MPMissions

This commit is contained in:
vbawol
2013-03-28 10:57:30 -05:00
parent 9358cd000f
commit afe0a2d058
35 changed files with 2541 additions and 410 deletions

View File

@@ -472,7 +472,10 @@ class CfgWeight
{
weight = 0.3;
};
class AKS_GOLD
{
weight = 4.0;
};
class AKS_74
{
weight = 2.7;
@@ -1098,6 +1101,30 @@ class CfgWeight
{
weight = 0.2;
};
class FoodCanUnlabeled
{
weight = 0.2;
};
class FoodMRE
{
weight = 0.4;
};
class FoodPistachio
{
weight = 0.003;
};
class FoodNutmix
{
weight = 0.003;
};
class FoodSteakCooked
{
weight = 0.25;
@@ -1185,6 +1212,10 @@ class CfgWeight
{
weight = 1;
};
class ItemCrowbar
{
weight = 1;
};
class ItemMatchbox
{
weight = 0.005;
@@ -1211,6 +1242,110 @@ class CfgWeight
{
weight = 1;
};
class Skin_Rocket_DZ
{
weight = 1;
};
class Skin_Soldier1_DZ
{
weight = 1;
};
class Skin_RU_Policeman_DZ
{
weight = 1;
};
class Skin_Pilot_EP1_DZ
{
weight = 1;
};
class Skin_Haris_Press_EP1_DZ
{
weight = 1;
};
class Skin_Ins_Soldier_GL_DZ
{
weight = 1;
};
class Skin_GUE_Commander_DZ
{
weight = 1;
};
class Skin_Functionary1_EP1_DZ
{
weight = 1;
};
class Skin_Priest_DZ
{
weight = 1;
};
class Skin_Rocker2_DZ
{
weight = 1;
};
class Skin_Bandit1_DZ
{
weight = 1;
};
class Skin_BanditW1_DZ
{
weight = 1;
};
class Skin_BanditW2_DZ
{
weight = 1;
};
class Skin_SurvivorW2_DZ
{
weight = 1;
};
class Skin_SurvivorWpink_DZ
{
weight = 1;
};
class Skin_SurvivorWcombat_DZ
{
weight = 1;
};
class Skin_SurvivorWdesert_DZ
{
weight = 1;
};
class Skin_SurvivorWurban_DZ
{
weight = 1;
};
class Skin_SurvivorW3_DZ
{
weight = 1;
};
class Skin_Soldier_TL_PMC_DZ
{
weight = 1;
};
class Skin_Soldier_Sniper_PMC_DZ
{
weight = 1;
};
class Skin_Soldier_Bodyguard_AA12_PMC_DZ
{
weight = 1;
};
class Skin_Drake_Light_DZ
{
weight = 1;
};
class Skin_CZ_Special_Forces_GL_DES_EP1_DZ
{
weight = 1;
};
class Skin_TK_INS_Soldier_EP1_DZ
{
weight = 1;
};
class Skin_TK_INS_Warlord_EP1_DZ
{
weight = 1;
};
class HandRoadFlare
{
@@ -1228,26 +1363,26 @@ class CfgWeight
{
weight = 0.1;
};
class ItemBandage
{
weight = 0.005;
};
class Hatchet_Swing
{
weight = 0;
};
class Machete_Swing
{
weight = 0;
};
class Crowbar_Swing
{
weight = 0;
};
class ItemVault
{
weight = 100;
};
class PartWoodPile
{
weight = 0.5;
@@ -1348,10 +1483,31 @@ class CfgWeight
{
weight = 0.08;
};
class WoodenArrow
{
weight = 0.02;
};
class Quiver
{
weight = 0.08;
};
class TrashTinCan
{
weight = 0.003;
};
class FoodCanUnlabeledEmpty
{
weight = 0.003;
};
class ItemTrashRazor
{
weight = 0.003;
};
class ItemTrashToiletpaper
{
weight = 0.001;
};
class 7Rnd_45ACP_1911
{
weight = 0.02;
@@ -1376,6 +1532,18 @@ class CfgWeight
{
weight = 0.002;
};
class ItemSodaCokeEmpty
{
weight = 0.002;
};
class ItemSodaPepsiEmpty
{
weight = 0.002;
};
class ItemSodaMdewEmpty
{
weight = 0.002;
};
class TrashJackDaniels
{
weight = 0.02;

View File

@@ -19,4 +19,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define R3F_WEIGHT_SHOW_WEIGHT
//show or not classes not found in arma.rpt
#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND
//#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND

View File

@@ -1,34 +1,35 @@
AllowedVehiclesList = [
["Offroad_DSHKM_Gue",2]
["Old_moto_TK_Civ_EP1",10],
["MMT_Civ",10],
["Old_bike_TK_INS_EP1",10],
["TT650_Ins",1],
["TT650_Civ",1],
["TT650_TK_CIV_EP1",1],
["MMT_Civ",15],
["Old_bike_TK_INS_EP1",15],
["TT650_Ins",2],
["TT650_Civ",2],
["TT650_TK_CIV_EP1",2],
["ATV_US_EP1",10],
["hilux1_civil_3_open_EP1",5],
["hilux1_civil_2_covered",2],
["hilux1_civil_2_covered",5],
["datsun1_civil_3_open",5],
["Pickup_PK_TK_GUE_EP1",5],
["VWGolf",2],
["Lada1",1],
["Lada2",1],
["LadaLM",1],
["VWGolf",4],
["Lada1",2],
["Lada2",2],
["LadaLM",2],
["Lada2_TK_CIV_EP1",2],
["Skoda",1],
["SkodaGreen",1],
["SkodaRed",1],
["SkodaBlue",1],
["Skoda",2],
["SkodaGreen",2],
["SkodaRed",2],
["SkodaBlue",2],
["car_sedan",2],
["car_hatchback",2],
["policecar",1],
["GLT_M300_LT",1],
["GLT_M300_ST",1],
["policecar",2],
["GLT_M300_LT",2],
["GLT_M300_ST",2],
["Volha_1_TK_CIV_EP1",2],
["VolhaLimo_TK_CIV_EP1",2],
["UAZ_Unarmed_TK_EP1",1],
["UAZ_RU",1],
["UAZ_INS",1],
["UAZ_RU",2],
["UAZ_INS",2],
["Ikarus",3],
["SUV_TK_CIV_EP1",2],
["SUV_Green",1],
@@ -40,32 +41,32 @@ AllowedVehiclesList = [
["SUV_Orange",1],
["SUV_Charcoal",1],
["SUV_Blue",1],
["UH1H_DZ",2],
["Mi17_Civilian_DZ",3],
["Mi17_DZ",1],
["LandRover_CZ_EP1",2],
["UH1H_DZ",3],
["Mi17_Civilian_DZ",5],
["Mi17_DZ",2],
["LandRover_CZ_EP1",3],
["HMMWV_Ambulance",2],
["HMMWV_DES_EP1",1],
["PBX",3],
["Zodiac",2],
["RHIB",2],
["Fishing_Boat",2],
["Smallboat_1",2],
["Smallboat_2",2],
["HMMWV_DES_EP1",2],
["PBX",5],
["Zodiac",4],
["RHIB",3],
["Fishing_Boat",3],
["Smallboat_1",3],
["Smallboat_2",4],
["KamazRefuel",1],
["UralRefuel_TK_EP1",1],
["MtvrRefuel_DES_EP1",1],
["Ural_UN_EP1",2],
["Ural_TK_CIV_EP1",2],
["Ural_CDF",2],
["Kamaz",2],
["tractor",3],
["CSJ_GyroP",5],
["S1203_ambulance_EP1",1],
["S1203_TK_CIV_EP1",3],
["MH6J_DZ",1],
["AH6X_DZ",1],
["MTVR_DES_EP1",1],
["LandRover_MG_TK_EP1",1],
["M1030_US_DES_EP1",1]
["Ural_UN_EP1",3],
["Ural_TK_CIV_EP1",3],
["Ural_CDF",3],
["Kamaz",3],
["tractor",5],
["CSJ_GyroP",10],
["S1203_ambulance_EP1",2],
["S1203_TK_CIV_EP1",5],
["MH6J_DZ",2],
["AH6X_DZ",2],
["MTVR_DES_EP1",2],
["LandRover_MG_TK_EP1",2],
["M1030_US_DES_EP1",5]
];

View File

@@ -18,14 +18,14 @@ enableRadio false;
// Epoch config
spawnShoremode = 1; // Default = 1 (on shore)
spawnArea = 1500; // Default = 1500
MaxHeliCrashes= 5; // Default = 5
MaxVehicleLimit = 300; // Default = 50
MaxDynamicDebris = 500; // Default = 100
spawnArea = 2500; // Default = 1500
MaxVehicleLimit = 400; // Default = 50
MaxDynamicDebris = 700; // Default = 100
dayz_MapArea = 20000; // Default = 10000
dayz_maxLocalZombies = 40; // Default = 40
DZEdebug = true;
// DZEdebug = true;
//Load in compiled functions
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)

View File

@@ -19,10 +19,10 @@ if (true) then
_vehicle_4 = objNull;
if (true) then
{
_this = createVehicle ["Fence_corrugated_plate", [11886.608, 21037.072, -0.45814747], [], 0, "CAN_COLLIDE"];
_this = createVehicle ["Fence_corrugated_plate", [11886.623, 21037.064, -0.45814747], [], 0, "CAN_COLLIDE"];
_vehicle_4 = _this;
_this setDir 50.674622;
_this setPos [11886.608, 21037.072, -0.45814747];
_this setPos [11886.623, 21037.064, -0.45814747];
};
_vehicle_6 = objNull;
@@ -99,10 +99,10 @@ if (true) then
_vehicle_21 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [11900.04, 21034.936, 5.0544739e-005], [], 0, "CAN_COLLIDE"];
_this = createVehicle ["Land_Fire_barrel", [11900.044, 21034.955, 5.0544739e-005], [], 0, "CAN_COLLIDE"];
_vehicle_21 = _this;
_this setDir 77.380287;
_this setPos [11900.04, 21034.936, 5.0544739e-005];
_this setPos [11900.044, 21034.955, 5.0544739e-005];
};
_vehicle_22 = objNull;
@@ -190,7 +190,7 @@ if (true) then
_this setDir -145.22078;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_vehicle_42 = objNull;
@@ -238,7 +238,7 @@ if (true) then
_this setDir 113.89225;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_vehicle_52 = objNull;
@@ -391,7 +391,7 @@ if (true) then
_this setDir -113.04073;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_vehicle_88 = objNull;
@@ -483,17 +483,6 @@ if (true) then
_this setPos [14623.005, 18862.242, -1.0889961];
};
_unit_22 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Worker2", [14624.189, 18863.494, 0.41404289], [], 0, "CAN_COLLIDE"];
_unit_22 = _this;
_this setDir -133.88083;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
};
_vehicle_103 = objNull;
if (true) then
{
@@ -512,7 +501,7 @@ if (true) then
_this setDir 176.94569;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_vehicle_104 = objNull;
@@ -564,7 +553,7 @@ if (true) then
_unit_39 = _this;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_vehicle_113 = objNull;
@@ -1067,7 +1056,7 @@ if (true) then
_this setDir 169.93163;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_unit_45 = objNull;
@@ -1078,7 +1067,7 @@ if (true) then
_this setDir 266.48651;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_unit_49 = objNull;
@@ -1089,7 +1078,7 @@ if (true) then
_this setDir 175.08258;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_vehicle_243 = objNull;
@@ -2000,7 +1989,7 @@ if (true) then
_this setDir -92.519264;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_vehicle_466 = objNull;
@@ -2204,7 +2193,7 @@ if (true) then
_this setDir 123.30173;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_vehicle_510 = objNull;
@@ -2385,7 +2374,7 @@ if (true) then
_this setDir -81.309258;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_unit_85 = objNull;
@@ -2396,7 +2385,7 @@ if (true) then
_this setDir -63.655689;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_vehicle_548 = objNull;
@@ -2461,7 +2450,7 @@ if (true) then
_this setDir -64.708405;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_vehicle_570 = objNull;
@@ -2489,7 +2478,7 @@ if (true) then
_this setDir 184.15884;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_unit_117 = objNull;
@@ -2500,7 +2489,7 @@ if (true) then
_this setDir 79.300804;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_vehicle_575 = objNull;
@@ -3191,7 +3180,7 @@ if (true) then
_this setDir 173.20691;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_vehicle_754 = objNull;
@@ -3335,7 +3324,7 @@ if (true) then
_this setDir 53.360485;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_vehicle_777 = objNull;
@@ -3489,7 +3478,7 @@ if (true) then
_this setDir 128.78096;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_unit_165 = objNull;
@@ -3500,7 +3489,7 @@ if (true) then
_this setDir 96.361519;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_vehicle_806 = objNull;
@@ -3556,7 +3545,7 @@ if (true) then
_this setDir 170.22168;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_vehicle_812 = objNull;
@@ -3880,7 +3869,7 @@ if (true) then
_this setDir 46.824566;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_unit_173 = objNull;
@@ -3891,7 +3880,7 @@ if (true) then
_this setDir 26.874998;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_unit_175 = objNull;
@@ -3902,7 +3891,7 @@ if (true) then
_this setDir 187.10107;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_unit_176 = objNull;
@@ -3912,7 +3901,7 @@ if (true) then
_unit_176 = _this;
_this setDir 196.82994;
_this setUnitAbility 0.60000002;
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_vehicle_898 = objNull;
@@ -4003,7 +3992,7 @@ if (true) then
_this setDir -85.271355;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_vehicle_918 = objNull;
@@ -4464,7 +4453,181 @@ if (true) then
_this setDir 3.3161948;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this enableSimulation false;_this allowDammage false;_this disableAI 'FSM';_this disableAI 'ANIM';_this disableAI 'MOVE';
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_unit_195 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Worker4", [14625.043, 18864.609, 0.48237833], [], 0, "CAN_COLLIDE"];
_unit_195 = _this;
_this setDir -174.58798;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_vehicle_1010 = objNull;
if (true) then
{
_this = createVehicle ["Info_Board_EP1", [10172.08, 18716.92, 3.8146973e-005], [], 0, "CAN_COLLIDE"];
_vehicle_1010 = _this;
_this setDir -29.006971;
_this setVehicleInit "this allowDammage false;";
_this setPos [10172.08, 18716.92, 3.8146973e-005];
};
_vehicle_1012 = objNull;
if (true) then
{
_this = createVehicle ["Info_Board_EP1", [8125.7231, 21316.494, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
_vehicle_1012 = _this;
_this setDir -12.10274;
_this setVehicleInit "this allowDammage false;";
_this setPos [8125.7231, 21316.494, 4.5776367e-005];
};
_vehicle_1014 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [8125.8867, 21313.502, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_1014 = _this;
_this setDir -70.006653;
_this setPos [8125.8867, 21313.502, 1.5258789e-005];
};
_vehicle_1016 = objNull;
if (true) then
{
_this = createVehicle ["Info_Board_EP1", [10399.53, 16856.883, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_1016 = _this;
_this setDir -4.3650527;
_this setVehicleInit "this allowDammage false;";
_this setPos [10399.53, 16856.883, -1.1444092e-005];
};
_vehicle_1018 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [10407.994, 16857.248, -2.3841858e-005], [], 0, "CAN_COLLIDE"];
_vehicle_1018 = _this;
_this setDir -49.939247;
_this setPos [10407.994, 16857.248, -2.3841858e-005];
};
_vehicle_1019 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [15095.085, 14813.726, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
_vehicle_1019 = _this;
_this setDir 196.95195;
_this setPos [15095.085, 14813.726, -1.9073486e-005];
};
_vehicle_1021 = objNull;
if (true) then
{
_this = createVehicle ["Info_Board_EP1", [16159.999, 13585.844, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_1021 = _this;
_this setDir -88.974411;
_this setVehicleInit "this allowDammage false;";
_this setPos [16159.999, 13585.844, 7.6293945e-006];
};
_vehicle_1023 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [16159.415, 13590.932, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_1023 = _this;
_this setDir 308.39713;
_this setPos [16159.415, 13590.932, 3.8146973e-006];
};
_vehicle_1025 = objNull;
if (true) then
{
_this = createVehicle ["Info_Board_EP1", [16438.418, 11485.899, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_1025 = _this;
_this setDir 184.43353;
_this setVehicleInit "this allowDammage false;";
_this setPos [16438.418, 11485.899, 3.8146973e-006];
};
_vehicle_1027 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [16442.42, 11485.704, 4.9591064e-005], [], 0, "CAN_COLLIDE"];
_vehicle_1027 = _this;
_this setDir 152.54228;
_this setPos [16442.42, 11485.704, 4.9591064e-005];
};
_vehicle_1028 = objNull;
if (true) then
{
_this = createVehicle ["Info_Board_EP1", [15314.632, 9367.6123, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
_vehicle_1028 = _this;
_this setDir 92.250443;
_this setVehicleInit "this allowDammage false;";
_this setPos [15314.632, 9367.6123, 2.0980835e-005];
};
_vehicle_1030 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [15314.35, 9382.0264, -3.3378601e-005], [], 0, "CAN_COLLIDE"];
_vehicle_1030 = _this;
_this setDir 7.8190179;
_this setPos [15314.35, 9382.0264, -3.3378601e-005];
};
_vehicle_1031 = objNull;
if (true) then
{
_this = createVehicle ["Info_Board_EP1", [16449.633, 8330.2139, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_1031 = _this;
_this setDir -0.3754791;
_this setVehicleInit "this allowDammage false;";
_this setPos [16449.633, 8330.2139, -1.5258789e-005];
};
_vehicle_1033 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [17575.414, 6394.2705, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_1033 = _this;
_this setDir 143.05406;
_this setPos [17575.414, 6394.2705, -1.5258789e-005];
};
_vehicle_1034 = objNull;
if (true) then
{
_this = createVehicle ["Info_Board_EP1", [6995.0059, 8294.9717], [], 0, "CAN_COLLIDE"];
_vehicle_1034 = _this;
_this setDir 219.52061;
_this setVehicleInit "this allowDammage false;";
_this setPos [6995.0059, 8294.9717];
};
_vehicle_1036 = objNull;
if (true) then
{
_this = createVehicle ["Info_Board_EP1", [5556.7646, 8750.1543], [], 0, "CAN_COLLIDE"];
_vehicle_1036 = _this;
_this setDir 217.35687;
_this setVehicleInit "this allowDammage false;";
_this setPos [5556.7646, 8750.1543];
};
_vehicle_1038 = objNull;
if (true) then
{
_this = createVehicle ["Info_Board_EP1", [3223.3574, 7563.1914, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_1038 = _this;
_this setDir 64.711594;
_this setVehicleInit "this allowDammage false;";
_this setPos [3223.3574, 7563.1914, 3.8146973e-006];
};
processInitCommands;

View File

@@ -29,8 +29,8 @@ class Mission
randomSeed=11171215;
class Intel
{
briefingName="tavi DayZ_Epoch";
briefingDescription="tavi DayZ_Epoch Private Server";
briefingName="Taviana DayZ_Epoch";
briefingDescription="Taviana DayZ_Epoch Private Server";
startWeather=0.067362607;
forecastWeather=0.52341133;
year=2008;
@@ -1260,61 +1260,61 @@ class Mission
};
class Item2
{
position[]={17587.729,206.90927,4952.0513};
position[]={18350.172,41.921146,4901.4009};
name="spawn0";
type="Empty";
};
class Item3
{
position[]={9093.4707,33.920578,2614.3794};
position[]={15851.949,0.61670142,13122.187};
name="spawn2";
type="Empty";
};
class Item4
{
position[]={15954.211,19.612961,15847.49};
position[]={16045.784,6.8227205,16122.401};
name="spawn3";
type="Empty";
};
class Item5
{
position[]={13560.766,32.488033,19300.455};
position[]={11750.324,7.7436366,19052.457};
name="spawn4";
type="Empty";
};
class Item6
{
position[]={17743.729,255.98103,10299.182};
position[]={7755.6416,33.006847,22267.805};
name="spawn5";
type="Empty";
};
class Item7
{
position[]={15245.996,56.273598,17424.979};
position[]={17099.744,8.0088444,12710.068};
name="spawn6";
type="Empty";
};
class Item8
{
position[]={16674.049,52.588493,13930.056};
position[]={15049.569,13.219341,11967.482};
name="spawn7";
type="Empty";
};
class Item9
{
position[]={7365.3076,34.6604,4310.7524};
position[]={18494.441,18.122959,6604.2773};
name="spawn8";
type="Empty";
};
class Item10
{
position[]={11071.163,26.273504,1064.1593};
position[]={14219.854,3.9481196,19232.398};
name="spawn9";
type="Empty";
};
class Item11
{
position[]={18292.107,70.055626,7537.231};
position[]={16015.399,3.9154196,11679.694};
name="spawn10";
type="Empty";
};
@@ -1343,14 +1343,6 @@ class Mission
colorName="ColorOrange";
};
class Item15
{
position[]={10183.939,75.599411,18684.055};
name="RepairShopF1";
text="Scott's Repair Shop";
type="Empty";
colorName="ColorYellow";
};
class Item16
{
position[]={14621.356,-0.29903007,18865.057};
name="BoatVendor1";
@@ -1358,7 +1350,7 @@ class Mission
type="mil_triangle";
colorName="ColorBlue";
};
class Item17
class Item16
{
position[]={14976.129,20.700497,18411.604};
name="Wholesaler1";
@@ -1366,7 +1358,7 @@ class Mission
type="mil_box";
colorName="ColorBlack";
};
class Item18
class Item17
{
position[]={10411.687,5.007,16857.264};
name="HeroVendor";
@@ -1374,7 +1366,7 @@ class Mission
type="Strongpoint";
colorName="ColorGreen";
};
class Item19
class Item18
{
position[]={15097.365,38.066315,14809.885};
name="ArmedVehicles";
@@ -1382,7 +1374,7 @@ class Mission
type="mil_dot";
colorName="ColorOrange";
};
class Item20
class Item19
{
position[]={12482.204,105.82267,13885.04};
name="Doctor1";
@@ -1390,7 +1382,7 @@ class Mission
type="mil_dot";
colorName="ColorGreen";
};
class Item21
class Item20
{
position[]={16149.238,39.333866,13584.271};
name="Doctor2";
@@ -1398,7 +1390,7 @@ class Mission
type="mil_dot";
colorName="ColorGreen";
};
class Item22
class Item21
{
position[]={16449.648,58.051521,11484.582};
name="PlaneVendor";
@@ -1406,7 +1398,7 @@ class Mission
type="mil_dot";
colorName="ColorOrange";
};
class Item23
class Item22
{
position[]={15309.642,14.993002,9376.416};
name="VehiclePartsVendors";
@@ -1414,7 +1406,7 @@ class Mission
type="mil_circle";
colorName="ColorOrange";
};
class Item24
class Item23
{
position[]={13345.836,172.991,8617.3633};
name="GeneralSupplies";
@@ -1422,7 +1414,7 @@ class Mission
type="mil_dot";
colorName="ColorBrown";
};
class Item25
class Item24
{
position[]={16445.291,174.31848,8331.085};
name="GeneralSupplies1";
@@ -1430,7 +1422,7 @@ class Mission
type="mil_dot";
colorName="ColorGreen";
};
class Item26
class Item25
{
position[]={17577.686,177.15375,6392.5615};
name="Doctor3";
@@ -1438,7 +1430,7 @@ class Mission
type="mil_dot";
colorName="ColorRed";
};
class Item27
class Item26
{
position[]={5573.3174,35.799999,8749.377};
name="BanditWeaponAmmo";
@@ -1446,7 +1438,7 @@ class Mission
type="mil_circle";
colorName="ColorRed";
};
class Item28
class Item27
{
position[]={3262.4954,4.9681244,8182.8096};
name="Armed Boats";
@@ -1454,7 +1446,7 @@ class Mission
type="mil_dot";
colorName="ColorOrange";
};
class Item29
class Item28
{
position[]={6991.436,70.179367,8303.6289};
name="BanditChoppersRepair";
@@ -1462,7 +1454,7 @@ class Mission
type="mil_circle";
colorName="ColorRed";
};
class Item30
class Item29
{
position[]={3201.4695,34.2192,7553.8667};
name="GeneralSupplies3";
@@ -1470,7 +1462,7 @@ class Mission
type="mil_dot";
colorName="ColorRed";
};
class Item31
class Item30
{
position[]={8807.9297,23.021162,2342.54};
name="Wholesaler2";
@@ -1478,6 +1470,14 @@ class Mission
type="mil_box";
colorName="ColorBlack";
};
class Item31
{
position[]={10188.604,75.686981,18675.205};
name="RepairShop";
text="Scott's Repair Shop";
type="mil_dot";
colorName="ColorGreen";
};
};
};
class Intro

View File

@@ -0,0 +1,147 @@
// DayZ Epoch TRADERS for 13
serverTraders = ["GUE_Worker2","Soldier_Sniper_KSVK_PMC","Soldier_GL_PMC","GUE_Soldier_Pilot","GUE_Woodlander3","Worker4","Reynolds_PMC","Soldier_Sniper_PMC","GUE_Soldier_3","RU_Doctor","Doctor","UN_CDF_Soldier_Pilot_EP1","RU_Worker4","RU_Woodlander4","Citizen3","RU_Damsel5","Dr_Hladik_EP1","GUE_Commander","GUE_Soldier_CO","Profiteer2_EP1","RU_Farmwife5","GUE_Woodlander1","RU_Worker1","GUE_Soldier_2"];
// START PER TRADER CONFIG
// Pete's Armed Choppers
menu_GUE_Worker2 = [
[["Armed Choppers",239]],
[],
"friendly"
];
// Jacks Weapons
menu_Soldier_Sniper_KSVK_PMC = [
[["Assault Rifle",241],["Pistols",242],["Heavy Machine Guns",243],["Sniper Rifles",244]],
[],
"friendly"
];
// Robby's Ammo Dump
menu_Soldier_GL_PMC = [
[["Assault Ammo",245],["Pistol Ammo",246],["Heavy Ammo",247],["Sniper Rifle Ammo",248]],
[],
"friendly"
];
// Hanz Unarmed Choppers
menu_GUE_Soldier_Pilot = [
[["Helicopter Unarmed",249]],
[],
"friendly"
];
// Scott's Repair Shop
menu_GUE_Woodlander3 = [
[["Building Supplies",250],["Toolbelt Items",260],["Vehicle Parts",261]],
[],
"friendly"
];
// Capt. Yak
menu_Worker4 = [
[["PBX",251],["Boats Unarmed",254]],
[],
"neutral"
];
// Wholesaler Reynolds
menu_Reynolds_PMC = [
[["Wholesale Crates",256]],
[],
"neutral"
];
// Chucks Hero Shop
menu_Soldier_Sniper_PMC = [
[["Clothes",257],["Weapons",258],["Safes",297]],
[],
"friendly"
];
// Tom's Armed Vehicles
menu_GUE_Soldier_3 = [
[["Military Armed",259],["Fuel Trucks",300],["Military Unarmed",306]],
[],
"friendly"
];
// Dr. Hammond
menu_RU_Doctor = [
[["Medical Supplies",262],["Chem-lites/Flares",264],["Smoke Grenades",265]],
[],
"friendly"
];
// Bones
menu_Doctor = [
[["Medical Supplies",266],["Chem-lites/Flares",267],["Smoke Grenades",269]],
[],
"friendly"
];
// Murdock's Planes
menu_UN_CDF_Soldier_Pilot_EP1 = [
[["Airplanes",268]],
[],
"friendly"
];
// Sven's Parts
menu_RU_Worker4 = [
[["Building Supplies",270],["Vehicle Parts",271]],
[],
"neutral"
];
// Slav's Vehicles
menu_RU_Woodlander4 = [
[["Cars",272],["Bus/Van/Bikes",273],["Trucks Unarmed",274],["Trucks Armed",275],["ATV/Motorcycles ",304],["UAZ",305],["SUV",307]],
[],
"neutral"
];
// Trin's General Supplies
menu_Citizen3 = [
[["Backpacks",276],["Food/Drinks",277],["Food and Drinks",278],["Toolbelt Items",279]],
[],
"neutral"
];
// Melissa's General Supplies
menu_RU_Damsel5 = [
[["Backpacks",280],["Clothes",281],["Food and Drinks",282],["Toolbelt Items",283]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// Dr. Vu
menu_Dr_Hladik_EP1 = [
[["Medical Supplies",284]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Gabriel's Weapons
menu_GUE_Commander = [
[["Assault Rifle",285],["Pistols",286],["Sniper Rifles",287]],
[],
"neutral"
];
// Cohaagen's Ammunition
menu_GUE_Soldier_CO = [
[["Assault Rifle Ammo",288],["Pistol Ammo",289],["Sniper Rifle Ammo",302]],
[],
"neutral"
];
// Chad's Armed Boats
menu_Profiteer2_EP1 = [
[["Boats Armed",290]],
[],
"neutral"
];
// Mrs. Doubtfire
menu_RU_Farmwife5 = [
[["Backpacks",291],["Food/Drinks",298],["Toolbelt Items",299],["Clothes",301]],
[],
"neutral"
];
// Dante's Bandit Choppers
menu_GUE_Woodlander1 = [
[["Armed Choppers",292],["Helicopter Unarmed",293]],
[],
"neutral"
];
// Javon's Parts
menu_RU_Worker1 = [
[["Building Supplies",294],["Vehicle Parts",295]],
[],
"neutral"
];
// Wholesaler Darren
menu_GUE_Soldier_2 = [
[["Wholesale",296]],
[],
"neutral"
];