mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-25 01:49:19 +03:00
MPMissions
This commit is contained in:
@@ -472,7 +472,10 @@ class CfgWeight
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{
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weight = 0.3;
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};
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class AKS_GOLD
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{
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weight = 4.0;
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};
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class AKS_74
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{
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weight = 2.7;
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@@ -1098,6 +1101,30 @@ class CfgWeight
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{
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weight = 0.2;
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};
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class FoodCanUnlabeled
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{
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weight = 0.2;
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};
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class FoodMRE
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{
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weight = 0.4;
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};
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class FoodPistachio
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{
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weight = 0.003;
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};
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class FoodNutmix
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{
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weight = 0.003;
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};
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class FoodSteakCooked
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{
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weight = 0.25;
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@@ -1185,6 +1212,10 @@ class CfgWeight
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{
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weight = 1;
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};
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class ItemCrowbar
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{
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weight = 1;
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};
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class ItemMatchbox
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{
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weight = 0.005;
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@@ -1211,6 +1242,110 @@ class CfgWeight
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{
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weight = 1;
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};
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class Skin_Rocket_DZ
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{
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weight = 1;
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};
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class Skin_Soldier1_DZ
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{
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weight = 1;
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};
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class Skin_RU_Policeman_DZ
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{
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weight = 1;
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};
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class Skin_Pilot_EP1_DZ
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{
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weight = 1;
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};
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class Skin_Haris_Press_EP1_DZ
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{
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weight = 1;
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};
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class Skin_Ins_Soldier_GL_DZ
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{
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weight = 1;
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};
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class Skin_GUE_Commander_DZ
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{
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weight = 1;
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};
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class Skin_Functionary1_EP1_DZ
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{
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weight = 1;
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};
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class Skin_Priest_DZ
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{
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weight = 1;
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};
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class Skin_Rocker2_DZ
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{
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weight = 1;
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};
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class Skin_Bandit1_DZ
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{
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weight = 1;
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};
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class Skin_BanditW1_DZ
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{
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weight = 1;
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};
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class Skin_BanditW2_DZ
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{
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weight = 1;
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};
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class Skin_SurvivorW2_DZ
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{
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weight = 1;
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};
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class Skin_SurvivorWpink_DZ
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{
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weight = 1;
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};
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class Skin_SurvivorWcombat_DZ
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{
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weight = 1;
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};
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class Skin_SurvivorWdesert_DZ
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{
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weight = 1;
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};
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class Skin_SurvivorWurban_DZ
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{
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weight = 1;
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};
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class Skin_SurvivorW3_DZ
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{
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weight = 1;
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};
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class Skin_Soldier_TL_PMC_DZ
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{
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weight = 1;
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};
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class Skin_Soldier_Sniper_PMC_DZ
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{
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weight = 1;
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};
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class Skin_Soldier_Bodyguard_AA12_PMC_DZ
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{
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weight = 1;
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};
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class Skin_Drake_Light_DZ
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{
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weight = 1;
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};
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class Skin_CZ_Special_Forces_GL_DES_EP1_DZ
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{
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weight = 1;
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};
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class Skin_TK_INS_Soldier_EP1_DZ
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{
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weight = 1;
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};
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class Skin_TK_INS_Warlord_EP1_DZ
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{
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weight = 1;
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};
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class HandRoadFlare
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{
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@@ -1228,26 +1363,26 @@ class CfgWeight
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{
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weight = 0.1;
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};
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class ItemBandage
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{
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weight = 0.005;
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};
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class Hatchet_Swing
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{
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weight = 0;
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};
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class Machete_Swing
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{
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weight = 0;
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};
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class Crowbar_Swing
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{
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weight = 0;
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};
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class ItemVault
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{
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weight = 100;
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};
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class PartWoodPile
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{
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weight = 0.5;
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@@ -1348,10 +1483,31 @@ class CfgWeight
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{
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weight = 0.08;
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};
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class WoodenArrow
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{
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weight = 0.02;
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};
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class Quiver
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{
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weight = 0.08;
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};
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class TrashTinCan
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{
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weight = 0.003;
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};
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class FoodCanUnlabeledEmpty
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{
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weight = 0.003;
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};
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class ItemTrashRazor
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{
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weight = 0.003;
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};
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class ItemTrashToiletpaper
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{
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weight = 0.001;
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};
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class 7Rnd_45ACP_1911
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{
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weight = 0.02;
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@@ -1376,6 +1532,18 @@ class CfgWeight
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{
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weight = 0.002;
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};
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class ItemSodaCokeEmpty
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{
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weight = 0.002;
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};
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class ItemSodaPepsiEmpty
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{
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weight = 0.002;
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};
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class ItemSodaMdewEmpty
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{
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weight = 0.002;
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};
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class TrashJackDaniels
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{
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weight = 0.02;
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@@ -19,4 +19,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define R3F_WEIGHT_SHOW_WEIGHT
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//show or not classes not found in arma.rpt
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#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND
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//#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND
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@@ -1,34 +1,35 @@
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AllowedVehiclesList = [
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["Offroad_DSHKM_Gue",2]
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["Old_moto_TK_Civ_EP1",10],
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["MMT_Civ",10],
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["Old_bike_TK_INS_EP1",10],
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["TT650_Ins",1],
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["TT650_Civ",1],
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["TT650_TK_CIV_EP1",1],
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["MMT_Civ",15],
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["Old_bike_TK_INS_EP1",15],
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["TT650_Ins",2],
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["TT650_Civ",2],
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["TT650_TK_CIV_EP1",2],
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["ATV_US_EP1",10],
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["hilux1_civil_3_open_EP1",5],
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["hilux1_civil_2_covered",2],
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["hilux1_civil_2_covered",5],
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["datsun1_civil_3_open",5],
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["Pickup_PK_TK_GUE_EP1",5],
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["VWGolf",2],
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["Lada1",1],
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["Lada2",1],
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["LadaLM",1],
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["VWGolf",4],
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["Lada1",2],
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["Lada2",2],
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["LadaLM",2],
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["Lada2_TK_CIV_EP1",2],
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["Skoda",1],
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["SkodaGreen",1],
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["SkodaRed",1],
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["SkodaBlue",1],
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["Skoda",2],
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["SkodaGreen",2],
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["SkodaRed",2],
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["SkodaBlue",2],
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["car_sedan",2],
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["car_hatchback",2],
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["policecar",1],
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["GLT_M300_LT",1],
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["GLT_M300_ST",1],
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["policecar",2],
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["GLT_M300_LT",2],
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["GLT_M300_ST",2],
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["Volha_1_TK_CIV_EP1",2],
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["VolhaLimo_TK_CIV_EP1",2],
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["UAZ_Unarmed_TK_EP1",1],
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["UAZ_RU",1],
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["UAZ_INS",1],
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["UAZ_RU",2],
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["UAZ_INS",2],
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["Ikarus",3],
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["SUV_TK_CIV_EP1",2],
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["SUV_Green",1],
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@@ -40,32 +41,32 @@ AllowedVehiclesList = [
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["SUV_Orange",1],
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["SUV_Charcoal",1],
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["SUV_Blue",1],
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["UH1H_DZ",2],
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["Mi17_Civilian_DZ",3],
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["Mi17_DZ",1],
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["LandRover_CZ_EP1",2],
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["UH1H_DZ",3],
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["Mi17_Civilian_DZ",5],
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["Mi17_DZ",2],
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["LandRover_CZ_EP1",3],
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["HMMWV_Ambulance",2],
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["HMMWV_DES_EP1",1],
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["PBX",3],
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["Zodiac",2],
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["RHIB",2],
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["Fishing_Boat",2],
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["Smallboat_1",2],
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["Smallboat_2",2],
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["HMMWV_DES_EP1",2],
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["PBX",5],
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["Zodiac",4],
|
||||
["RHIB",3],
|
||||
["Fishing_Boat",3],
|
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["Smallboat_1",3],
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["Smallboat_2",4],
|
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["KamazRefuel",1],
|
||||
["UralRefuel_TK_EP1",1],
|
||||
["MtvrRefuel_DES_EP1",1],
|
||||
["Ural_UN_EP1",2],
|
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["Ural_TK_CIV_EP1",2],
|
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["Ural_CDF",2],
|
||||
["Kamaz",2],
|
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["tractor",3],
|
||||
["CSJ_GyroP",5],
|
||||
["S1203_ambulance_EP1",1],
|
||||
["S1203_TK_CIV_EP1",3],
|
||||
["MH6J_DZ",1],
|
||||
["AH6X_DZ",1],
|
||||
["MTVR_DES_EP1",1],
|
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["LandRover_MG_TK_EP1",1],
|
||||
["M1030_US_DES_EP1",1]
|
||||
["Ural_UN_EP1",3],
|
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["Ural_TK_CIV_EP1",3],
|
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["Ural_CDF",3],
|
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["Kamaz",3],
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||||
["tractor",5],
|
||||
["CSJ_GyroP",10],
|
||||
["S1203_ambulance_EP1",2],
|
||||
["S1203_TK_CIV_EP1",5],
|
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["MH6J_DZ",2],
|
||||
["AH6X_DZ",2],
|
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["MTVR_DES_EP1",2],
|
||||
["LandRover_MG_TK_EP1",2],
|
||||
["M1030_US_DES_EP1",5]
|
||||
];
|
||||
@@ -18,14 +18,14 @@ enableRadio false;
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||||
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// Epoch config
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||||
spawnShoremode = 1; // Default = 1 (on shore)
|
||||
spawnArea = 1500; // Default = 1500
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MaxHeliCrashes= 5; // Default = 5
|
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MaxVehicleLimit = 300; // Default = 50
|
||||
MaxDynamicDebris = 500; // Default = 100
|
||||
spawnArea = 2500; // Default = 1500
|
||||
|
||||
MaxVehicleLimit = 400; // Default = 50
|
||||
MaxDynamicDebris = 700; // Default = 100
|
||||
dayz_MapArea = 20000; // Default = 10000
|
||||
dayz_maxLocalZombies = 40; // Default = 40
|
||||
|
||||
DZEdebug = true;
|
||||
// DZEdebug = true;
|
||||
|
||||
//Load in compiled functions
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
|
||||
|
||||
@@ -19,10 +19,10 @@ if (true) then
|
||||
_vehicle_4 = objNull;
|
||||
if (true) then
|
||||
{
|
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_this = createVehicle ["Fence_corrugated_plate", [11886.608, 21037.072, -0.45814747], [], 0, "CAN_COLLIDE"];
|
||||
_this = createVehicle ["Fence_corrugated_plate", [11886.623, 21037.064, -0.45814747], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_4 = _this;
|
||||
_this setDir 50.674622;
|
||||
_this setPos [11886.608, 21037.072, -0.45814747];
|
||||
_this setPos [11886.623, 21037.064, -0.45814747];
|
||||
};
|
||||
|
||||
_vehicle_6 = objNull;
|
||||
@@ -99,10 +99,10 @@ if (true) then
|
||||
_vehicle_21 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Fire_barrel", [11900.04, 21034.936, 5.0544739e-005], [], 0, "CAN_COLLIDE"];
|
||||
_this = createVehicle ["Land_Fire_barrel", [11900.044, 21034.955, 5.0544739e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_21 = _this;
|
||||
_this setDir 77.380287;
|
||||
_this setPos [11900.04, 21034.936, 5.0544739e-005];
|
||||
_this setPos [11900.044, 21034.955, 5.0544739e-005];
|
||||
};
|
||||
|
||||
_vehicle_22 = objNull;
|
||||
@@ -190,7 +190,7 @@ if (true) then
|
||||
_this setDir -145.22078;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||
};
|
||||
|
||||
_vehicle_42 = objNull;
|
||||
@@ -238,7 +238,7 @@ if (true) then
|
||||
_this setDir 113.89225;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||
};
|
||||
|
||||
_vehicle_52 = objNull;
|
||||
@@ -391,7 +391,7 @@ if (true) then
|
||||
_this setDir -113.04073;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||
};
|
||||
|
||||
_vehicle_88 = objNull;
|
||||
@@ -483,17 +483,6 @@ if (true) then
|
||||
_this setPos [14623.005, 18862.242, -1.0889961];
|
||||
};
|
||||
|
||||
_unit_22 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = _group_1 createUnit ["GUE_Worker2", [14624.189, 18863.494, 0.41404289], [], 0, "CAN_COLLIDE"];
|
||||
_unit_22 = _this;
|
||||
_this setDir -133.88083;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
|
||||
};
|
||||
|
||||
_vehicle_103 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
@@ -512,7 +501,7 @@ if (true) then
|
||||
_this setDir 176.94569;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||
};
|
||||
|
||||
_vehicle_104 = objNull;
|
||||
@@ -564,7 +553,7 @@ if (true) then
|
||||
_unit_39 = _this;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||
};
|
||||
|
||||
_vehicle_113 = objNull;
|
||||
@@ -1067,7 +1056,7 @@ if (true) then
|
||||
_this setDir 169.93163;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||
};
|
||||
|
||||
_unit_45 = objNull;
|
||||
@@ -1078,7 +1067,7 @@ if (true) then
|
||||
_this setDir 266.48651;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||
};
|
||||
|
||||
_unit_49 = objNull;
|
||||
@@ -1089,7 +1078,7 @@ if (true) then
|
||||
_this setDir 175.08258;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||
};
|
||||
|
||||
_vehicle_243 = objNull;
|
||||
@@ -2000,7 +1989,7 @@ if (true) then
|
||||
_this setDir -92.519264;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||
};
|
||||
|
||||
_vehicle_466 = objNull;
|
||||
@@ -2204,7 +2193,7 @@ if (true) then
|
||||
_this setDir 123.30173;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||
};
|
||||
|
||||
_vehicle_510 = objNull;
|
||||
@@ -2385,7 +2374,7 @@ if (true) then
|
||||
_this setDir -81.309258;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||
};
|
||||
|
||||
_unit_85 = objNull;
|
||||
@@ -2396,7 +2385,7 @@ if (true) then
|
||||
_this setDir -63.655689;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||
};
|
||||
|
||||
_vehicle_548 = objNull;
|
||||
@@ -2461,7 +2450,7 @@ if (true) then
|
||||
_this setDir -64.708405;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||
};
|
||||
|
||||
_vehicle_570 = objNull;
|
||||
@@ -2489,7 +2478,7 @@ if (true) then
|
||||
_this setDir 184.15884;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||
};
|
||||
|
||||
_unit_117 = objNull;
|
||||
@@ -2500,7 +2489,7 @@ if (true) then
|
||||
_this setDir 79.300804;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||
};
|
||||
|
||||
_vehicle_575 = objNull;
|
||||
@@ -3191,7 +3180,7 @@ if (true) then
|
||||
_this setDir 173.20691;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||
};
|
||||
|
||||
_vehicle_754 = objNull;
|
||||
@@ -3335,7 +3324,7 @@ if (true) then
|
||||
_this setDir 53.360485;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||
};
|
||||
|
||||
_vehicle_777 = objNull;
|
||||
@@ -3489,7 +3478,7 @@ if (true) then
|
||||
_this setDir 128.78096;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||
};
|
||||
|
||||
_unit_165 = objNull;
|
||||
@@ -3500,7 +3489,7 @@ if (true) then
|
||||
_this setDir 96.361519;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||
};
|
||||
|
||||
_vehicle_806 = objNull;
|
||||
@@ -3556,7 +3545,7 @@ if (true) then
|
||||
_this setDir 170.22168;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||
};
|
||||
|
||||
_vehicle_812 = objNull;
|
||||
@@ -3880,7 +3869,7 @@ if (true) then
|
||||
_this setDir 46.824566;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||
};
|
||||
|
||||
_unit_173 = objNull;
|
||||
@@ -3891,7 +3880,7 @@ if (true) then
|
||||
_this setDir 26.874998;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||
};
|
||||
|
||||
_unit_175 = objNull;
|
||||
@@ -3902,7 +3891,7 @@ if (true) then
|
||||
_this setDir 187.10107;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||
};
|
||||
|
||||
_unit_176 = objNull;
|
||||
@@ -3912,7 +3901,7 @@ if (true) then
|
||||
_unit_176 = _this;
|
||||
_this setDir 196.82994;
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||
};
|
||||
|
||||
_vehicle_898 = objNull;
|
||||
@@ -4003,7 +3992,7 @@ if (true) then
|
||||
_this setDir -85.271355;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||
};
|
||||
|
||||
_vehicle_918 = objNull;
|
||||
@@ -4464,7 +4453,181 @@ if (true) then
|
||||
_this setDir 3.3161948;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||
};
|
||||
|
||||
_unit_195 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = _group_2 createUnit ["Worker4", [14625.043, 18864.609, 0.48237833], [], 0, "CAN_COLLIDE"];
|
||||
_unit_195 = _this;
|
||||
_this setDir -174.58798;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||
};
|
||||
|
||||
_vehicle_1010 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Info_Board_EP1", [10172.08, 18716.92, 3.8146973e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_1010 = _this;
|
||||
_this setDir -29.006971;
|
||||
_this setVehicleInit "this allowDammage false;";
|
||||
_this setPos [10172.08, 18716.92, 3.8146973e-005];
|
||||
};
|
||||
|
||||
_vehicle_1012 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Info_Board_EP1", [8125.7231, 21316.494, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_1012 = _this;
|
||||
_this setDir -12.10274;
|
||||
_this setVehicleInit "this allowDammage false;";
|
||||
_this setPos [8125.7231, 21316.494, 4.5776367e-005];
|
||||
};
|
||||
|
||||
_vehicle_1014 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Fire_barrel", [8125.8867, 21313.502, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_1014 = _this;
|
||||
_this setDir -70.006653;
|
||||
_this setPos [8125.8867, 21313.502, 1.5258789e-005];
|
||||
};
|
||||
|
||||
_vehicle_1016 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Info_Board_EP1", [10399.53, 16856.883, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_1016 = _this;
|
||||
_this setDir -4.3650527;
|
||||
_this setVehicleInit "this allowDammage false;";
|
||||
_this setPos [10399.53, 16856.883, -1.1444092e-005];
|
||||
};
|
||||
|
||||
_vehicle_1018 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Fire_barrel", [10407.994, 16857.248, -2.3841858e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_1018 = _this;
|
||||
_this setDir -49.939247;
|
||||
_this setPos [10407.994, 16857.248, -2.3841858e-005];
|
||||
};
|
||||
|
||||
_vehicle_1019 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Fire_barrel", [15095.085, 14813.726, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_1019 = _this;
|
||||
_this setDir 196.95195;
|
||||
_this setPos [15095.085, 14813.726, -1.9073486e-005];
|
||||
};
|
||||
|
||||
_vehicle_1021 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Info_Board_EP1", [16159.999, 13585.844, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_1021 = _this;
|
||||
_this setDir -88.974411;
|
||||
_this setVehicleInit "this allowDammage false;";
|
||||
_this setPos [16159.999, 13585.844, 7.6293945e-006];
|
||||
};
|
||||
|
||||
_vehicle_1023 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Fire_barrel", [16159.415, 13590.932, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_1023 = _this;
|
||||
_this setDir 308.39713;
|
||||
_this setPos [16159.415, 13590.932, 3.8146973e-006];
|
||||
};
|
||||
|
||||
_vehicle_1025 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Info_Board_EP1", [16438.418, 11485.899, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_1025 = _this;
|
||||
_this setDir 184.43353;
|
||||
_this setVehicleInit "this allowDammage false;";
|
||||
_this setPos [16438.418, 11485.899, 3.8146973e-006];
|
||||
};
|
||||
|
||||
_vehicle_1027 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Fire_barrel", [16442.42, 11485.704, 4.9591064e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_1027 = _this;
|
||||
_this setDir 152.54228;
|
||||
_this setPos [16442.42, 11485.704, 4.9591064e-005];
|
||||
};
|
||||
|
||||
_vehicle_1028 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Info_Board_EP1", [15314.632, 9367.6123, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_1028 = _this;
|
||||
_this setDir 92.250443;
|
||||
_this setVehicleInit "this allowDammage false;";
|
||||
_this setPos [15314.632, 9367.6123, 2.0980835e-005];
|
||||
};
|
||||
|
||||
_vehicle_1030 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Fire_barrel", [15314.35, 9382.0264, -3.3378601e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_1030 = _this;
|
||||
_this setDir 7.8190179;
|
||||
_this setPos [15314.35, 9382.0264, -3.3378601e-005];
|
||||
};
|
||||
|
||||
_vehicle_1031 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Info_Board_EP1", [16449.633, 8330.2139, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_1031 = _this;
|
||||
_this setDir -0.3754791;
|
||||
_this setVehicleInit "this allowDammage false;";
|
||||
_this setPos [16449.633, 8330.2139, -1.5258789e-005];
|
||||
};
|
||||
|
||||
_vehicle_1033 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Fire_barrel", [17575.414, 6394.2705, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_1033 = _this;
|
||||
_this setDir 143.05406;
|
||||
_this setPos [17575.414, 6394.2705, -1.5258789e-005];
|
||||
};
|
||||
|
||||
_vehicle_1034 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Info_Board_EP1", [6995.0059, 8294.9717], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_1034 = _this;
|
||||
_this setDir 219.52061;
|
||||
_this setVehicleInit "this allowDammage false;";
|
||||
_this setPos [6995.0059, 8294.9717];
|
||||
};
|
||||
|
||||
_vehicle_1036 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Info_Board_EP1", [5556.7646, 8750.1543], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_1036 = _this;
|
||||
_this setDir 217.35687;
|
||||
_this setVehicleInit "this allowDammage false;";
|
||||
_this setPos [5556.7646, 8750.1543];
|
||||
};
|
||||
|
||||
_vehicle_1038 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Info_Board_EP1", [3223.3574, 7563.1914, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_1038 = _this;
|
||||
_this setDir 64.711594;
|
||||
_this setVehicleInit "this allowDammage false;";
|
||||
_this setPos [3223.3574, 7563.1914, 3.8146973e-006];
|
||||
};
|
||||
|
||||
processInitCommands;
|
||||
|
||||
@@ -29,8 +29,8 @@ class Mission
|
||||
randomSeed=11171215;
|
||||
class Intel
|
||||
{
|
||||
briefingName="tavi DayZ_Epoch";
|
||||
briefingDescription="tavi DayZ_Epoch Private Server";
|
||||
briefingName="Taviana DayZ_Epoch";
|
||||
briefingDescription="Taviana DayZ_Epoch Private Server";
|
||||
startWeather=0.067362607;
|
||||
forecastWeather=0.52341133;
|
||||
year=2008;
|
||||
@@ -1260,61 +1260,61 @@ class Mission
|
||||
};
|
||||
class Item2
|
||||
{
|
||||
position[]={17587.729,206.90927,4952.0513};
|
||||
position[]={18350.172,41.921146,4901.4009};
|
||||
name="spawn0";
|
||||
type="Empty";
|
||||
};
|
||||
class Item3
|
||||
{
|
||||
position[]={9093.4707,33.920578,2614.3794};
|
||||
position[]={15851.949,0.61670142,13122.187};
|
||||
name="spawn2";
|
||||
type="Empty";
|
||||
};
|
||||
class Item4
|
||||
{
|
||||
position[]={15954.211,19.612961,15847.49};
|
||||
position[]={16045.784,6.8227205,16122.401};
|
||||
name="spawn3";
|
||||
type="Empty";
|
||||
};
|
||||
class Item5
|
||||
{
|
||||
position[]={13560.766,32.488033,19300.455};
|
||||
position[]={11750.324,7.7436366,19052.457};
|
||||
name="spawn4";
|
||||
type="Empty";
|
||||
};
|
||||
class Item6
|
||||
{
|
||||
position[]={17743.729,255.98103,10299.182};
|
||||
position[]={7755.6416,33.006847,22267.805};
|
||||
name="spawn5";
|
||||
type="Empty";
|
||||
};
|
||||
class Item7
|
||||
{
|
||||
position[]={15245.996,56.273598,17424.979};
|
||||
position[]={17099.744,8.0088444,12710.068};
|
||||
name="spawn6";
|
||||
type="Empty";
|
||||
};
|
||||
class Item8
|
||||
{
|
||||
position[]={16674.049,52.588493,13930.056};
|
||||
position[]={15049.569,13.219341,11967.482};
|
||||
name="spawn7";
|
||||
type="Empty";
|
||||
};
|
||||
class Item9
|
||||
{
|
||||
position[]={7365.3076,34.6604,4310.7524};
|
||||
position[]={18494.441,18.122959,6604.2773};
|
||||
name="spawn8";
|
||||
type="Empty";
|
||||
};
|
||||
class Item10
|
||||
{
|
||||
position[]={11071.163,26.273504,1064.1593};
|
||||
position[]={14219.854,3.9481196,19232.398};
|
||||
name="spawn9";
|
||||
type="Empty";
|
||||
};
|
||||
class Item11
|
||||
{
|
||||
position[]={18292.107,70.055626,7537.231};
|
||||
position[]={16015.399,3.9154196,11679.694};
|
||||
name="spawn10";
|
||||
type="Empty";
|
||||
};
|
||||
@@ -1343,14 +1343,6 @@ class Mission
|
||||
colorName="ColorOrange";
|
||||
};
|
||||
class Item15
|
||||
{
|
||||
position[]={10183.939,75.599411,18684.055};
|
||||
name="RepairShopF1";
|
||||
text="Scott's Repair Shop";
|
||||
type="Empty";
|
||||
colorName="ColorYellow";
|
||||
};
|
||||
class Item16
|
||||
{
|
||||
position[]={14621.356,-0.29903007,18865.057};
|
||||
name="BoatVendor1";
|
||||
@@ -1358,7 +1350,7 @@ class Mission
|
||||
type="mil_triangle";
|
||||
colorName="ColorBlue";
|
||||
};
|
||||
class Item17
|
||||
class Item16
|
||||
{
|
||||
position[]={14976.129,20.700497,18411.604};
|
||||
name="Wholesaler1";
|
||||
@@ -1366,7 +1358,7 @@ class Mission
|
||||
type="mil_box";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item18
|
||||
class Item17
|
||||
{
|
||||
position[]={10411.687,5.007,16857.264};
|
||||
name="HeroVendor";
|
||||
@@ -1374,7 +1366,7 @@ class Mission
|
||||
type="Strongpoint";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item19
|
||||
class Item18
|
||||
{
|
||||
position[]={15097.365,38.066315,14809.885};
|
||||
name="ArmedVehicles";
|
||||
@@ -1382,7 +1374,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorOrange";
|
||||
};
|
||||
class Item20
|
||||
class Item19
|
||||
{
|
||||
position[]={12482.204,105.82267,13885.04};
|
||||
name="Doctor1";
|
||||
@@ -1390,7 +1382,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item21
|
||||
class Item20
|
||||
{
|
||||
position[]={16149.238,39.333866,13584.271};
|
||||
name="Doctor2";
|
||||
@@ -1398,7 +1390,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item22
|
||||
class Item21
|
||||
{
|
||||
position[]={16449.648,58.051521,11484.582};
|
||||
name="PlaneVendor";
|
||||
@@ -1406,7 +1398,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorOrange";
|
||||
};
|
||||
class Item23
|
||||
class Item22
|
||||
{
|
||||
position[]={15309.642,14.993002,9376.416};
|
||||
name="VehiclePartsVendors";
|
||||
@@ -1414,7 +1406,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorOrange";
|
||||
};
|
||||
class Item24
|
||||
class Item23
|
||||
{
|
||||
position[]={13345.836,172.991,8617.3633};
|
||||
name="GeneralSupplies";
|
||||
@@ -1422,7 +1414,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBrown";
|
||||
};
|
||||
class Item25
|
||||
class Item24
|
||||
{
|
||||
position[]={16445.291,174.31848,8331.085};
|
||||
name="GeneralSupplies1";
|
||||
@@ -1430,7 +1422,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item26
|
||||
class Item25
|
||||
{
|
||||
position[]={17577.686,177.15375,6392.5615};
|
||||
name="Doctor3";
|
||||
@@ -1438,7 +1430,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item27
|
||||
class Item26
|
||||
{
|
||||
position[]={5573.3174,35.799999,8749.377};
|
||||
name="BanditWeaponAmmo";
|
||||
@@ -1446,7 +1438,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item28
|
||||
class Item27
|
||||
{
|
||||
position[]={3262.4954,4.9681244,8182.8096};
|
||||
name="Armed Boats";
|
||||
@@ -1454,7 +1446,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorOrange";
|
||||
};
|
||||
class Item29
|
||||
class Item28
|
||||
{
|
||||
position[]={6991.436,70.179367,8303.6289};
|
||||
name="BanditChoppersRepair";
|
||||
@@ -1462,7 +1454,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item30
|
||||
class Item29
|
||||
{
|
||||
position[]={3201.4695,34.2192,7553.8667};
|
||||
name="GeneralSupplies3";
|
||||
@@ -1470,7 +1462,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item31
|
||||
class Item30
|
||||
{
|
||||
position[]={8807.9297,23.021162,2342.54};
|
||||
name="Wholesaler2";
|
||||
@@ -1478,6 +1470,14 @@ class Mission
|
||||
type="mil_box";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item31
|
||||
{
|
||||
position[]={10188.604,75.686981,18675.205};
|
||||
name="RepairShop";
|
||||
text="Scott's Repair Shop";
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
};
|
||||
};
|
||||
class Intro
|
||||
|
||||
@@ -0,0 +1,147 @@
|
||||
// DayZ Epoch TRADERS for 13
|
||||
serverTraders = ["GUE_Worker2","Soldier_Sniper_KSVK_PMC","Soldier_GL_PMC","GUE_Soldier_Pilot","GUE_Woodlander3","Worker4","Reynolds_PMC","Soldier_Sniper_PMC","GUE_Soldier_3","RU_Doctor","Doctor","UN_CDF_Soldier_Pilot_EP1","RU_Worker4","RU_Woodlander4","Citizen3","RU_Damsel5","Dr_Hladik_EP1","GUE_Commander","GUE_Soldier_CO","Profiteer2_EP1","RU_Farmwife5","GUE_Woodlander1","RU_Worker1","GUE_Soldier_2"];
|
||||
// START PER TRADER CONFIG
|
||||
// Pete's Armed Choppers
|
||||
menu_GUE_Worker2 = [
|
||||
[["Armed Choppers",239]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Jacks Weapons
|
||||
menu_Soldier_Sniper_KSVK_PMC = [
|
||||
[["Assault Rifle",241],["Pistols",242],["Heavy Machine Guns",243],["Sniper Rifles",244]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Robby's Ammo Dump
|
||||
menu_Soldier_GL_PMC = [
|
||||
[["Assault Ammo",245],["Pistol Ammo",246],["Heavy Ammo",247],["Sniper Rifle Ammo",248]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Hanz Unarmed Choppers
|
||||
menu_GUE_Soldier_Pilot = [
|
||||
[["Helicopter Unarmed",249]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Scott's Repair Shop
|
||||
menu_GUE_Woodlander3 = [
|
||||
[["Building Supplies",250],["Toolbelt Items",260],["Vehicle Parts",261]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Capt. Yak
|
||||
menu_Worker4 = [
|
||||
[["PBX",251],["Boats Unarmed",254]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Wholesaler Reynolds
|
||||
menu_Reynolds_PMC = [
|
||||
[["Wholesale Crates",256]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Chucks Hero Shop
|
||||
menu_Soldier_Sniper_PMC = [
|
||||
[["Clothes",257],["Weapons",258],["Safes",297]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Tom's Armed Vehicles
|
||||
menu_GUE_Soldier_3 = [
|
||||
[["Military Armed",259],["Fuel Trucks",300],["Military Unarmed",306]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Dr. Hammond
|
||||
menu_RU_Doctor = [
|
||||
[["Medical Supplies",262],["Chem-lites/Flares",264],["Smoke Grenades",265]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Bones
|
||||
menu_Doctor = [
|
||||
[["Medical Supplies",266],["Chem-lites/Flares",267],["Smoke Grenades",269]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Murdock's Planes
|
||||
menu_UN_CDF_Soldier_Pilot_EP1 = [
|
||||
[["Airplanes",268]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Sven's Parts
|
||||
menu_RU_Worker4 = [
|
||||
[["Building Supplies",270],["Vehicle Parts",271]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Slav's Vehicles
|
||||
menu_RU_Woodlander4 = [
|
||||
[["Cars",272],["Bus/Van/Bikes",273],["Trucks Unarmed",274],["Trucks Armed",275],["ATV/Motorcycles ",304],["UAZ",305],["SUV",307]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Trin's General Supplies
|
||||
menu_Citizen3 = [
|
||||
[["Backpacks",276],["Food/Drinks",277],["Food and Drinks",278],["Toolbelt Items",279]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Melissa's General Supplies
|
||||
menu_RU_Damsel5 = [
|
||||
[["Backpacks",280],["Clothes",281],["Food and Drinks",282],["Toolbelt Items",283]],
|
||||
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
|
||||
"friendly"
|
||||
];
|
||||
// Dr. Vu
|
||||
menu_Dr_Hladik_EP1 = [
|
||||
[["Medical Supplies",284]],
|
||||
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
|
||||
"neutral"
|
||||
];
|
||||
// Gabriel's Weapons
|
||||
menu_GUE_Commander = [
|
||||
[["Assault Rifle",285],["Pistols",286],["Sniper Rifles",287]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Cohaagen's Ammunition
|
||||
menu_GUE_Soldier_CO = [
|
||||
[["Assault Rifle Ammo",288],["Pistol Ammo",289],["Sniper Rifle Ammo",302]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Chad's Armed Boats
|
||||
menu_Profiteer2_EP1 = [
|
||||
[["Boats Armed",290]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Mrs. Doubtfire
|
||||
menu_RU_Farmwife5 = [
|
||||
[["Backpacks",291],["Food/Drinks",298],["Toolbelt Items",299],["Clothes",301]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Dante's Bandit Choppers
|
||||
menu_GUE_Woodlander1 = [
|
||||
[["Armed Choppers",292],["Helicopter Unarmed",293]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Javon's Parts
|
||||
menu_RU_Worker1 = [
|
||||
[["Building Supplies",294],["Vehicle Parts",295]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Wholesaler Darren
|
||||
menu_GUE_Soldier_2 = [
|
||||
[["Wholesale",296]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
Reference in New Issue
Block a user