMissions/DayZ_Epoch_11.Chernarus/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg b/MPMissions/DayZ_Epoch_11.Chernarus/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg index 69c0e33a9..617cc8ad0 100644 --- a/MPMissions/DayZ_Epoch_11.Chernarus/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg +++ b/MPMissions/DayZ_Epoch_11.Chernarus/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg @@ -19,4 +19,4 @@ along with this program. If not, see . #define R3F_WEIGHT_SHOW_WEIGHT //show or not classes not found in arma.rpt -#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND \ No newline at end of file +//#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND \ No newline at end of file diff --git a/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqf b/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqf index 1c63c845e..88154a999 100644 --- a/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqf +++ b/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqf @@ -227,9 +227,9 @@ if (true) then _this = _group_1 createUnit ["RU_Functionary1", [11453.513, 11372.992, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; _unit_12 = _this; _this setDir 135.79054; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS"; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - if (false) then {_group_1 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _unit_13 = objNull; @@ -238,20 +238,20 @@ if (true) then _this = _group_1 createUnit ["Profiteer4", [11462.399, 11365.393, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; _unit_13 = _this; _this setDir -104.7984; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS"; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - if (false) then {_group_1 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _unit_17 = objNull; if (true) then { - _this = _group_1 createUnit ["RU_Villager3", [9793.833, 1745.8711, 1.5802879], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createUnit ["RU_Villager3", [13409.818, 2825.1521, 0.21422307], [], 0, "CAN_COLLIDE"]; _unit_17 = _this; - _this setDir -47.862301; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS"; + _this setDir 122.84246; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - if (false) then {_group_1 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _vehicle_73 = objNull; @@ -299,15 +299,6 @@ if (true) then _this setPos [11449.156, 11370.947, -3.0517578e-005]; }; -_vehicle_83 = objNull; -if (true) then -{ - _this = createVehicle ["ShootingRange_ACR", [11450.098, 11371.466, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_83 = _this; - _this setDir -137.56721; - _this setPos [11450.098, 11371.466, 3.0517578e-005]; -}; - _vehicle_85 = objNull; if (true) then { @@ -350,9 +341,9 @@ if (true) then _this = _group_1 createUnit ["Worker3", [4063.1077, 11683.607, 0.22387695], [], 0, "CAN_COLLIDE"]; _unit_56 = _this; _this setDir 160.21169; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS"; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - if (false) then {_group_1 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _unit_57 = objNull; @@ -361,9 +352,9 @@ if (true) then _this = _group_1 createUnit ["CIV_EuroMan01_EP1", [4076.4761, 11689.335, -0.038146973], [], 0, "CAN_COLLIDE"]; _unit_57 = _this; _this setDir 167.6983; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS"; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - if (true) then {_group_1 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _unit_58 = objNull; @@ -372,9 +363,9 @@ if (true) then _this = _group_1 createUnit ["RU_WorkWoman5", [4082.1348, 11678.401, 0.54440308], [], 0, "CAN_COLLIDE"]; _unit_58 = _this; _this setDir 248.47894; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS"; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - if (false) then {_group_1 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _unit_59 = objNull; @@ -383,9 +374,9 @@ if (true) then _this = _group_1 createUnit ["Woodlander3", [4052.4563, 11664.327, -0.51617432], [], 0, "CAN_COLLIDE"]; _unit_59 = _this; _this setDir 394.84546; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS"; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - if (false) then {_group_1 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _unit_60 = objNull; @@ -394,9 +385,9 @@ if (true) then _this = _group_1 createUnit ["CIV_EuroMan02_EP1", [4071.261, 11688.006, 0.33944702], [], 0, "CAN_COLLIDE"]; _unit_60 = _this; _this setDir 159.16132; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS"; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - if (false) then {_group_1 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _unit_61 = objNull; @@ -405,9 +396,9 @@ if (true) then _this = _group_1 createUnit ["RU_Functionary1", [4041.0911, 11671.566, 0.38604736], [], 0, "CAN_COLLIDE"]; _unit_61 = _this; _this setDir 452.00577; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS"; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - if (false) then {_group_1 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _unit_62 = objNull; @@ -416,9 +407,9 @@ if (true) then _this = _group_1 createUnit ["Dr_Hladik_EP1", [4045.4316, 11679.76, 0.4241333], [], 0, "CAN_COLLIDE"]; _unit_62 = _this; _this setDir 504.14603; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS"; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - if (false) then {_group_1 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _vehicle_92 = objNull; @@ -456,10 +447,10 @@ if (true) then _vehicle_102 = objNull; if (true) then { - _this = createVehicle ["C130J_wreck_EP1", [3974.3894, 11601.295, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["C130J_wreck_EP1", [3974.3894, 11601.295, -1.2288972], [], 0, "CAN_COLLIDE"]; _vehicle_102 = _this; _this setDir 57.059044; - _this setPos [3974.3894, 11601.295, 3.0517578e-005]; + _this setPos [3974.3894, 11601.295, -1.2288972]; }; _vehicle_105 = objNull; @@ -1224,20 +1215,12 @@ if (true) then _unit_73 = objNull; if (true) then { - _this = _group_1 createUnit ["RU_Functionary1", [9761.8955, 1759.4219, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createUnit ["RU_Functionary1", [13318.94, 3247.0205, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; _unit_73 = _this; - _this setDir 92.75209; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS"; + _this setDir 248.77701; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - if (false) then {_group_1 selectLeader _this;}; -}; - -_vehicle_412 = objNull; -if (true) then -{ - _this = createVehicle ["US_WarfareBUAVterminal_EP1", [9759.3662, 1760.9692, -0.00019788742], [], 0, "CAN_COLLIDE"]; - _vehicle_412 = _this; - _this setPos [9759.3662, 1760.9692, -0.00019788742]; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _unit_74 = objNull; @@ -1246,9 +1229,9 @@ if (true) then _this = _group_1 createUnit ["Woodlander1", [11450.503, 11353.635, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; _unit_74 = _this; _this setDir -48.52689; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS"; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - if (false) then {_group_1 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _unit_75 = objNull; @@ -1257,9 +1240,9 @@ if (true) then _this = _group_1 createUnit ["RU_WorkWoman1", [11454.922, 11355.044, 0.94462103], [], 0, "CAN_COLLIDE"]; _unit_75 = _this; _this setDir -47.533646; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS"; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - if (false) then {_group_1 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _unit_78 = objNull; @@ -1268,9 +1251,9 @@ if (true) then _this = _group_1 createUnit ["Rocker4", [11456.184, 11359.277], [], 0, "CAN_COLLIDE"]; _unit_78 = _this; _this setDir -52.978313; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS"; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - if (false) then {_group_1 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _unit_79 = objNull; @@ -1279,9 +1262,9 @@ if (true) then _this = _group_1 createUnit ["RU_Citizen3", [11451.024, 11370.598, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _unit_79 = _this; _this setDir 125.74001; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS"; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - if (false) then {_group_1 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _unit_82 = objNull; @@ -1290,9 +1273,9 @@ if (true) then _this = _group_1 createUnit ["Doctor", [11455.903, 11376.358], [], 0, "CAN_COLLIDE"]; _unit_82 = _this; _this setDir 107.12319; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS"; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - if (false) then {_group_1 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _unit_84 = objNull; @@ -1301,9 +1284,9 @@ if (true) then _this = _group_1 createUnit ["TK_CIV_Takistani04_EP1", [6330.3633, 7796.9907, 0.98069924], [], 0, "CAN_COLLIDE"]; _unit_84 = _this; _this setDir 390.10486; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS"; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - if (false) then {_group_1 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _vehicle_417 = objNull; @@ -1585,9 +1568,9 @@ if (true) then _this = _group_1 createUnit ["RU_Functionary1", [6338.0688, 7792.0171], [], 0, "CAN_COLLIDE"]; _unit_89 = _this; _this setDir 356.23874; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS"; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - if (false) then {_group_1 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _unit_90 = objNull; @@ -1596,9 +1579,9 @@ if (true) then _this = _group_1 createUnit ["RU_Citizen4", [13530.905, 6356.7388, 1.7166138e-005], [], 0, "CAN_COLLIDE"]; _unit_90 = _this; _this setDir 102.75758; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS"; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - if (false) then {_group_1 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _unit_91 = objNull; @@ -1607,9 +1590,9 @@ if (true) then _this = _group_1 createUnit ["RU_Citizen1", [4360.6211, 2260.9841, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; _unit_91 = _this; _this setDir 196.69872; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS"; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - if (false) then {_group_1 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _vehicle_513 = objNull; @@ -1635,9 +1618,9 @@ if (true) then _this = _group_1 createUnit ["Pilot_EP1", [6333.5981, 7803.4365, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _unit_94 = _this; _this setDir 116.04359; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS"; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - if (false) then {_group_1 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _unit_95 = objNull; @@ -1646,9 +1629,9 @@ if (true) then _this = _group_1 createUnit ["Rita_Ensler_EP1", [6344.8325, 7801.4595, 0.88001078], [], 0, "CAN_COLLIDE"]; _unit_95 = _this; _this setDir -50.756989; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour "CARELESS"; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - if (false) then {_group_1 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _vehicle_520 = objNull; @@ -1743,6 +1726,7 @@ if (true) then _this = createVehicle ["Info_Board_EP1", [11448.093, 11367.7, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_538 = _this; _this setDir -50.8032; + _this setVehicleInit "this allowDammage false;"; _this setPos [11448.093, 11367.7, -3.0517578e-005]; }; @@ -1752,6 +1736,7 @@ if (true) then _this = createVehicle ["Info_Board_EP1", [4087.8096, 11663.525, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; _vehicle_541 = _this; _this setDir 472.88873; + _this setVehicleInit "this allowDammage false;"; _this setPos [4087.8096, 11663.525, -6.1035156e-005]; }; @@ -1761,15 +1746,17 @@ if (true) then _this = createVehicle ["Info_Board_EP1", [6340.9106, 7795.6055, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_544 = _this; _this setDir 484.11816; + _this setVehicleInit "this allowDammage false;"; _this setPos [6340.9106, 7795.6055, 3.0517578e-005]; }; _vehicle_546 = objNull; if (true) then { - _this = createVehicle ["Land_Fire_barrel", [9762.1563, 1764.0287, 0.00026082993], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Land_Fire_barrel", [13310.478, 3247.1482, 0.00026082993], [], 0, "CAN_COLLIDE"]; _vehicle_546 = _this; - _this setPos [9762.1563, 1764.0287, 0.00026082993]; + _this setDir -9.0030165; + _this setPos [13310.478, 3247.1482, 0.00026082993]; }; _vehicle_548 = objNull; @@ -1804,4 +1791,66 @@ if (true) then _this setPos [11472.364, 11357.452, 3.0517578e-005]; }; +_vehicle_559 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [13388.664, 2836.8105, -0.024177462], [], 0, "CAN_COLLIDE"]; + _vehicle_559 = _this; + _this setPos [13388.664, 2836.8105, -0.024177462]; +}; + +_vehicle_567 = objNull; +if (true) then +{ + _this = createVehicle ["MASH_EP1", [4836.6572, 2528.4377], [], 0, "CAN_COLLIDE"]; + _vehicle_567 = _this; + _this setDir 214.70093; + _this setPos [4836.6572, 2528.4377]; +}; + +_vehicle_568 = objNull; +if (true) then +{ + _this = createVehicle ["Camp_EP1", [4828.5132, 2532.4836, 0.17999554], [], 0, "CAN_COLLIDE"]; + _vehicle_568 = _this; + _this setDir 573.76685; + _this setPos [4828.5132, 2532.4836, 0.17999554]; +}; + +_vehicle_569 = objNull; +if (true) then +{ + _this = createVehicle ["CampEast_EP1", [4833.8086, 2508.781, 0.20166397], [], 0, "CAN_COLLIDE"]; + _vehicle_569 = _this; + _this setDir 334.10687; + _this setPos [4833.8086, 2508.781, 0.20166397]; +}; + +_vehicle_571 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4834.3003, 2515.8682, 0.16149902], [], 0, "CAN_COLLIDE"]; + _vehicle_571 = _this; + _this setPos [4834.3003, 2515.8682, 0.16149902]; +}; + +_vehicle_573 = objNull; +if (true) then +{ + _this = createVehicle ["Camp_EP1", [4845.7427, 2522.3279, 0.038696289], [], 0, "CAN_COLLIDE"]; + _vehicle_573 = _this; + _this setDir 574.28497; + _this setPos [4845.7427, 2522.3279, 0.038696289]; +}; + +_unit_97 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["Worker2", [12466.188, 12522.858, 0.18098034], [], 0, "CAN_COLLIDE"]; + _unit_97 = _this; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; +}; + processInitCommands; diff --git a/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqm b/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqm index c75137b06..f6a536bc6 100644 --- a/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqm +++ b/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqm @@ -1168,7 +1168,7 @@ class Mission }; class Markers { - items=13; + items=15; class Item0 { position[]={7550.6182,361.05222,8371.957}; @@ -1259,6 +1259,22 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; + class Item13 + { + position[]={12466.402,159,12524.384}; + name="Airplane Dealer"; + text="Airplane Dealer"; + type="mil_dot"; + colorName="ColorBlue"; + }; + class Item14 + { + position[]={13404.516,1.8943386,2836.1069}; + name="Boat Dealer"; + text="Boat Dealer"; + type="mil_dot"; + colorName="ColorOrange"; + }; }; class Sensors { diff --git a/MPMissions/DayZ_Epoch_11.Chernarus/server_traders.sqf b/MPMissions/DayZ_Epoch_11.Chernarus/server_traders.sqf index 434afc7c1..73b7cc0b9 100644 --- a/MPMissions/DayZ_Epoch_11.Chernarus/server_traders.sqf +++ b/MPMissions/DayZ_Epoch_11.Chernarus/server_traders.sqf @@ -1,6 +1,6 @@ // DayZ Epoch TRADERS for 11 -serverTraders = ["CIV_EuroMan01_EP1","Rocker4","Woodlander3","Woodlander1","RU_WorkWoman1","RU_WorkWoman5","Rita_Ensler_EP1","CIV_EuroMan02_EP1","RU_Citizen3","Pilot_EP1","Worker3","Profiteer4","Dr_Hladik_EP1","Doctor","RU_Functionary1","RU_Villager3","TK_CIV_Takistani04_EP1","RU_Citizen4","RU_Citizen1"]; -// START PER TRADER CONFIG +serverTraders = ["CIV_EuroMan01_EP1","Rocker4","Woodlander3","Woodlander1","RU_WorkWoman1","RU_WorkWoman5","Rita_Ensler_EP1","CIV_EuroMan02_EP1","RU_Citizen3","Pilot_EP1","Worker3","Profiteer4","Dr_Hladik_EP1","Doctor","RU_Functionary1","RU_Villager3","TK_CIV_Takistani04_EP1","RU_Citizen4","RU_Citizen1","Worker2"]; + // START PER TRADER CONFIG // Weapons Trader - Bash menu_CIV_EuroMan01_EP1 = [ [["Sidearm",1],["Rifles",2],["Shotguns and Crossbows",3]], @@ -87,7 +87,7 @@ menu_Doctor = [ ]; // Hero Traders menu_RU_Functionary1 = [ - [["Clothes",53]], + [["Clothes",53],["Weapons",186],["Vehicles",187]], [], "friendly" ]; @@ -114,4 +114,10 @@ menu_RU_Citizen1 = [ [["Wholesale",62]], [], "neutral" +]; +// Airplane Dealer +menu_Worker2 = [ + [["Airplanes",303]], + [], + "neutral" ]; \ No newline at end of file diff --git a/MPMissions/DayZ_Epoch_12.isladuala/R3F_Realism/R3F_Weight/R3F_CfgWeight.h b/MPMissions/DayZ_Epoch_12.isladuala/R3F_Realism/R3F_Weight/R3F_CfgWeight.h index 6f1dbc60f..9bb918b2d 100644 --- a/MPMissions/DayZ_Epoch_12.isladuala/R3F_Realism/R3F_Weight/R3F_CfgWeight.h +++ b/MPMissions/DayZ_Epoch_12.isladuala/R3F_Realism/R3F_Weight/R3F_CfgWeight.h @@ -472,7 +472,10 @@ class CfgWeight { weight = 0.3; }; - + class AKS_GOLD + { + weight = 4.0; + }; class AKS_74 { weight = 2.7; @@ -1098,6 +1101,30 @@ class CfgWeight { weight = 0.2; }; + class FoodCanUnlabeled + { + weight = 0.2; + }; + + + + class FoodMRE + { + weight = 0.4; + }; + class FoodPistachio + { + weight = 0.003; + }; + class FoodNutmix + { + weight = 0.003; + }; + + + + + class FoodSteakCooked { weight = 0.25; @@ -1185,6 +1212,10 @@ class CfgWeight { weight = 1; }; + class ItemCrowbar + { + weight = 1; + }; class ItemMatchbox { weight = 0.005; @@ -1211,6 +1242,110 @@ class CfgWeight { weight = 1; }; + class Skin_Rocket_DZ + { + weight = 1; + }; + class Skin_Soldier1_DZ + { + weight = 1; + }; + class Skin_RU_Policeman_DZ + { + weight = 1; + }; + class Skin_Pilot_EP1_DZ + { + weight = 1; + }; + class Skin_Haris_Press_EP1_DZ + { + weight = 1; + }; + class Skin_Ins_Soldier_GL_DZ + { + weight = 1; + }; + class Skin_GUE_Commander_DZ + { + weight = 1; + }; + class Skin_Functionary1_EP1_DZ + { + weight = 1; + }; + class Skin_Priest_DZ + { + weight = 1; + }; + class Skin_Rocker2_DZ + { + weight = 1; + }; + class Skin_Bandit1_DZ + { + weight = 1; + }; + class Skin_BanditW1_DZ + { + weight = 1; + }; + class Skin_BanditW2_DZ + { + weight = 1; + }; + class Skin_SurvivorW2_DZ + { + weight = 1; + }; + class Skin_SurvivorWpink_DZ + { + weight = 1; + }; + class Skin_SurvivorWcombat_DZ + { + weight = 1; + }; + class Skin_SurvivorWdesert_DZ + { + weight = 1; + }; + class Skin_SurvivorWurban_DZ + { + weight = 1; + }; + class Skin_SurvivorW3_DZ + { + weight = 1; + }; + class Skin_Soldier_TL_PMC_DZ + { + weight = 1; + }; + class Skin_Soldier_Sniper_PMC_DZ + { + weight = 1; + }; + class Skin_Soldier_Bodyguard_AA12_PMC_DZ + { + weight = 1; + }; + class Skin_Drake_Light_DZ + { + weight = 1; + }; + class Skin_CZ_Special_Forces_GL_DES_EP1_DZ + { + weight = 1; + }; + class Skin_TK_INS_Soldier_EP1_DZ + { + weight = 1; + }; + class Skin_TK_INS_Warlord_EP1_DZ + { + weight = 1; + }; class HandRoadFlare { @@ -1228,26 +1363,26 @@ class CfgWeight { weight = 0.1; }; - class ItemBandage { weight = 0.005; }; - class Hatchet_Swing { weight = 0; }; + class Machete_Swing + { + weight = 0; + }; class Crowbar_Swing { weight = 0; }; - class ItemVault { weight = 100; }; - class PartWoodPile { weight = 0.5; @@ -1348,10 +1483,31 @@ class CfgWeight { weight = 0.08; }; + class WoodenArrow + { + weight = 0.02; + }; + class Quiver + { + weight = 0.08; + }; class TrashTinCan { weight = 0.003; }; + class FoodCanUnlabeledEmpty + { + weight = 0.003; + }; + class ItemTrashRazor + { + weight = 0.003; + }; + class ItemTrashToiletpaper + { + weight = 0.001; + }; + class 7Rnd_45ACP_1911 { weight = 0.02; @@ -1376,6 +1532,18 @@ class CfgWeight { weight = 0.002; }; + class ItemSodaCokeEmpty + { + weight = 0.002; + }; + class ItemSodaPepsiEmpty + { + weight = 0.002; + }; + class ItemSodaMdewEmpty + { + weight = 0.002; + }; class TrashJackDaniels { weight = 0.02; diff --git a/MPMissions/DayZ_Epoch_12.isladuala/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg b/MPMissions/DayZ_Epoch_12.isladuala/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg index 69c0e33a9..617cc8ad0 100644 --- a/MPMissions/DayZ_Epoch_12.isladuala/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg +++ b/MPMissions/DayZ_Epoch_12.isladuala/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg @@ -19,4 +19,4 @@ along with this program. If not, see . #define R3F_WEIGHT_SHOW_WEIGHT //show or not classes not found in arma.rpt -#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND \ No newline at end of file +//#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND \ No newline at end of file diff --git a/MPMissions/DayZ_Epoch_12.isladuala/mission.sqm b/MPMissions/DayZ_Epoch_12.isladuala/mission.sqm index 80eba7cdd..daa8625fb 100644 --- a/MPMissions/DayZ_Epoch_12.isladuala/mission.sqm +++ b/MPMissions/DayZ_Epoch_12.isladuala/mission.sqm @@ -13,7 +13,11 @@ class Mission "ca_modules_functions", "warfarebuildings", "ind_tank", - "camisc_e" + "camisc_e", + "glt_m300t", + "sigisolda", + "suv_col", + "csj_gyroac" }; addOnsAuto[]= { diff --git a/MPMissions/DayZ_Epoch_13.Tavi/R3F_Realism/R3F_Weight/R3F_CfgWeight.h b/MPMissions/DayZ_Epoch_13.Tavi/R3F_Realism/R3F_Weight/R3F_CfgWeight.h index 6f1dbc60f..9bb918b2d 100644 --- a/MPMissions/DayZ_Epoch_13.Tavi/R3F_Realism/R3F_Weight/R3F_CfgWeight.h +++ b/MPMissions/DayZ_Epoch_13.Tavi/R3F_Realism/R3F_Weight/R3F_CfgWeight.h @@ -472,7 +472,10 @@ class CfgWeight { weight = 0.3; }; - + class AKS_GOLD + { + weight = 4.0; + }; class AKS_74 { weight = 2.7; @@ -1098,6 +1101,30 @@ class CfgWeight { weight = 0.2; }; + class FoodCanUnlabeled + { + weight = 0.2; + }; + + + + class FoodMRE + { + weight = 0.4; + }; + class FoodPistachio + { + weight = 0.003; + }; + class FoodNutmix + { + weight = 0.003; + }; + + + + + class FoodSteakCooked { weight = 0.25; @@ -1185,6 +1212,10 @@ class CfgWeight { weight = 1; }; + class ItemCrowbar + { + weight = 1; + }; class ItemMatchbox { weight = 0.005; @@ -1211,6 +1242,110 @@ class CfgWeight { weight = 1; }; + class Skin_Rocket_DZ + { + weight = 1; + }; + class Skin_Soldier1_DZ + { + weight = 1; + }; + class Skin_RU_Policeman_DZ + { + weight = 1; + }; + class Skin_Pilot_EP1_DZ + { + weight = 1; + }; + class Skin_Haris_Press_EP1_DZ + { + weight = 1; + }; + class Skin_Ins_Soldier_GL_DZ + { + weight = 1; + }; + class Skin_GUE_Commander_DZ + { + weight = 1; + }; + class Skin_Functionary1_EP1_DZ + { + weight = 1; + }; + class Skin_Priest_DZ + { + weight = 1; + }; + class Skin_Rocker2_DZ + { + weight = 1; + }; + class Skin_Bandit1_DZ + { + weight = 1; + }; + class Skin_BanditW1_DZ + { + weight = 1; + }; + class Skin_BanditW2_DZ + { + weight = 1; + }; + class Skin_SurvivorW2_DZ + { + weight = 1; + }; + class Skin_SurvivorWpink_DZ + { + weight = 1; + }; + class Skin_SurvivorWcombat_DZ + { + weight = 1; + }; + class Skin_SurvivorWdesert_DZ + { + weight = 1; + }; + class Skin_SurvivorWurban_DZ + { + weight = 1; + }; + class Skin_SurvivorW3_DZ + { + weight = 1; + }; + class Skin_Soldier_TL_PMC_DZ + { + weight = 1; + }; + class Skin_Soldier_Sniper_PMC_DZ + { + weight = 1; + }; + class Skin_Soldier_Bodyguard_AA12_PMC_DZ + { + weight = 1; + }; + class Skin_Drake_Light_DZ + { + weight = 1; + }; + class Skin_CZ_Special_Forces_GL_DES_EP1_DZ + { + weight = 1; + }; + class Skin_TK_INS_Soldier_EP1_DZ + { + weight = 1; + }; + class Skin_TK_INS_Warlord_EP1_DZ + { + weight = 1; + }; class HandRoadFlare { @@ -1228,26 +1363,26 @@ class CfgWeight { weight = 0.1; }; - class ItemBandage { weight = 0.005; }; - class Hatchet_Swing { weight = 0; }; + class Machete_Swing + { + weight = 0; + }; class Crowbar_Swing { weight = 0; }; - class ItemVault { weight = 100; }; - class PartWoodPile { weight = 0.5; @@ -1348,10 +1483,31 @@ class CfgWeight { weight = 0.08; }; + class WoodenArrow + { + weight = 0.02; + }; + class Quiver + { + weight = 0.08; + }; class TrashTinCan { weight = 0.003; }; + class FoodCanUnlabeledEmpty + { + weight = 0.003; + }; + class ItemTrashRazor + { + weight = 0.003; + }; + class ItemTrashToiletpaper + { + weight = 0.001; + }; + class 7Rnd_45ACP_1911 { weight = 0.02; @@ -1376,6 +1532,18 @@ class CfgWeight { weight = 0.002; }; + class ItemSodaCokeEmpty + { + weight = 0.002; + }; + class ItemSodaPepsiEmpty + { + weight = 0.002; + }; + class ItemSodaMdewEmpty + { + weight = 0.002; + }; class TrashJackDaniels { weight = 0.02; diff --git a/MPMissions/DayZ_Epoch_13.Tavi/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg b/MPMissions/DayZ_Epoch_13.Tavi/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg index 69c0e33a9..617cc8ad0 100644 --- a/MPMissions/DayZ_Epoch_13.Tavi/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg +++ b/MPMissions/DayZ_Epoch_13.Tavi/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg @@ -19,4 +19,4 @@ along with this program. If not, see . #define R3F_WEIGHT_SHOW_WEIGHT //show or not classes not found in arma.rpt -#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND \ No newline at end of file +//#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND \ No newline at end of file diff --git a/MPMissions/DayZ_Epoch_13.Tavi/dynamic_vehicle.sqf b/MPMissions/DayZ_Epoch_13.Tavi/dynamic_vehicle.sqf index 46972f354..c16f48d52 100644 --- a/MPMissions/DayZ_Epoch_13.Tavi/dynamic_vehicle.sqf +++ b/MPMissions/DayZ_Epoch_13.Tavi/dynamic_vehicle.sqf @@ -1,34 +1,35 @@ AllowedVehiclesList = [ + ["Offroad_DSHKM_Gue",2] ["Old_moto_TK_Civ_EP1",10], - ["MMT_Civ",10], - ["Old_bike_TK_INS_EP1",10], - ["TT650_Ins",1], - ["TT650_Civ",1], - ["TT650_TK_CIV_EP1",1], + ["MMT_Civ",15], + ["Old_bike_TK_INS_EP1",15], + ["TT650_Ins",2], + ["TT650_Civ",2], + ["TT650_TK_CIV_EP1",2], ["ATV_US_EP1",10], ["hilux1_civil_3_open_EP1",5], - ["hilux1_civil_2_covered",2], + ["hilux1_civil_2_covered",5], ["datsun1_civil_3_open",5], ["Pickup_PK_TK_GUE_EP1",5], - ["VWGolf",2], - ["Lada1",1], - ["Lada2",1], - ["LadaLM",1], + ["VWGolf",4], + ["Lada1",2], + ["Lada2",2], + ["LadaLM",2], ["Lada2_TK_CIV_EP1",2], - ["Skoda",1], - ["SkodaGreen",1], - ["SkodaRed",1], - ["SkodaBlue",1], + ["Skoda",2], + ["SkodaGreen",2], + ["SkodaRed",2], + ["SkodaBlue",2], ["car_sedan",2], ["car_hatchback",2], - ["policecar",1], - ["GLT_M300_LT",1], - ["GLT_M300_ST",1], + ["policecar",2], + ["GLT_M300_LT",2], + ["GLT_M300_ST",2], ["Volha_1_TK_CIV_EP1",2], ["VolhaLimo_TK_CIV_EP1",2], ["UAZ_Unarmed_TK_EP1",1], - ["UAZ_RU",1], - ["UAZ_INS",1], + ["UAZ_RU",2], + ["UAZ_INS",2], ["Ikarus",3], ["SUV_TK_CIV_EP1",2], ["SUV_Green",1], @@ -40,32 +41,32 @@ AllowedVehiclesList = [ ["SUV_Orange",1], ["SUV_Charcoal",1], ["SUV_Blue",1], - ["UH1H_DZ",2], - ["Mi17_Civilian_DZ",3], - ["Mi17_DZ",1], - ["LandRover_CZ_EP1",2], + ["UH1H_DZ",3], + ["Mi17_Civilian_DZ",5], + ["Mi17_DZ",2], + ["LandRover_CZ_EP1",3], ["HMMWV_Ambulance",2], - ["HMMWV_DES_EP1",1], - ["PBX",3], - ["Zodiac",2], - ["RHIB",2], - ["Fishing_Boat",2], - ["Smallboat_1",2], - ["Smallboat_2",2], + ["HMMWV_DES_EP1",2], + ["PBX",5], + ["Zodiac",4], + ["RHIB",3], + ["Fishing_Boat",3], + ["Smallboat_1",3], + ["Smallboat_2",4], ["KamazRefuel",1], ["UralRefuel_TK_EP1",1], ["MtvrRefuel_DES_EP1",1], - ["Ural_UN_EP1",2], - ["Ural_TK_CIV_EP1",2], - ["Ural_CDF",2], - ["Kamaz",2], - ["tractor",3], - ["CSJ_GyroP",5], - ["S1203_ambulance_EP1",1], - ["S1203_TK_CIV_EP1",3], - ["MH6J_DZ",1], - ["AH6X_DZ",1], - ["MTVR_DES_EP1",1], - ["LandRover_MG_TK_EP1",1], - ["M1030_US_DES_EP1",1] + ["Ural_UN_EP1",3], + ["Ural_TK_CIV_EP1",3], + ["Ural_CDF",3], + ["Kamaz",3], + ["tractor",5], + ["CSJ_GyroP",10], + ["S1203_ambulance_EP1",2], + ["S1203_TK_CIV_EP1",5], + ["MH6J_DZ",2], + ["AH6X_DZ",2], + ["MTVR_DES_EP1",2], + ["LandRover_MG_TK_EP1",2], + ["M1030_US_DES_EP1",5] ]; \ No newline at end of file diff --git a/MPMissions/DayZ_Epoch_13.Tavi/init.sqf b/MPMissions/DayZ_Epoch_13.Tavi/init.sqf index 186ca2f2c..7da084661 100644 --- a/MPMissions/DayZ_Epoch_13.Tavi/init.sqf +++ b/MPMissions/DayZ_Epoch_13.Tavi/init.sqf @@ -18,14 +18,14 @@ enableRadio false; // Epoch config spawnShoremode = 1; // Default = 1 (on shore) -spawnArea = 1500; // Default = 1500 -MaxHeliCrashes= 5; // Default = 5 -MaxVehicleLimit = 300; // Default = 50 -MaxDynamicDebris = 500; // Default = 100 +spawnArea = 2500; // Default = 1500 + +MaxVehicleLimit = 400; // Default = 50 +MaxDynamicDebris = 700; // Default = 100 dayz_MapArea = 20000; // Default = 10000 dayz_maxLocalZombies = 40; // Default = 40 -DZEdebug = true; +// DZEdebug = true; //Load in compiled functions call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early) diff --git a/MPMissions/DayZ_Epoch_13.Tavi/mission.sqf b/MPMissions/DayZ_Epoch_13.Tavi/mission.sqf index 1da6f6156..9fc8aa9f5 100644 --- a/MPMissions/DayZ_Epoch_13.Tavi/mission.sqf +++ b/MPMissions/DayZ_Epoch_13.Tavi/mission.sqf @@ -19,10 +19,10 @@ if (true) then _vehicle_4 = objNull; if (true) then { - _this = createVehicle ["Fence_corrugated_plate", [11886.608, 21037.072, -0.45814747], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Fence_corrugated_plate", [11886.623, 21037.064, -0.45814747], [], 0, "CAN_COLLIDE"]; _vehicle_4 = _this; _this setDir 50.674622; - _this setPos [11886.608, 21037.072, -0.45814747]; + _this setPos [11886.623, 21037.064, -0.45814747]; }; _vehicle_6 = objNull; @@ -99,10 +99,10 @@ if (true) then _vehicle_21 = objNull; if (true) then { - _this = createVehicle ["Land_Fire_barrel", [11900.04, 21034.936, 5.0544739e-005], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Land_Fire_barrel", [11900.044, 21034.955, 5.0544739e-005], [], 0, "CAN_COLLIDE"]; _vehicle_21 = _this; _this setDir 77.380287; - _this setPos [11900.04, 21034.936, 5.0544739e-005]; + _this setPos [11900.044, 21034.955, 5.0544739e-005]; }; _vehicle_22 = objNull; @@ -190,7 +190,7 @@ if (true) then _this setDir -145.22078; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE'; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _vehicle_42 = objNull; @@ -238,7 +238,7 @@ if (true) then _this setDir 113.89225; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE'; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _vehicle_52 = objNull; @@ -391,7 +391,7 @@ if (true) then _this setDir -113.04073; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE'; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _vehicle_88 = objNull; @@ -483,17 +483,6 @@ if (true) then _this setPos [14623.005, 18862.242, -1.0889961]; }; -_unit_22 = objNull; -if (true) then -{ - _this = _group_1 createUnit ["GUE_Worker2", [14624.189, 18863.494, 0.41404289], [], 0, "CAN_COLLIDE"]; - _unit_22 = _this; - _this setDir -133.88083; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE'; -}; - _vehicle_103 = objNull; if (true) then { @@ -512,7 +501,7 @@ if (true) then _this setDir 176.94569; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE'; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _vehicle_104 = objNull; @@ -564,7 +553,7 @@ if (true) then _unit_39 = _this; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE'; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _vehicle_113 = objNull; @@ -1067,7 +1056,7 @@ if (true) then _this setDir 169.93163; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE'; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _unit_45 = objNull; @@ -1078,7 +1067,7 @@ if (true) then _this setDir 266.48651; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE'; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _unit_49 = objNull; @@ -1089,7 +1078,7 @@ if (true) then _this setDir 175.08258; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE'; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _vehicle_243 = objNull; @@ -2000,7 +1989,7 @@ if (true) then _this setDir -92.519264; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE'; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _vehicle_466 = objNull; @@ -2204,7 +2193,7 @@ if (true) then _this setDir 123.30173; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE'; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _vehicle_510 = objNull; @@ -2385,7 +2374,7 @@ if (true) then _this setDir -81.309258; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE'; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _unit_85 = objNull; @@ -2396,7 +2385,7 @@ if (true) then _this setDir -63.655689; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE'; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _vehicle_548 = objNull; @@ -2461,7 +2450,7 @@ if (true) then _this setDir -64.708405; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE'; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _vehicle_570 = objNull; @@ -2489,7 +2478,7 @@ if (true) then _this setDir 184.15884; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE'; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _unit_117 = objNull; @@ -2500,7 +2489,7 @@ if (true) then _this setDir 79.300804; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE'; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _vehicle_575 = objNull; @@ -3191,7 +3180,7 @@ if (true) then _this setDir 173.20691; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE'; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _vehicle_754 = objNull; @@ -3335,7 +3324,7 @@ if (true) then _this setDir 53.360485; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE'; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _vehicle_777 = objNull; @@ -3489,7 +3478,7 @@ if (true) then _this setDir 128.78096; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE'; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _unit_165 = objNull; @@ -3500,7 +3489,7 @@ if (true) then _this setDir 96.361519; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE'; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _vehicle_806 = objNull; @@ -3556,7 +3545,7 @@ if (true) then _this setDir 170.22168; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE'; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _vehicle_812 = objNull; @@ -3880,7 +3869,7 @@ if (true) then _this setDir 46.824566; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE'; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _unit_173 = objNull; @@ -3891,7 +3880,7 @@ if (true) then _this setDir 26.874998; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE'; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _unit_175 = objNull; @@ -3902,7 +3891,7 @@ if (true) then _this setDir 187.10107; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE'; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _unit_176 = objNull; @@ -3912,7 +3901,7 @@ if (true) then _unit_176 = _this; _this setDir 196.82994; _this setUnitAbility 0.60000002; - _this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE'; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _vehicle_898 = objNull; @@ -4003,7 +3992,7 @@ if (true) then _this setDir -85.271355; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE'; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _vehicle_918 = objNull; @@ -4464,7 +4453,181 @@ if (true) then _this setDir 3.3161948; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; - _this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE'; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; +}; + +_unit_195 = objNull; +if (true) then +{ + _this = _group_2 createUnit ["Worker4", [14625.043, 18864.609, 0.48237833], [], 0, "CAN_COLLIDE"]; + _unit_195 = _this; + _this setDir -174.58798; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; +}; + +_vehicle_1010 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [10172.08, 18716.92, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1010 = _this; + _this setDir -29.006971; + _this setVehicleInit "this allowDammage false;"; + _this setPos [10172.08, 18716.92, 3.8146973e-005]; +}; + +_vehicle_1012 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [8125.7231, 21316.494, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1012 = _this; + _this setDir -12.10274; + _this setVehicleInit "this allowDammage false;"; + _this setPos [8125.7231, 21316.494, 4.5776367e-005]; +}; + +_vehicle_1014 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [8125.8867, 21313.502, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1014 = _this; + _this setDir -70.006653; + _this setPos [8125.8867, 21313.502, 1.5258789e-005]; +}; + +_vehicle_1016 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [10399.53, 16856.883, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1016 = _this; + _this setDir -4.3650527; + _this setVehicleInit "this allowDammage false;"; + _this setPos [10399.53, 16856.883, -1.1444092e-005]; +}; + +_vehicle_1018 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [10407.994, 16857.248, -2.3841858e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1018 = _this; + _this setDir -49.939247; + _this setPos [10407.994, 16857.248, -2.3841858e-005]; +}; + +_vehicle_1019 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [15095.085, 14813.726, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1019 = _this; + _this setDir 196.95195; + _this setPos [15095.085, 14813.726, -1.9073486e-005]; +}; + +_vehicle_1021 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [16159.999, 13585.844, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1021 = _this; + _this setDir -88.974411; + _this setVehicleInit "this allowDammage false;"; + _this setPos [16159.999, 13585.844, 7.6293945e-006]; +}; + +_vehicle_1023 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [16159.415, 13590.932, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1023 = _this; + _this setDir 308.39713; + _this setPos [16159.415, 13590.932, 3.8146973e-006]; +}; + +_vehicle_1025 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [16438.418, 11485.899, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1025 = _this; + _this setDir 184.43353; + _this setVehicleInit "this allowDammage false;"; + _this setPos [16438.418, 11485.899, 3.8146973e-006]; +}; + +_vehicle_1027 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [16442.42, 11485.704, 4.9591064e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1027 = _this; + _this setDir 152.54228; + _this setPos [16442.42, 11485.704, 4.9591064e-005]; +}; + +_vehicle_1028 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [15314.632, 9367.6123, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1028 = _this; + _this setDir 92.250443; + _this setVehicleInit "this allowDammage false;"; + _this setPos [15314.632, 9367.6123, 2.0980835e-005]; +}; + +_vehicle_1030 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [15314.35, 9382.0264, -3.3378601e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1030 = _this; + _this setDir 7.8190179; + _this setPos [15314.35, 9382.0264, -3.3378601e-005]; +}; + +_vehicle_1031 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [16449.633, 8330.2139, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1031 = _this; + _this setDir -0.3754791; + _this setVehicleInit "this allowDammage false;"; + _this setPos [16449.633, 8330.2139, -1.5258789e-005]; +}; + +_vehicle_1033 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [17575.414, 6394.2705, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1033 = _this; + _this setDir 143.05406; + _this setPos [17575.414, 6394.2705, -1.5258789e-005]; +}; + +_vehicle_1034 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [6995.0059, 8294.9717], [], 0, "CAN_COLLIDE"]; + _vehicle_1034 = _this; + _this setDir 219.52061; + _this setVehicleInit "this allowDammage false;"; + _this setPos [6995.0059, 8294.9717]; +}; + +_vehicle_1036 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [5556.7646, 8750.1543], [], 0, "CAN_COLLIDE"]; + _vehicle_1036 = _this; + _this setDir 217.35687; + _this setVehicleInit "this allowDammage false;"; + _this setPos [5556.7646, 8750.1543]; +}; + +_vehicle_1038 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [3223.3574, 7563.1914, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1038 = _this; + _this setDir 64.711594; + _this setVehicleInit "this allowDammage false;"; + _this setPos [3223.3574, 7563.1914, 3.8146973e-006]; }; processInitCommands; diff --git a/MPMissions/DayZ_Epoch_13.Tavi/mission.sqm b/MPMissions/DayZ_Epoch_13.Tavi/mission.sqm index a6182272e..878fa92bb 100644 --- a/MPMissions/DayZ_Epoch_13.Tavi/mission.sqm +++ b/MPMissions/DayZ_Epoch_13.Tavi/mission.sqm @@ -29,8 +29,8 @@ class Mission randomSeed=11171215; class Intel { - briefingName="tavi DayZ_Epoch"; - briefingDescription="tavi DayZ_Epoch Private Server"; + briefingName="Taviana DayZ_Epoch"; + briefingDescription="Taviana DayZ_Epoch Private Server"; startWeather=0.067362607; forecastWeather=0.52341133; year=2008; @@ -1260,61 +1260,61 @@ class Mission }; class Item2 { - position[]={17587.729,206.90927,4952.0513}; + position[]={18350.172,41.921146,4901.4009}; name="spawn0"; type="Empty"; }; class Item3 { - position[]={9093.4707,33.920578,2614.3794}; + position[]={15851.949,0.61670142,13122.187}; name="spawn2"; type="Empty"; }; class Item4 { - position[]={15954.211,19.612961,15847.49}; + position[]={16045.784,6.8227205,16122.401}; name="spawn3"; type="Empty"; }; class Item5 { - position[]={13560.766,32.488033,19300.455}; + position[]={11750.324,7.7436366,19052.457}; name="spawn4"; type="Empty"; }; class Item6 { - position[]={17743.729,255.98103,10299.182}; + position[]={7755.6416,33.006847,22267.805}; name="spawn5"; type="Empty"; }; class Item7 { - position[]={15245.996,56.273598,17424.979}; + position[]={17099.744,8.0088444,12710.068}; name="spawn6"; type="Empty"; }; class Item8 { - position[]={16674.049,52.588493,13930.056}; + position[]={15049.569,13.219341,11967.482}; name="spawn7"; type="Empty"; }; class Item9 { - position[]={7365.3076,34.6604,4310.7524}; + position[]={18494.441,18.122959,6604.2773}; name="spawn8"; type="Empty"; }; class Item10 { - position[]={11071.163,26.273504,1064.1593}; + position[]={14219.854,3.9481196,19232.398}; name="spawn9"; type="Empty"; }; class Item11 { - position[]={18292.107,70.055626,7537.231}; + position[]={16015.399,3.9154196,11679.694}; name="spawn10"; type="Empty"; }; @@ -1343,14 +1343,6 @@ class Mission colorName="ColorOrange"; }; class Item15 - { - position[]={10183.939,75.599411,18684.055}; - name="RepairShopF1"; - text="Scott's Repair Shop"; - type="Empty"; - colorName="ColorYellow"; - }; - class Item16 { position[]={14621.356,-0.29903007,18865.057}; name="BoatVendor1"; @@ -1358,7 +1350,7 @@ class Mission type="mil_triangle"; colorName="ColorBlue"; }; - class Item17 + class Item16 { position[]={14976.129,20.700497,18411.604}; name="Wholesaler1"; @@ -1366,7 +1358,7 @@ class Mission type="mil_box"; colorName="ColorBlack"; }; - class Item18 + class Item17 { position[]={10411.687,5.007,16857.264}; name="HeroVendor"; @@ -1374,7 +1366,7 @@ class Mission type="Strongpoint"; colorName="ColorGreen"; }; - class Item19 + class Item18 { position[]={15097.365,38.066315,14809.885}; name="ArmedVehicles"; @@ -1382,7 +1374,7 @@ class Mission type="mil_dot"; colorName="ColorOrange"; }; - class Item20 + class Item19 { position[]={12482.204,105.82267,13885.04}; name="Doctor1"; @@ -1390,7 +1382,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item21 + class Item20 { position[]={16149.238,39.333866,13584.271}; name="Doctor2"; @@ -1398,7 +1390,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item22 + class Item21 { position[]={16449.648,58.051521,11484.582}; name="PlaneVendor"; @@ -1406,7 +1398,7 @@ class Mission type="mil_dot"; colorName="ColorOrange"; }; - class Item23 + class Item22 { position[]={15309.642,14.993002,9376.416}; name="VehiclePartsVendors"; @@ -1414,7 +1406,7 @@ class Mission type="mil_circle"; colorName="ColorOrange"; }; - class Item24 + class Item23 { position[]={13345.836,172.991,8617.3633}; name="GeneralSupplies"; @@ -1422,7 +1414,7 @@ class Mission type="mil_dot"; colorName="ColorBrown"; }; - class Item25 + class Item24 { position[]={16445.291,174.31848,8331.085}; name="GeneralSupplies1"; @@ -1430,7 +1422,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item26 + class Item25 { position[]={17577.686,177.15375,6392.5615}; name="Doctor3"; @@ -1438,7 +1430,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item27 + class Item26 { position[]={5573.3174,35.799999,8749.377}; name="BanditWeaponAmmo"; @@ -1446,7 +1438,7 @@ class Mission type="mil_circle"; colorName="ColorRed"; }; - class Item28 + class Item27 { position[]={3262.4954,4.9681244,8182.8096}; name="Armed Boats"; @@ -1454,7 +1446,7 @@ class Mission type="mil_dot"; colorName="ColorOrange"; }; - class Item29 + class Item28 { position[]={6991.436,70.179367,8303.6289}; name="BanditChoppersRepair"; @@ -1462,7 +1454,7 @@ class Mission type="mil_circle"; colorName="ColorRed"; }; - class Item30 + class Item29 { position[]={3201.4695,34.2192,7553.8667}; name="GeneralSupplies3"; @@ -1470,7 +1462,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item31 + class Item30 { position[]={8807.9297,23.021162,2342.54}; name="Wholesaler2"; @@ -1478,6 +1470,14 @@ class Mission type="mil_box"; colorName="ColorBlack"; }; + class Item31 + { + position[]={10188.604,75.686981,18675.205}; + name="RepairShop"; + text="Scott's Repair Shop"; + type="mil_dot"; + colorName="ColorGreen"; + }; }; }; class Intro diff --git a/MPMissions/DayZ_Epoch_13.Tavi/server_traders.sqf b/MPMissions/DayZ_Epoch_13.Tavi/server_traders.sqf index e69de29bb..06a7bc29e 100644 --- a/MPMissions/DayZ_Epoch_13.Tavi/server_traders.sqf +++ b/MPMissions/DayZ_Epoch_13.Tavi/server_traders.sqf @@ -0,0 +1,147 @@ +// DayZ Epoch TRADERS for 13 +serverTraders = ["GUE_Worker2","Soldier_Sniper_KSVK_PMC","Soldier_GL_PMC","GUE_Soldier_Pilot","GUE_Woodlander3","Worker4","Reynolds_PMC","Soldier_Sniper_PMC","GUE_Soldier_3","RU_Doctor","Doctor","UN_CDF_Soldier_Pilot_EP1","RU_Worker4","RU_Woodlander4","Citizen3","RU_Damsel5","Dr_Hladik_EP1","GUE_Commander","GUE_Soldier_CO","Profiteer2_EP1","RU_Farmwife5","GUE_Woodlander1","RU_Worker1","GUE_Soldier_2"]; + // START PER TRADER CONFIG +// Pete's Armed Choppers +menu_GUE_Worker2 = [ + [["Armed Choppers",239]], + [], + "friendly" +]; +// Jacks Weapons +menu_Soldier_Sniper_KSVK_PMC = [ + [["Assault Rifle",241],["Pistols",242],["Heavy Machine Guns",243],["Sniper Rifles",244]], + [], + "friendly" +]; +// Robby's Ammo Dump +menu_Soldier_GL_PMC = [ + [["Assault Ammo",245],["Pistol Ammo",246],["Heavy Ammo",247],["Sniper Rifle Ammo",248]], + [], + "friendly" +]; +// Hanz Unarmed Choppers +menu_GUE_Soldier_Pilot = [ + [["Helicopter Unarmed",249]], + [], + "friendly" +]; +// Scott's Repair Shop +menu_GUE_Woodlander3 = [ + [["Building Supplies",250],["Toolbelt Items",260],["Vehicle Parts",261]], + [], + "friendly" +]; +// Capt. Yak +menu_Worker4 = [ + [["PBX",251],["Boats Unarmed",254]], + [], + "neutral" +]; +// Wholesaler Reynolds +menu_Reynolds_PMC = [ + [["Wholesale Crates",256]], + [], + "neutral" +]; +// Chucks Hero Shop +menu_Soldier_Sniper_PMC = [ + [["Clothes",257],["Weapons",258],["Safes",297]], + [], + "friendly" +]; +// Tom's Armed Vehicles +menu_GUE_Soldier_3 = [ + [["Military Armed",259],["Fuel Trucks",300],["Military Unarmed",306]], + [], + "friendly" +]; +// Dr. Hammond +menu_RU_Doctor = [ + [["Medical Supplies",262],["Chem-lites/Flares",264],["Smoke Grenades",265]], + [], + "friendly" +]; +// Bones +menu_Doctor = [ + [["Medical Supplies",266],["Chem-lites/Flares",267],["Smoke Grenades",269]], + [], + "friendly" +]; +// Murdock's Planes +menu_UN_CDF_Soldier_Pilot_EP1 = [ + [["Airplanes",268]], + [], + "friendly" +]; +// Sven's Parts +menu_RU_Worker4 = [ + [["Building Supplies",270],["Vehicle Parts",271]], + [], + "neutral" +]; +// Slav's Vehicles +menu_RU_Woodlander4 = [ + [["Cars",272],["Bus/Van/Bikes",273],["Trucks Unarmed",274],["Trucks Armed",275],["ATV/Motorcycles ",304],["UAZ",305],["SUV",307]], + [], + "neutral" +]; +// Trin's General Supplies +menu_Citizen3 = [ + [["Backpacks",276],["Food/Drinks",277],["Food and Drinks",278],["Toolbelt Items",279]], + [], + "neutral" +]; +// Melissa's General Supplies +menu_RU_Damsel5 = [ + [["Backpacks",280],["Clothes",281],["Food and Drinks",282],["Toolbelt Items",283]], + [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], + "friendly" +]; +// Dr. Vu +menu_Dr_Hladik_EP1 = [ + [["Medical Supplies",284]], + [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], + "neutral" +]; +// Gabriel's Weapons +menu_GUE_Commander = [ + [["Assault Rifle",285],["Pistols",286],["Sniper Rifles",287]], + [], + "neutral" +]; +// Cohaagen's Ammunition +menu_GUE_Soldier_CO = [ + [["Assault Rifle Ammo",288],["Pistol Ammo",289],["Sniper Rifle Ammo",302]], + [], + "neutral" +]; +// Chad's Armed Boats +menu_Profiteer2_EP1 = [ + [["Boats Armed",290]], + [], + "neutral" +]; +// Mrs. Doubtfire +menu_RU_Farmwife5 = [ + [["Backpacks",291],["Food/Drinks",298],["Toolbelt Items",299],["Clothes",301]], + [], + "neutral" +]; +// Dante's Bandit Choppers +menu_GUE_Woodlander1 = [ + [["Armed Choppers",292],["Helicopter Unarmed",293]], + [], + "neutral" +]; +// Javon's Parts +menu_RU_Worker1 = [ + [["Building Supplies",294],["Vehicle Parts",295]], + [], + "neutral" +]; +// Wholesaler Darren +menu_GUE_Soldier_2 = [ + [["Wholesale",296]], + [], + "neutral" +]; \ No newline at end of file diff --git a/MPMissions/DayZ_Epoch_2.Utes/R3F_Realism/R3F_Weight/R3F_CfgWeight.h b/MPMissions/DayZ_Epoch_2.Utes/R3F_Realism/R3F_Weight/R3F_CfgWeight.h index 6f1dbc60f..9bb918b2d 100644 --- a/MPMissions/DayZ_Epoch_2.Utes/R3F_Realism/R3F_Weight/R3F_CfgWeight.h +++ b/MPMissions/DayZ_Epoch_2.Utes/R3F_Realism/R3F_Weight/R3F_CfgWeight.h @@ -472,7 +472,10 @@ class CfgWeight { weight = 0.3; }; - + class AKS_GOLD + { + weight = 4.0; + }; class AKS_74 { weight = 2.7; @@ -1098,6 +1101,30 @@ class CfgWeight { weight = 0.2; }; + class FoodCanUnlabeled + { + weight = 0.2; + }; + + + + class FoodMRE + { + weight = 0.4; + }; + class FoodPistachio + { + weight = 0.003; + }; + class FoodNutmix + { + weight = 0.003; + }; + + + + + class FoodSteakCooked { weight = 0.25; @@ -1185,6 +1212,10 @@ class CfgWeight { weight = 1; }; + class ItemCrowbar + { + weight = 1; + }; class ItemMatchbox { weight = 0.005; @@ -1211,6 +1242,110 @@ class CfgWeight { weight = 1; }; + class Skin_Rocket_DZ + { + weight = 1; + }; + class Skin_Soldier1_DZ + { + weight = 1; + }; + class Skin_RU_Policeman_DZ + { + weight = 1; + }; + class Skin_Pilot_EP1_DZ + { + weight = 1; + }; + class Skin_Haris_Press_EP1_DZ + { + weight = 1; + }; + class Skin_Ins_Soldier_GL_DZ + { + weight = 1; + }; + class Skin_GUE_Commander_DZ + { + weight = 1; + }; + class Skin_Functionary1_EP1_DZ + { + weight = 1; + }; + class Skin_Priest_DZ + { + weight = 1; + }; + class Skin_Rocker2_DZ + { + weight = 1; + }; + class Skin_Bandit1_DZ + { + weight = 1; + }; + class Skin_BanditW1_DZ + { + weight = 1; + }; + class Skin_BanditW2_DZ + { + weight = 1; + }; + class Skin_SurvivorW2_DZ + { + weight = 1; + }; + class Skin_SurvivorWpink_DZ + { + weight = 1; + }; + class Skin_SurvivorWcombat_DZ + { + weight = 1; + }; + class Skin_SurvivorWdesert_DZ + { + weight = 1; + }; + class Skin_SurvivorWurban_DZ + { + weight = 1; + }; + class Skin_SurvivorW3_DZ + { + weight = 1; + }; + class Skin_Soldier_TL_PMC_DZ + { + weight = 1; + }; + class Skin_Soldier_Sniper_PMC_DZ + { + weight = 1; + }; + class Skin_Soldier_Bodyguard_AA12_PMC_DZ + { + weight = 1; + }; + class Skin_Drake_Light_DZ + { + weight = 1; + }; + class Skin_CZ_Special_Forces_GL_DES_EP1_DZ + { + weight = 1; + }; + class Skin_TK_INS_Soldier_EP1_DZ + { + weight = 1; + }; + class Skin_TK_INS_Warlord_EP1_DZ + { + weight = 1; + }; class HandRoadFlare { @@ -1228,26 +1363,26 @@ class CfgWeight { weight = 0.1; }; - class ItemBandage { weight = 0.005; }; - class Hatchet_Swing { weight = 0; }; + class Machete_Swing + { + weight = 0; + }; class Crowbar_Swing { weight = 0; }; - class ItemVault { weight = 100; }; - class PartWoodPile { weight = 0.5; @@ -1348,10 +1483,31 @@ class CfgWeight { weight = 0.08; }; + class WoodenArrow + { + weight = 0.02; + }; + class Quiver + { + weight = 0.08; + }; class TrashTinCan { weight = 0.003; }; + class FoodCanUnlabeledEmpty + { + weight = 0.003; + }; + class ItemTrashRazor + { + weight = 0.003; + }; + class ItemTrashToiletpaper + { + weight = 0.001; + }; + class 7Rnd_45ACP_1911 { weight = 0.02; @@ -1376,6 +1532,18 @@ class CfgWeight { weight = 0.002; }; + class ItemSodaCokeEmpty + { + weight = 0.002; + }; + class ItemSodaPepsiEmpty + { + weight = 0.002; + }; + class ItemSodaMdewEmpty + { + weight = 0.002; + }; class TrashJackDaniels { weight = 0.02; diff --git a/MPMissions/DayZ_Epoch_2.Utes/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg b/MPMissions/DayZ_Epoch_2.Utes/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg index 69c0e33a9..617cc8ad0 100644 --- a/MPMissions/DayZ_Epoch_2.Utes/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg +++ b/MPMissions/DayZ_Epoch_2.Utes/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg @@ -19,4 +19,4 @@ along with this program. If not, see . #define R3F_WEIGHT_SHOW_WEIGHT //show or not classes not found in arma.rpt -#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND \ No newline at end of file +//#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND \ No newline at end of file diff --git a/MPMissions/DayZ_Epoch_2.Utes/mission.sqf b/MPMissions/DayZ_Epoch_2.Utes/mission.sqf index 0884ef903..5e766f7ba 100644 --- a/MPMissions/DayZ_Epoch_2.Utes/mission.sqf +++ b/MPMissions/DayZ_Epoch_2.Utes/mission.sqf @@ -199,28 +199,28 @@ if (true) then _vehicle_178 = objNull; if (true) then { - _this = createVehicle ["Land_GuardShed", [4017.2102, 2885.5955, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Land_GuardShed", [4016.9031, 2885.6904, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; _vehicle_178 = _this; _this setDir 208.17784; - _this setPos [4017.2102, 2885.5955, 4.5776367e-005]; + _this setPos [4016.9031, 2885.6904, 4.5776367e-005]; }; _vehicle_187 = objNull; if (true) then { - _this = createVehicle ["Axe_woodblock", [4012.8875, 2897.125, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Axe_woodblock", [4012.2336, 2895.1296, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; _vehicle_187 = _this; _this setDir 400.72034; - _this setPos [4012.8875, 2897.125, 1.1444092e-005]; + _this setPos [4012.2336, 2895.1296, 1.1444092e-005]; }; _vehicle_188 = objNull; if (true) then { - _this = createVehicle ["Pile_of_wood", [4011.3523, 2898.5742, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Pile_of_wood", [4011.396, 2898.5566, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; _vehicle_188 = _this; _this setDir 356.23578; - _this setPos [4011.3523, 2898.5742, 2.2888184e-005]; + _this setPos [4011.396, 2898.5566, 2.2888184e-005]; }; _vehicle_195 = objNull; @@ -347,6 +347,15 @@ if (true) then _this setPos [3985.821, 2811.6047, 2.5510788e-005]; }; +_vehicle_261 = objNull; +if (true) then +{ + _this = createVehicle ["VaultStorageLocked", [4012.2109, 2902.4836, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_261 = _this; + _this setDir 242.3795; + _this setPos [4012.2109, 2902.4836, -1.1444092e-005]; +}; + _vehicle_279 = objNull; if (true) then { @@ -516,4 +525,16 @@ if (true) then _vehicle_335 = _this; _this setDir -19.630575; _this setPos [4022.6077, 2917.0369, 3.8146973e-006]; -}; \ No newline at end of file +}; + +_vehicle_336 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [4012.7329, 2897.3052, -5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_336 = _this; + _this setDir 262.48877; + _this setVehicleInit "this allowDamage false;"; + _this setPos [4012.7329, 2897.3052, -5.7220459e-006]; +}; + +processInitCommands; diff --git a/MPMissions/DayZ_Epoch_3.Shapur_BAF/R3F_Realism/R3F_Weight/R3F_CfgWeight.h b/MPMissions/DayZ_Epoch_3.Shapur_BAF/R3F_Realism/R3F_Weight/R3F_CfgWeight.h index 6f1dbc60f..9bb918b2d 100644 --- a/MPMissions/DayZ_Epoch_3.Shapur_BAF/R3F_Realism/R3F_Weight/R3F_CfgWeight.h +++ b/MPMissions/DayZ_Epoch_3.Shapur_BAF/R3F_Realism/R3F_Weight/R3F_CfgWeight.h @@ -472,7 +472,10 @@ class CfgWeight { weight = 0.3; }; - + class AKS_GOLD + { + weight = 4.0; + }; class AKS_74 { weight = 2.7; @@ -1098,6 +1101,30 @@ class CfgWeight { weight = 0.2; }; + class FoodCanUnlabeled + { + weight = 0.2; + }; + + + + class FoodMRE + { + weight = 0.4; + }; + class FoodPistachio + { + weight = 0.003; + }; + class FoodNutmix + { + weight = 0.003; + }; + + + + + class FoodSteakCooked { weight = 0.25; @@ -1185,6 +1212,10 @@ class CfgWeight { weight = 1; }; + class ItemCrowbar + { + weight = 1; + }; class ItemMatchbox { weight = 0.005; @@ -1211,6 +1242,110 @@ class CfgWeight { weight = 1; }; + class Skin_Rocket_DZ + { + weight = 1; + }; + class Skin_Soldier1_DZ + { + weight = 1; + }; + class Skin_RU_Policeman_DZ + { + weight = 1; + }; + class Skin_Pilot_EP1_DZ + { + weight = 1; + }; + class Skin_Haris_Press_EP1_DZ + { + weight = 1; + }; + class Skin_Ins_Soldier_GL_DZ + { + weight = 1; + }; + class Skin_GUE_Commander_DZ + { + weight = 1; + }; + class Skin_Functionary1_EP1_DZ + { + weight = 1; + }; + class Skin_Priest_DZ + { + weight = 1; + }; + class Skin_Rocker2_DZ + { + weight = 1; + }; + class Skin_Bandit1_DZ + { + weight = 1; + }; + class Skin_BanditW1_DZ + { + weight = 1; + }; + class Skin_BanditW2_DZ + { + weight = 1; + }; + class Skin_SurvivorW2_DZ + { + weight = 1; + }; + class Skin_SurvivorWpink_DZ + { + weight = 1; + }; + class Skin_SurvivorWcombat_DZ + { + weight = 1; + }; + class Skin_SurvivorWdesert_DZ + { + weight = 1; + }; + class Skin_SurvivorWurban_DZ + { + weight = 1; + }; + class Skin_SurvivorW3_DZ + { + weight = 1; + }; + class Skin_Soldier_TL_PMC_DZ + { + weight = 1; + }; + class Skin_Soldier_Sniper_PMC_DZ + { + weight = 1; + }; + class Skin_Soldier_Bodyguard_AA12_PMC_DZ + { + weight = 1; + }; + class Skin_Drake_Light_DZ + { + weight = 1; + }; + class Skin_CZ_Special_Forces_GL_DES_EP1_DZ + { + weight = 1; + }; + class Skin_TK_INS_Soldier_EP1_DZ + { + weight = 1; + }; + class Skin_TK_INS_Warlord_EP1_DZ + { + weight = 1; + }; class HandRoadFlare { @@ -1228,26 +1363,26 @@ class CfgWeight { weight = 0.1; }; - class ItemBandage { weight = 0.005; }; - class Hatchet_Swing { weight = 0; }; + class Machete_Swing + { + weight = 0; + }; class Crowbar_Swing { weight = 0; }; - class ItemVault { weight = 100; }; - class PartWoodPile { weight = 0.5; @@ -1348,10 +1483,31 @@ class CfgWeight { weight = 0.08; }; + class WoodenArrow + { + weight = 0.02; + }; + class Quiver + { + weight = 0.08; + }; class TrashTinCan { weight = 0.003; }; + class FoodCanUnlabeledEmpty + { + weight = 0.003; + }; + class ItemTrashRazor + { + weight = 0.003; + }; + class ItemTrashToiletpaper + { + weight = 0.001; + }; + class 7Rnd_45ACP_1911 { weight = 0.02; @@ -1376,6 +1532,18 @@ class CfgWeight { weight = 0.002; }; + class ItemSodaCokeEmpty + { + weight = 0.002; + }; + class ItemSodaPepsiEmpty + { + weight = 0.002; + }; + class ItemSodaMdewEmpty + { + weight = 0.002; + }; class TrashJackDaniels { weight = 0.02; diff --git a/MPMissions/DayZ_Epoch_3.Shapur_BAF/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg b/MPMissions/DayZ_Epoch_3.Shapur_BAF/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg index 69c0e33a9..617cc8ad0 100644 --- a/MPMissions/DayZ_Epoch_3.Shapur_BAF/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg +++ b/MPMissions/DayZ_Epoch_3.Shapur_BAF/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg @@ -19,4 +19,4 @@ along with this program. If not, see . #define R3F_WEIGHT_SHOW_WEIGHT //show or not classes not found in arma.rpt -#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND \ No newline at end of file +//#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND \ No newline at end of file diff --git a/MPMissions/DayZ_Epoch_3.Shapur_BAF/dynamic_vehicle.sqf b/MPMissions/DayZ_Epoch_3.Shapur_BAF/dynamic_vehicle.sqf index 1956773a6..a59409a60 100644 --- a/MPMissions/DayZ_Epoch_3.Shapur_BAF/dynamic_vehicle.sqf +++ b/MPMissions/DayZ_Epoch_3.Shapur_BAF/dynamic_vehicle.sqf @@ -5,12 +5,12 @@ AllowedVehiclesList = [ ["TT650_Ins",1], ["TT650_Civ",1], ["TT650_TK_CIV_EP1",1], + ["TT650_Gue",1], ["ATV_US_EP1",10], ["hilux1_civil_3_open_EP1",5], ["hilux1_civil_2_covered",2], ["datsun1_civil_3_open",5], ["Pickup_PK_TK_GUE_EP1",5], - ["Octavia_ACR",2], ["VWGolf",2], ["Lada1",1], ["Lada2",1], @@ -31,7 +31,7 @@ AllowedVehiclesList = [ ["UAZ_RU",1], ["UAZ_INS",1], ["Ikarus",3], - ["SUV_TK_CIV_EP1",2], + ["SUV_TK_CIV_EP1",2], ["SUV_Green",1], ["SUV_Yellow",1], ["SUV_White",1], @@ -41,19 +41,14 @@ AllowedVehiclesList = [ ["SUV_Orange",1], ["SUV_Charcoal",1], ["SUV_Blue",1], + ["ArmoredSUV_PMC_DZ",2], ["UH1H_DZ",2], - ["Mi17_Civilian",3], + ["Mi17_Civilian_DZ",3], ["Mi17_DZ",1], + ["CH_47F_EP1_DZ",1], ["LandRover_CZ_EP1",2], ["HMMWV_Ambulance",2], ["HMMWV_DES_EP1",1], - ["PBX",3], - ["Zodiac",2], - ["RHIB",2], - ["Fishing_Boat",2], - ["Smallboat_1",2], - ["Smallboat_2",2], - ["M113Ambul_UN_EP1",1], ["KamazRefuel",1], ["UralRefuel_TK_EP1",1], ["MtvrRefuel_DES_EP1",1], @@ -64,9 +59,9 @@ AllowedVehiclesList = [ ["tractor",3], ["CSJ_GyroP",5], ["S1203_ambulance_EP1",1], - ["S1203_TK_CIV_EP1",2], + ["S1203_TK_CIV_EP1",3], ["MH6J_DZ",1], - ["AH6X_DZ",1], + ["AH6X_DZ",2], ["MTVR_DES_EP1",1], ["LandRover_MG_TK_EP1",1], ["M1030_US_DES_EP1",1] diff --git a/MPMissions/DayZ_Epoch_4.Zargabad/R3F_Realism/R3F_Weight/R3F_CfgWeight.h b/MPMissions/DayZ_Epoch_4.Zargabad/R3F_Realism/R3F_Weight/R3F_CfgWeight.h index 6f1dbc60f..9bb918b2d 100644 --- a/MPMissions/DayZ_Epoch_4.Zargabad/R3F_Realism/R3F_Weight/R3F_CfgWeight.h +++ b/MPMissions/DayZ_Epoch_4.Zargabad/R3F_Realism/R3F_Weight/R3F_CfgWeight.h @@ -472,7 +472,10 @@ class CfgWeight { weight = 0.3; }; - + class AKS_GOLD + { + weight = 4.0; + }; class AKS_74 { weight = 2.7; @@ -1098,6 +1101,30 @@ class CfgWeight { weight = 0.2; }; + class FoodCanUnlabeled + { + weight = 0.2; + }; + + + + class FoodMRE + { + weight = 0.4; + }; + class FoodPistachio + { + weight = 0.003; + }; + class FoodNutmix + { + weight = 0.003; + }; + + + + + class FoodSteakCooked { weight = 0.25; @@ -1185,6 +1212,10 @@ class CfgWeight { weight = 1; }; + class ItemCrowbar + { + weight = 1; + }; class ItemMatchbox { weight = 0.005; @@ -1211,6 +1242,110 @@ class CfgWeight { weight = 1; }; + class Skin_Rocket_DZ + { + weight = 1; + }; + class Skin_Soldier1_DZ + { + weight = 1; + }; + class Skin_RU_Policeman_DZ + { + weight = 1; + }; + class Skin_Pilot_EP1_DZ + { + weight = 1; + }; + class Skin_Haris_Press_EP1_DZ + { + weight = 1; + }; + class Skin_Ins_Soldier_GL_DZ + { + weight = 1; + }; + class Skin_GUE_Commander_DZ + { + weight = 1; + }; + class Skin_Functionary1_EP1_DZ + { + weight = 1; + }; + class Skin_Priest_DZ + { + weight = 1; + }; + class Skin_Rocker2_DZ + { + weight = 1; + }; + class Skin_Bandit1_DZ + { + weight = 1; + }; + class Skin_BanditW1_DZ + { + weight = 1; + }; + class Skin_BanditW2_DZ + { + weight = 1; + }; + class Skin_SurvivorW2_DZ + { + weight = 1; + }; + class Skin_SurvivorWpink_DZ + { + weight = 1; + }; + class Skin_SurvivorWcombat_DZ + { + weight = 1; + }; + class Skin_SurvivorWdesert_DZ + { + weight = 1; + }; + class Skin_SurvivorWurban_DZ + { + weight = 1; + }; + class Skin_SurvivorW3_DZ + { + weight = 1; + }; + class Skin_Soldier_TL_PMC_DZ + { + weight = 1; + }; + class Skin_Soldier_Sniper_PMC_DZ + { + weight = 1; + }; + class Skin_Soldier_Bodyguard_AA12_PMC_DZ + { + weight = 1; + }; + class Skin_Drake_Light_DZ + { + weight = 1; + }; + class Skin_CZ_Special_Forces_GL_DES_EP1_DZ + { + weight = 1; + }; + class Skin_TK_INS_Soldier_EP1_DZ + { + weight = 1; + }; + class Skin_TK_INS_Warlord_EP1_DZ + { + weight = 1; + }; class HandRoadFlare { @@ -1228,26 +1363,26 @@ class CfgWeight { weight = 0.1; }; - class ItemBandage { weight = 0.005; }; - class Hatchet_Swing { weight = 0; }; + class Machete_Swing + { + weight = 0; + }; class Crowbar_Swing { weight = 0; }; - class ItemVault { weight = 100; }; - class PartWoodPile { weight = 0.5; @@ -1348,10 +1483,31 @@ class CfgWeight { weight = 0.08; }; + class WoodenArrow + { + weight = 0.02; + }; + class Quiver + { + weight = 0.08; + }; class TrashTinCan { weight = 0.003; }; + class FoodCanUnlabeledEmpty + { + weight = 0.003; + }; + class ItemTrashRazor + { + weight = 0.003; + }; + class ItemTrashToiletpaper + { + weight = 0.001; + }; + class 7Rnd_45ACP_1911 { weight = 0.02; @@ -1376,6 +1532,18 @@ class CfgWeight { weight = 0.002; }; + class ItemSodaCokeEmpty + { + weight = 0.002; + }; + class ItemSodaPepsiEmpty + { + weight = 0.002; + }; + class ItemSodaMdewEmpty + { + weight = 0.002; + }; class TrashJackDaniels { weight = 0.02; diff --git a/MPMissions/DayZ_Epoch_4.Zargabad/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg b/MPMissions/DayZ_Epoch_4.Zargabad/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg index 69c0e33a9..617cc8ad0 100644 --- a/MPMissions/DayZ_Epoch_4.Zargabad/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg +++ b/MPMissions/DayZ_Epoch_4.Zargabad/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg @@ -19,4 +19,4 @@ along with this program. If not, see . #define R3F_WEIGHT_SHOW_WEIGHT //show or not classes not found in arma.rpt -#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND \ No newline at end of file +//#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND \ No newline at end of file diff --git a/MPMissions/DayZ_Epoch_4.Zargabad/mission.sqf b/MPMissions/DayZ_Epoch_4.Zargabad/mission.sqf index 7a41c906a..9f4e68561 100644 --- a/MPMissions/DayZ_Epoch_4.Zargabad/mission.sqf +++ b/MPMissions/DayZ_Epoch_4.Zargabad/mission.sqf @@ -217,10 +217,10 @@ if (true) then _vehicle_65 = objNull; if (true) then { - _this = createVehicle ["Land_HBarrier_large", [3619.3516, 6829.25, -0.15799452], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Land_HBarrier_large", [3617.8162, 6829.5425, -0.15799452], [], 0, "CAN_COLLIDE"]; _vehicle_65 = _this; _this setDir -1.433184; - _this setPos [3619.3516, 6829.25, -0.15799452]; + _this setPos [3617.8162, 6829.5425, -0.15799452]; }; _vehicle_74 = objNull; @@ -235,10 +235,10 @@ if (true) then _vehicle_82 = objNull; if (true) then { - _this = createVehicle ["Land_HBarrier_large", [3622.124, 6813.1001, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Land_HBarrier_large", [3619.3704, 6812.4897, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_82 = _this; _this setDir 86.22435; - _this setPos [3622.124, 6813.1001, 1.9073486e-006]; + _this setPos [3619.3704, 6812.4897, 1.9073486e-006]; }; _vehicle_84 = objNull; @@ -250,22 +250,13 @@ if (true) then _this setPos [3588.512, 6857.9937, -5.7220459e-006]; }; -_vehicle_86 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CamoNetB_EAST_EP1", [3571.1621, 6821.6157, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_86 = _this; - _this setDir -76.199348; - _this setPos [3571.1621, 6821.6157, 3.8146973e-006]; -}; - _vehicle_87 = objNull; if (true) then { - _this = createVehicle ["Misc_cargo_cont_net1", [3568.79, 6817.6499, -3.4332275e-005], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Misc_cargo_cont_net1", [3570.7488, 6816.8276, -3.4332275e-005], [], 0, "CAN_COLLIDE"]; _vehicle_87 = _this; - _this setDir 42.085911; - _this setPos [3568.79, 6817.6499, -3.4332275e-005]; + _this setDir 46.842815; + _this setPos [3570.7488, 6816.8276, -3.4332275e-005]; }; _vehicle_89 = objNull; @@ -280,10 +271,10 @@ if (true) then _vehicle_90 = objNull; if (true) then { - _this = createVehicle ["Sign_1L_Firstaid_EP1", [3575.0278, 6828.7349, -3.2424927e-005], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Sign_1L_Firstaid_EP1", [3575.0137, 6828.7744, -3.2424927e-005], [], 0, "CAN_COLLIDE"]; _vehicle_90 = _this; - _this setDir 270.00403; - _this setPos [3575.0278, 6828.7349, -3.2424927e-005]; + _this setDir 269.30191; + _this setPos [3575.0137, 6828.7744, -3.2424927e-005]; }; _vehicle_91 = objNull; @@ -306,36 +297,37 @@ if (true) then _vehicle_93 = objNull; if (true) then { - _this = createVehicle ["AmmoCrate_NoInteractive_", [3569.3433, 6820.3145, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["AmmoCrate_NoInteractive_", [3569.4509, 6819.5122, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; _vehicle_93 = _this; _this setDir 64.98774; - _this setPos [3569.3433, 6820.3145, 9.5367432e-006]; + _this setPos [3569.4509, 6819.5122, 9.5367432e-006]; }; _vehicle_94 = objNull; if (true) then { - _this = createVehicle ["AmmoCrates_NoInteractive_Large", [3568.4102, 6819.9834, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [3568.1489, 6818.9932, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; _vehicle_94 = _this; - _this setDir -12.700158; - _this setPos [3568.4102, 6819.9834, 3.8146973e-006]; + _this setDir -7.5350294; + _this setPos [3568.1489, 6818.9932, 3.8146973e-006]; }; _vehicle_95 = objNull; if (true) then { - _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [3567.2156, 6819.6279, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [3566.7368, 6819.0874, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_95 = _this; - _this setPos [3567.2156, 6819.6279, 7.6293945e-006]; + _this setDir 18.365669; + _this setPos [3566.7368, 6819.0874, 7.6293945e-006]; }; _vehicle_96 = objNull; if (true) then { - _this = createVehicle ["AmmoCrates_NoInteractive_Small", [3566.4448, 6820.9399, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [3566.1111, 6820.7607, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; _vehicle_96 = _this; - _this setDir 39.452652; - _this setPos [3566.4448, 6820.9399, 5.7220459e-006]; + _this setDir 49.708145; + _this setPos [3566.1111, 6820.7607, 5.7220459e-006]; }; _vehicle_97 = objNull; @@ -350,19 +342,19 @@ if (true) then _vehicle_98 = objNull; if (true) then { - _this = createVehicle ["Land_Antenna", [3572.3606, 6809.5757, 4.196167e-005], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Land_Antenna", [3571.2444, 6810.4268, 4.196167e-005], [], 0, "CAN_COLLIDE"]; _vehicle_98 = _this; - _this setDir 13.058731; - _this setPos [3572.3606, 6809.5757, 4.196167e-005]; + _this setDir 39.118233; + _this setPos [3571.2444, 6810.4268, 4.196167e-005]; }; _vehicle_99 = objNull; if (true) then { - _this = createVehicle ["Land_BagFenceRound", [3565.4956, 6820.7632, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Land_BagFenceRound", [3565.7397, 6818.7793, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; _vehicle_99 = _this; - _this setDir 61.815361; - _this setPos [3565.4956, 6820.7632, 5.7220459e-006]; + _this setDir 53.682892; + _this setPos [3565.7397, 6818.7793, 5.7220459e-006]; }; _vehicle_101 = objNull; @@ -379,7 +371,7 @@ if (true) then { _this = createVehicle ["FoldTable", [3574.6931, 6818.1582], [], 0, "CAN_COLLIDE"]; _vehicle_104 = _this; - _this setDir 57.443378; + _this setDir 49.524723; _this setPos [3574.6931, 6818.1582]; }; @@ -397,7 +389,7 @@ if (true) then { _this = createVehicle ["Land_Misc_Cargo1E_EP1", [3571.3997, 6832.5181, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; _vehicle_108 = _this; - _this setDir 97.547546; + _this setDir 91.893089; _this setPos [3571.3997, 6832.5181, 1.9073486e-005]; }; @@ -498,44 +490,20 @@ if (true) then _this setPos [3571.3137, 6827.437, 3.8146973e-006]; }; -_group_1 = createGroup _center_0; - _this = createCenter civilian; _center_1 = _this; _group_3 = createGroup _center_1; -_unit_7 = objNull; -if (true) then -{ - _this = _group_3 createUnit ["RU_Functionary1", [3573.9612, 6817.6763, -9.5367432e-006], [], 0, "CAN_COLLIDE"]; - _unit_7 = _this; - _this setDir 58.632179; - _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; - _this setUnitAbility 0.60000002; - if (true) then {_group_3 selectLeader _this;}; -}; - -_unit_8 = objNull; -if (true) then -{ - _this = _group_3 createUnit ["Woodlander3", [3567.6792, 6820.6782, -9.5367432e-006], [], 0, "CAN_COLLIDE"]; - _unit_8 = _this; - _this setDir 57.843483; - _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; - _this setUnitAbility 0.60000002; - if (false) then {_group_3 selectLeader _this;}; -}; - _unit_9 = objNull; if (true) then { - _this = _group_3 createUnit ["Worker1", [3566.6692, 6822.5718, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _this = _group_3 createUnit ["Worker1", [3566.7996, 6822.4268, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; _unit_9 = _this; _this setDir 93.120316; _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; _this setUnitAbility 0.60000002; - if (false) then {_group_3 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _unit_10 = objNull; @@ -546,7 +514,7 @@ if (true) then _this setDir 59.318363; _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; _this setUnitAbility 0.60000002; - if (false) then {_group_3 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _unit_11 = objNull; @@ -557,7 +525,7 @@ if (true) then _this setDir 129.56522; _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; _this setUnitAbility 0.60000002; - if (false) then {_group_3 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _vehicle_134 = objNull; @@ -571,10 +539,10 @@ if (true) then _vehicle_135 = objNull; if (true) then { - _this = createVehicle ["Land_Toilet", [3582.3936, 6804.1299, -1.335144e-005], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Land_Toilet", [3606.0117, 6867.252, -1.335144e-005], [], 0, "CAN_COLLIDE"]; _vehicle_135 = _this; - _this setDir 196.80272; - _this setPos [3582.3936, 6804.1299, -1.335144e-005]; + _this setDir 350.56778; + _this setPos [3606.0117, 6867.252, -1.335144e-005]; }; _vehicle_136 = objNull; @@ -589,36 +557,19 @@ if (true) then _vehicle_138 = objNull; if (true) then { - _this = createVehicle ["Fort_Crate_wood", [3572.3008, 6815.2349, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Fort_Crate_wood", [3577.165, 6848.4946, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_138 = _this; - _this setDir -52.929668; - _this setPos [3572.3008, 6815.2349, 1.9073486e-006]; + _this setDir -54.405113; + _this setPos [3577.165, 6848.4946, 1.9073486e-006]; }; _vehicle_140 = objNull; if (true) then { - _this = createVehicle ["Fort_Crate_wood", [3572.2993, 6815.2261, 0.37003109], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Fort_Crate_wood", [3577.1641, 6848.4858, 0.37003109], [], 0, "CAN_COLLIDE"]; _vehicle_140 = _this; - _this setDir -52.929668; - _this setPos [3572.2993, 6815.2261, 0.37003109]; -}; - -_vehicle_142 = objNull; -if (true) then -{ - _this = createVehicle ["HeliHCivil", [3589.146, 6838.9331, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_142 = _this; - _this setPos [3589.146, 6838.9331, 9.5367432e-006]; -}; - -_vehicle_143 = objNull; -if (true) then -{ - _this = createVehicle ["UH1Wreck", [3566.9045, 6852.8345, -0.011278437], [], 0, "CAN_COLLIDE"]; - _vehicle_143 = _this; - _this setDir 31.337826; - _this setPos [3566.9045, 6852.8345, -0.011278437]; + _this setDir -54.405113; + _this setPos [3577.1641, 6848.4858, 0.37003109]; }; _vehicle_145 = objNull; @@ -639,51 +590,42 @@ if (true) then _this setPos [3576.6589, 6843.7275, 1.5258789e-005]; }; -_vehicle_149 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CamoNet_EAST_EP1", [3577.2898, 6846.1436, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_149 = _this; - _this setDir -54.64563; - _this setPos [3577.2898, 6846.1436, -7.6293945e-006]; -}; - _vehicle_150 = objNull; if (true) then { - _this = createVehicle ["Misc_Backpackheap_EP1", [3567.769, 6827.5605, 1.335144e-005], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Misc_Backpackheap_EP1", [3569.3762, 6827.8945, 1.335144e-005], [], 0, "CAN_COLLIDE"]; _vehicle_150 = _this; _this setDir -132.16229; - _this setPos [3567.769, 6827.5605, 1.335144e-005]; + _this setPos [3569.3762, 6827.8945, 1.335144e-005]; }; _vehicle_152 = objNull; if (true) then { - _this = createVehicle ["Misc_cargo_cont_tiny", [3580.5872, 6849.4849, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Misc_cargo_cont_tiny", [3580.7346, 6849.3711, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_152 = _this; _this setDir 39.722672; - _this setPos [3580.5872, 6849.4849, 7.6293945e-006]; + _this setPos [3580.7346, 6849.3711, 7.6293945e-006]; }; _vehicle_153 = objNull; if (true) then { - _this = createVehicle ["VaultStorageLocked", [3571.6338, 6816.5645, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["VaultStorageLocked", [3578.5283, 6849.5928, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; _vehicle_153 = _this; - _this setDir 233.75757; - _this setPos [3571.6338, 6816.5645, 2.0980835e-005]; + _this setDir 309.28091; + _this setPos [3578.5283, 6849.5928, 2.0980835e-005]; }; _unit_13 = objNull; if (true) then { - _this = _group_3 createUnit ["CIV_EuroMan02_EP1", [3578.1013, 6843.0947], [], 0, "CAN_COLLIDE"]; + _this = _group_3 createUnit ["CIV_EuroMan02_EP1", [3578.4753, 6845.9429], [], 0, "CAN_COLLIDE"]; _unit_13 = _this; _this setDir 109.87543; _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; _this setUnitAbility 0.60000002; - if (false) then {_group_3 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _unit_14 = objNull; @@ -694,7 +636,7 @@ if (true) then _this setDir 122.72586; _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; _this setUnitAbility 0.60000002; - if (false) then {_group_3 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _vehicle_154 = objNull; @@ -727,10 +669,10 @@ if (true) then _vehicle_157 = objNull; if (true) then { - _this = createVehicle ["Land_ruin_01", [4725.8037, 837.50513, -0.30103344], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Land_ruin_01", [4725.5796, 837.61676, -0.30103344], [], 0, "CAN_COLLIDE"]; _vehicle_157 = _this; _this setDir -83.51609; - _this setPos [4725.8037, 837.50513, -0.30103344]; + _this setPos [4725.5796, 837.61676, -0.30103344]; }; _vehicle_158 = objNull; @@ -761,41 +703,41 @@ if (true) then _vehicle_162 = objNull; if (true) then { - _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4719.1748, 832.12927, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4725.0122, 825.40759, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_162 = _this; - _this setDir 103.89541; - _this setPos [4719.1748, 832.12927, 3.0517578e-005]; + _this setDir 98.958206; + _this setPos [4725.0122, 825.40759, 3.0517578e-005]; }; _unit_20 = objNull; if (true) then { - _this = _group_3 createUnit ["TK_CIV_Takistani02_EP1", [4725.0674, 827.50348, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _this = _group_3 createUnit ["TK_CIV_Takistani02_EP1", [4725.0669, 827.51367, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; _unit_20 = _this; - _this setDir 118.39661; + _this setDir 145.13918; _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; _this setUnitAbility 0.60000002; - if (false) then {_group_3 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _unit_21 = objNull; if (true) then { - _this = _group_3 createUnit ["TK_CIV_Takistani03_EP1", [4726.8687, 827.57751, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _this = _group_3 createUnit ["TK_CIV_Takistani03_EP1", [4728.353, 830.5683, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; _unit_21 = _this; - _this setDir 170.85652; + _this setDir 186.02428; _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; _this setUnitAbility 0.60000002; - if (false) then {_group_3 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _vehicle_163 = objNull; if (true) then { - _this = createVehicle ["AmmoCrate_NoInteractive_", [4721.3486, 834.00159, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["AmmoCrate_NoInteractive_", [4727.1094, 830.96069, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_163 = _this; - _this setDir 183.54514; - _this setPos [4721.3486, 834.00159, 7.6293945e-006]; + _this setDir 186.55464; + _this setPos [4727.1094, 830.96069, 7.6293945e-006]; }; _unit_24 = objNull; @@ -806,7 +748,7 @@ if (true) then _this setDir 142.1062; _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; _this setUnitAbility 0.60000002; - if (false) then {_group_3 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _vehicle_164 = objNull; @@ -821,10 +763,10 @@ if (true) then _vehicle_165 = objNull; if (true) then { - _this = createVehicle ["LADAWreck", [4722.6406, 843.19659], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["LADAWreck", [4729.5889, 836.64075, -0.028266635], [], 0, "CAN_COLLIDE"]; _vehicle_165 = _this; - _this setDir -41.342815; - _this setPos [4722.6406, 843.19659]; + _this setDir 311.15881; + _this setPos [4729.5889, 836.64075, -0.028266635]; }; _unit_26 = objNull; @@ -835,15 +777,112 @@ if (true) then _this setDir 65.476814; _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; _this setUnitAbility 0.60000002; - if (false) then {_group_3 selectLeader _this;}; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; +}; + +_this = createCenter resistance; +_center_2 = _this; + +_group_4 = createGroup _center_2; + +_unit_86 = objNull; +if (true) then +{ + _this = _group_4 createUnit ["Tanny_PMC", [3567.957, 6820.3179, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _unit_86 = _this; + _this setDir 36.478336; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; }; _vehicle_166 = objNull; if (true) then { - _this = createVehicle ["Land_Fire_barrel", [3575.5403, 6832.0825, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["HeliHEmpty", [3596.5518, 6835.2969, 0], [], 0, "CAN_COLLIDE"]; _vehicle_166 = _this; - _this setPos [3575.5403, 6832.0825, -1.1444092e-005]; + _this setPos [3596.5518, 6835.2969, 0]; +}; + +_vehicle_167 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [3591.1506, 6812.2061, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_167 = _this; + _this setPos [3591.1506, 6812.2061, 1.5258789e-005]; +}; + +_vehicle_169 = objNull; +if (true) then +{ + _this = createVehicle ["Mi8Wreck", [3567.0137, 6852.6924, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_169 = _this; + _this setDir -77.291008; + _this setPos [3567.0137, 6852.6924, -7.6293945e-006]; +}; + +_vehicle_171 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_NATO_EP1", [3578.2163, 6846.3472, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_171 = _this; + _this setDir -60.350491; + _this setPos [3578.2163, 6846.3472, -7.6293945e-006]; +}; + +_vehicle_176 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNetB_NATO_EP1", [3571.115, 6822.5293, -0.63208807], [], 0, "CAN_COLLIDE"]; + _vehicle_176 = _this; + _this setDir -81.400887; + _this setPos [3571.115, 6822.5293, -0.63208807]; +}; + +_vehicle_177 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [3567.7971, 6827.8125, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_177 = _this; + _this setDir 69.653908; + _this setPos [3567.7971, 6827.8125, 2.0980835e-005]; +}; + +_unit_93 = objNull; +if (true) then +{ + _this = _group_3 createUnit ["Profiteer4", [3573.853, 6817.5674, -3.6239624e-005], [], 0, "CAN_COLLIDE"]; + _unit_93 = _this; + _this setDir 42.312424; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; +}; + +_vehicle_178 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [3577.1814, 6830.605, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_178 = _this; + _this setPos [3577.1814, 6830.605, 5.7220459e-006]; +}; + +_vehicle_179 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [3612.9917, 6829.2656, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_179 = _this; + _this setDir 86.515335; + _this setVehicleInit "this allowDamage false;"; + _this setPos [3612.9917, 6829.2656, 7.6293945e-006]; +}; + +_vehicle_180 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4723.3442, 833.23621], [], 0, "CAN_COLLIDE"]; + _vehicle_180 = _this; + _this setPos [4723.3442, 833.23621]; }; processInitCommands; diff --git a/MPMissions/DayZ_Epoch_6.Dingor/R3F_Realism/R3F_Weight/R3F_CfgWeight.h b/MPMissions/DayZ_Epoch_6.Dingor/R3F_Realism/R3F_Weight/R3F_CfgWeight.h index 6f1dbc60f..9bb918b2d 100644 --- a/MPMissions/DayZ_Epoch_6.Dingor/R3F_Realism/R3F_Weight/R3F_CfgWeight.h +++ b/MPMissions/DayZ_Epoch_6.Dingor/R3F_Realism/R3F_Weight/R3F_CfgWeight.h @@ -472,7 +472,10 @@ class CfgWeight { weight = 0.3; }; - + class AKS_GOLD + { + weight = 4.0; + }; class AKS_74 { weight = 2.7; @@ -1098,6 +1101,30 @@ class CfgWeight { weight = 0.2; }; + class FoodCanUnlabeled + { + weight = 0.2; + }; + + + + class FoodMRE + { + weight = 0.4; + }; + class FoodPistachio + { + weight = 0.003; + }; + class FoodNutmix + { + weight = 0.003; + }; + + + + + class FoodSteakCooked { weight = 0.25; @@ -1185,6 +1212,10 @@ class CfgWeight { weight = 1; }; + class ItemCrowbar + { + weight = 1; + }; class ItemMatchbox { weight = 0.005; @@ -1211,6 +1242,110 @@ class CfgWeight { weight = 1; }; + class Skin_Rocket_DZ + { + weight = 1; + }; + class Skin_Soldier1_DZ + { + weight = 1; + }; + class Skin_RU_Policeman_DZ + { + weight = 1; + }; + class Skin_Pilot_EP1_DZ + { + weight = 1; + }; + class Skin_Haris_Press_EP1_DZ + { + weight = 1; + }; + class Skin_Ins_Soldier_GL_DZ + { + weight = 1; + }; + class Skin_GUE_Commander_DZ + { + weight = 1; + }; + class Skin_Functionary1_EP1_DZ + { + weight = 1; + }; + class Skin_Priest_DZ + { + weight = 1; + }; + class Skin_Rocker2_DZ + { + weight = 1; + }; + class Skin_Bandit1_DZ + { + weight = 1; + }; + class Skin_BanditW1_DZ + { + weight = 1; + }; + class Skin_BanditW2_DZ + { + weight = 1; + }; + class Skin_SurvivorW2_DZ + { + weight = 1; + }; + class Skin_SurvivorWpink_DZ + { + weight = 1; + }; + class Skin_SurvivorWcombat_DZ + { + weight = 1; + }; + class Skin_SurvivorWdesert_DZ + { + weight = 1; + }; + class Skin_SurvivorWurban_DZ + { + weight = 1; + }; + class Skin_SurvivorW3_DZ + { + weight = 1; + }; + class Skin_Soldier_TL_PMC_DZ + { + weight = 1; + }; + class Skin_Soldier_Sniper_PMC_DZ + { + weight = 1; + }; + class Skin_Soldier_Bodyguard_AA12_PMC_DZ + { + weight = 1; + }; + class Skin_Drake_Light_DZ + { + weight = 1; + }; + class Skin_CZ_Special_Forces_GL_DES_EP1_DZ + { + weight = 1; + }; + class Skin_TK_INS_Soldier_EP1_DZ + { + weight = 1; + }; + class Skin_TK_INS_Warlord_EP1_DZ + { + weight = 1; + }; class HandRoadFlare { @@ -1228,26 +1363,26 @@ class CfgWeight { weight = 0.1; }; - class ItemBandage { weight = 0.005; }; - class Hatchet_Swing { weight = 0; }; + class Machete_Swing + { + weight = 0; + }; class Crowbar_Swing { weight = 0; }; - class ItemVault { weight = 100; }; - class PartWoodPile { weight = 0.5; @@ -1348,10 +1483,31 @@ class CfgWeight { weight = 0.08; }; + class WoodenArrow + { + weight = 0.02; + }; + class Quiver + { + weight = 0.08; + }; class TrashTinCan { weight = 0.003; }; + class FoodCanUnlabeledEmpty + { + weight = 0.003; + }; + class ItemTrashRazor + { + weight = 0.003; + }; + class ItemTrashToiletpaper + { + weight = 0.001; + }; + class 7Rnd_45ACP_1911 { weight = 0.02; @@ -1376,6 +1532,18 @@ class CfgWeight { weight = 0.002; }; + class ItemSodaCokeEmpty + { + weight = 0.002; + }; + class ItemSodaPepsiEmpty + { + weight = 0.002; + }; + class ItemSodaMdewEmpty + { + weight = 0.002; + }; class TrashJackDaniels { weight = 0.02; diff --git a/MPMissions/DayZ_Epoch_6.Dingor/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg b/MPMissions/DayZ_Epoch_6.Dingor/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg index 69c0e33a9..617cc8ad0 100644 --- a/MPMissions/DayZ_Epoch_6.Dingor/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg +++ b/MPMissions/DayZ_Epoch_6.Dingor/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg @@ -19,4 +19,4 @@ along with this program. If not, see . #define R3F_WEIGHT_SHOW_WEIGHT //show or not classes not found in arma.rpt -#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND \ No newline at end of file +//#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND \ No newline at end of file diff --git a/MPMissions/DayZ_Epoch_7.Lingor/R3F_Realism/R3F_Weight/R3F_CfgWeight.h b/MPMissions/DayZ_Epoch_7.Lingor/R3F_Realism/R3F_Weight/R3F_CfgWeight.h index 6f1dbc60f..9bb918b2d 100644 --- a/MPMissions/DayZ_Epoch_7.Lingor/R3F_Realism/R3F_Weight/R3F_CfgWeight.h +++ b/MPMissions/DayZ_Epoch_7.Lingor/R3F_Realism/R3F_Weight/R3F_CfgWeight.h @@ -472,7 +472,10 @@ class CfgWeight { weight = 0.3; }; - + class AKS_GOLD + { + weight = 4.0; + }; class AKS_74 { weight = 2.7; @@ -1098,6 +1101,30 @@ class CfgWeight { weight = 0.2; }; + class FoodCanUnlabeled + { + weight = 0.2; + }; + + + + class FoodMRE + { + weight = 0.4; + }; + class FoodPistachio + { + weight = 0.003; + }; + class FoodNutmix + { + weight = 0.003; + }; + + + + + class FoodSteakCooked { weight = 0.25; @@ -1185,6 +1212,10 @@ class CfgWeight { weight = 1; }; + class ItemCrowbar + { + weight = 1; + }; class ItemMatchbox { weight = 0.005; @@ -1211,6 +1242,110 @@ class CfgWeight { weight = 1; }; + class Skin_Rocket_DZ + { + weight = 1; + }; + class Skin_Soldier1_DZ + { + weight = 1; + }; + class Skin_RU_Policeman_DZ + { + weight = 1; + }; + class Skin_Pilot_EP1_DZ + { + weight = 1; + }; + class Skin_Haris_Press_EP1_DZ + { + weight = 1; + }; + class Skin_Ins_Soldier_GL_DZ + { + weight = 1; + }; + class Skin_GUE_Commander_DZ + { + weight = 1; + }; + class Skin_Functionary1_EP1_DZ + { + weight = 1; + }; + class Skin_Priest_DZ + { + weight = 1; + }; + class Skin_Rocker2_DZ + { + weight = 1; + }; + class Skin_Bandit1_DZ + { + weight = 1; + }; + class Skin_BanditW1_DZ + { + weight = 1; + }; + class Skin_BanditW2_DZ + { + weight = 1; + }; + class Skin_SurvivorW2_DZ + { + weight = 1; + }; + class Skin_SurvivorWpink_DZ + { + weight = 1; + }; + class Skin_SurvivorWcombat_DZ + { + weight = 1; + }; + class Skin_SurvivorWdesert_DZ + { + weight = 1; + }; + class Skin_SurvivorWurban_DZ + { + weight = 1; + }; + class Skin_SurvivorW3_DZ + { + weight = 1; + }; + class Skin_Soldier_TL_PMC_DZ + { + weight = 1; + }; + class Skin_Soldier_Sniper_PMC_DZ + { + weight = 1; + }; + class Skin_Soldier_Bodyguard_AA12_PMC_DZ + { + weight = 1; + }; + class Skin_Drake_Light_DZ + { + weight = 1; + }; + class Skin_CZ_Special_Forces_GL_DES_EP1_DZ + { + weight = 1; + }; + class Skin_TK_INS_Soldier_EP1_DZ + { + weight = 1; + }; + class Skin_TK_INS_Warlord_EP1_DZ + { + weight = 1; + }; class HandRoadFlare { @@ -1228,26 +1363,26 @@ class CfgWeight { weight = 0.1; }; - class ItemBandage { weight = 0.005; }; - class Hatchet_Swing { weight = 0; }; + class Machete_Swing + { + weight = 0; + }; class Crowbar_Swing { weight = 0; }; - class ItemVault { weight = 100; }; - class PartWoodPile { weight = 0.5; @@ -1348,10 +1483,31 @@ class CfgWeight { weight = 0.08; }; + class WoodenArrow + { + weight = 0.02; + }; + class Quiver + { + weight = 0.08; + }; class TrashTinCan { weight = 0.003; }; + class FoodCanUnlabeledEmpty + { + weight = 0.003; + }; + class ItemTrashRazor + { + weight = 0.003; + }; + class ItemTrashToiletpaper + { + weight = 0.001; + }; + class 7Rnd_45ACP_1911 { weight = 0.02; @@ -1376,6 +1532,18 @@ class CfgWeight { weight = 0.002; }; + class ItemSodaCokeEmpty + { + weight = 0.002; + }; + class ItemSodaPepsiEmpty + { + weight = 0.002; + }; + class ItemSodaMdewEmpty + { + weight = 0.002; + }; class TrashJackDaniels { weight = 0.02; diff --git a/MPMissions/DayZ_Epoch_7.Lingor/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg b/MPMissions/DayZ_Epoch_7.Lingor/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg index 69c0e33a9..617cc8ad0 100644 --- a/MPMissions/DayZ_Epoch_7.Lingor/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg +++ b/MPMissions/DayZ_Epoch_7.Lingor/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg @@ -19,4 +19,4 @@ along with this program. If not, see . #define R3F_WEIGHT_SHOW_WEIGHT //show or not classes not found in arma.rpt -#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND \ No newline at end of file +//#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND \ No newline at end of file diff --git a/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/R3F_Realism/R3F_Weight/R3F_CfgWeight.h b/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/R3F_Realism/R3F_Weight/R3F_CfgWeight.h index 6f1dbc60f..9bb918b2d 100644 --- a/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/R3F_Realism/R3F_Weight/R3F_CfgWeight.h +++ b/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/R3F_Realism/R3F_Weight/R3F_CfgWeight.h @@ -472,7 +472,10 @@ class CfgWeight { weight = 0.3; }; - + class AKS_GOLD + { + weight = 4.0; + }; class AKS_74 { weight = 2.7; @@ -1098,6 +1101,30 @@ class CfgWeight { weight = 0.2; }; + class FoodCanUnlabeled + { + weight = 0.2; + }; + + + + class FoodMRE + { + weight = 0.4; + }; + class FoodPistachio + { + weight = 0.003; + }; + class FoodNutmix + { + weight = 0.003; + }; + + + + + class FoodSteakCooked { weight = 0.25; @@ -1185,6 +1212,10 @@ class CfgWeight { weight = 1; }; + class ItemCrowbar + { + weight = 1; + }; class ItemMatchbox { weight = 0.005; @@ -1211,6 +1242,110 @@ class CfgWeight { weight = 1; }; + class Skin_Rocket_DZ + { + weight = 1; + }; + class Skin_Soldier1_DZ + { + weight = 1; + }; + class Skin_RU_Policeman_DZ + { + weight = 1; + }; + class Skin_Pilot_EP1_DZ + { + weight = 1; + }; + class Skin_Haris_Press_EP1_DZ + { + weight = 1; + }; + class Skin_Ins_Soldier_GL_DZ + { + weight = 1; + }; + class Skin_GUE_Commander_DZ + { + weight = 1; + }; + class Skin_Functionary1_EP1_DZ + { + weight = 1; + }; + class Skin_Priest_DZ + { + weight = 1; + }; + class Skin_Rocker2_DZ + { + weight = 1; + }; + class Skin_Bandit1_DZ + { + weight = 1; + }; + class Skin_BanditW1_DZ + { + weight = 1; + }; + class Skin_BanditW2_DZ + { + weight = 1; + }; + class Skin_SurvivorW2_DZ + { + weight = 1; + }; + class Skin_SurvivorWpink_DZ + { + weight = 1; + }; + class Skin_SurvivorWcombat_DZ + { + weight = 1; + }; + class Skin_SurvivorWdesert_DZ + { + weight = 1; + }; + class Skin_SurvivorWurban_DZ + { + weight = 1; + }; + class Skin_SurvivorW3_DZ + { + weight = 1; + }; + class Skin_Soldier_TL_PMC_DZ + { + weight = 1; + }; + class Skin_Soldier_Sniper_PMC_DZ + { + weight = 1; + }; + class Skin_Soldier_Bodyguard_AA12_PMC_DZ + { + weight = 1; + }; + class Skin_Drake_Light_DZ + { + weight = 1; + }; + class Skin_CZ_Special_Forces_GL_DES_EP1_DZ + { + weight = 1; + }; + class Skin_TK_INS_Soldier_EP1_DZ + { + weight = 1; + }; + class Skin_TK_INS_Warlord_EP1_DZ + { + weight = 1; + }; class HandRoadFlare { @@ -1228,26 +1363,26 @@ class CfgWeight { weight = 0.1; }; - class ItemBandage { weight = 0.005; }; - class Hatchet_Swing { weight = 0; }; + class Machete_Swing + { + weight = 0; + }; class Crowbar_Swing { weight = 0; }; - class ItemVault { weight = 100; }; - class PartWoodPile { weight = 0.5; @@ -1348,10 +1483,31 @@ class CfgWeight { weight = 0.08; }; + class WoodenArrow + { + weight = 0.02; + }; + class Quiver + { + weight = 0.08; + }; class TrashTinCan { weight = 0.003; }; + class FoodCanUnlabeledEmpty + { + weight = 0.003; + }; + class ItemTrashRazor + { + weight = 0.003; + }; + class ItemTrashToiletpaper + { + weight = 0.001; + }; + class 7Rnd_45ACP_1911 { weight = 0.02; @@ -1376,6 +1532,18 @@ class CfgWeight { weight = 0.002; }; + class ItemSodaCokeEmpty + { + weight = 0.002; + }; + class ItemSodaPepsiEmpty + { + weight = 0.002; + }; + class ItemSodaMdewEmpty + { + weight = 0.002; + }; class TrashJackDaniels { weight = 0.02; diff --git a/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg b/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg index 69c0e33a9..617cc8ad0 100644 --- a/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg +++ b/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg @@ -19,4 +19,4 @@ along with this program. If not, see . #define R3F_WEIGHT_SHOW_WEIGHT //show or not classes not found in arma.rpt -#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND \ No newline at end of file +//#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND \ No newline at end of file diff --git a/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/description.ext b/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/description.ext index e44b41c00..1f94eaa6f 100644 --- a/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/description.ext +++ b/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/description.ext @@ -5,8 +5,12 @@ OnLoadIntro = "Welcome to Proving Grounds PMC"; OnLoadIntroTime = False; OnLoadMissionTime = False; disabledAI = true; -disableChannels[]={0,2,6}; +disableChannels[]={0,1,2,6}; enableItemsDropping=0; +#include "R3F_Realism\R3F_Weight\R3F_CfgWeight.h" + +onPauseScript = "\z\addons\dayz_code\compile\player_onPause.sqf"; +loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa"; class Header { diff --git a/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf b/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf index aa6d675b8..6d2ce2c08 100644 --- a/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf +++ b/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf @@ -25,6 +25,8 @@ MaxDynamicDebris = 100; // Default = 100 dayz_MapArea = 4000; // Default = 10000 dayz_maxLocalZombies = 40; // Default = 40 +DZEdebug = true; + //Load in compiled functions call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early) progressLoadingScreen 0.1; diff --git a/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/mission.sqm b/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/mission.sqm index e5438d21e..eabd440ee 100644 --- a/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/mission.sqm +++ b/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/mission.sqm @@ -11,7 +11,11 @@ class Mission "dayz_vehicles", "cacharacters_pmc", "ca_modules_functions", - "warfarebuildings" + "warfarebuildings", + "glt_m300t", + "sigisolda", + "suv_col", + "csj_gyroac" }; addOnsAuto[]= {