mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Update configVariables
This commit is contained in:
@@ -663,13 +663,3 @@ if (!isDedicated) then {
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};
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};
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};
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};
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};
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};
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/*
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Developers:
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This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables.
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It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller.
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Variables that are map specific or frequently changed should be included in init.sqf by default
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with a corresponding if(isNil)then{}; in variables.sqf.
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*/
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@@ -663,13 +663,3 @@ if (!isDedicated) then {
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};
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};
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};
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};
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};
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};
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/*
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Developers:
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This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables.
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It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller.
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Variables that are map specific or frequently changed should be included in init.sqf by default
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with a corresponding if(isNil)then{}; in variables.sqf.
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*/
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@@ -663,13 +663,3 @@ if (!isDedicated) then {
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};
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};
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};
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};
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};
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};
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/*
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Developers:
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This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables.
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It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller.
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Variables that are map specific or frequently changed should be included in init.sqf by default
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with a corresponding if(isNil)then{}; in variables.sqf.
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*/
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@@ -663,13 +663,3 @@ if (!isDedicated) then {
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};
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};
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};
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};
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};
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};
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/*
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Developers:
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This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables.
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It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller.
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Variables that are map specific or frequently changed should be included in init.sqf by default
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with a corresponding if(isNil)then{}; in variables.sqf.
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*/
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@@ -663,13 +663,3 @@ if (!isDedicated) then {
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};
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};
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};
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};
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};
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};
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/*
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Developers:
|
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This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables.
|
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It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller.
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Variables that are map specific or frequently changed should be included in init.sqf by default
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with a corresponding if(isNil)then{}; in variables.sqf.
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*/
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@@ -663,13 +663,3 @@ if (!isDedicated) then {
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};
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};
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};
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};
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};
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};
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/*
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Developers:
|
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This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables.
|
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It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller.
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Variables that are map specific or frequently changed should be included in init.sqf by default
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with a corresponding if(isNil)then{}; in variables.sqf.
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*/
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@@ -663,13 +663,3 @@ if (!isDedicated) then {
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};
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};
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};
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};
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};
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};
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/*
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Developers:
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This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables.
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It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller.
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Variables that are map specific or frequently changed should be included in init.sqf by default
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with a corresponding if(isNil)then{}; in variables.sqf.
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*/
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@@ -663,13 +663,3 @@ if (!isDedicated) then {
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};
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};
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};
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};
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};
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};
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/*
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Developers:
|
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This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables.
|
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It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller.
|
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|
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Variables that are map specific or frequently changed should be included in init.sqf by default
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with a corresponding if(isNil)then{}; in variables.sqf.
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*/
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@@ -663,13 +663,3 @@ if (!isDedicated) then {
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};
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};
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};
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};
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};
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};
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/*
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Developers:
|
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This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables.
|
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It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller.
|
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|
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Variables that are map specific or frequently changed should be included in init.sqf by default
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with a corresponding if(isNil)then{}; in variables.sqf.
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*/
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@@ -663,13 +663,3 @@ if (!isDedicated) then {
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};
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};
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};
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};
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};
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};
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/*
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Developers:
|
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This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables.
|
|
||||||
It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller.
|
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||||||
|
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Variables that are map specific or frequently changed should be included in init.sqf by default
|
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with a corresponding if(isNil)then{}; in variables.sqf.
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*/
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@@ -663,13 +663,3 @@ if (!isDedicated) then {
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};
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};
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};
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};
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};
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};
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||||||
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/*
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Developers:
|
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||||||
|
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This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables.
|
|
||||||
It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller.
|
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||||||
|
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Variables that are map specific or frequently changed should be included in init.sqf by default
|
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with a corresponding if(isNil)then{}; in variables.sqf.
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*/
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@@ -663,13 +663,3 @@ if (!isDedicated) then {
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};
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};
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};
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};
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};
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};
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/*
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Developers:
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This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables.
|
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||||||
It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller.
|
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|
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Variables that are map specific or frequently changed should be included in init.sqf by default
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with a corresponding if(isNil)then{}; in variables.sqf.
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*/
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@@ -663,13 +663,3 @@ if (!isDedicated) then {
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};
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};
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};
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};
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};
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};
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/*
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Developers:
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This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables.
|
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||||||
It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller.
|
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||||||
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Variables that are map specific or frequently changed should be included in init.sqf by default
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with a corresponding if(isNil)then{}; in variables.sqf.
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*/
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@@ -663,13 +663,3 @@ if (!isDedicated) then {
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};
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};
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};
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};
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};
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};
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/*
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Developers:
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This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables.
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||||||
It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller.
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Variables that are map specific or frequently changed should be included in init.sqf by default
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with a corresponding if(isNil)then{}; in variables.sqf.
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*/
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@@ -663,13 +663,3 @@ if (!isDedicated) then {
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};
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};
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};
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};
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};
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};
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/*
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Developers:
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This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables.
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||||||
It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller.
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||||||
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Variables that are map specific or frequently changed should be included in init.sqf by default
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with a corresponding if(isNil)then{}; in variables.sqf.
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*/
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@@ -663,13 +663,3 @@ if (!isDedicated) then {
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};
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};
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};
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};
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};
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};
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/*
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Developers:
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||||||
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This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables.
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||||||
It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller.
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||||||
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Variables that are map specific or frequently changed should be included in init.sqf by default
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with a corresponding if(isNil)then{}; in variables.sqf.
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*/
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@@ -663,13 +663,3 @@ if (!isDedicated) then {
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};
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};
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};
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};
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};
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};
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/*
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Developers:
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||||||
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||||||
This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables.
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||||||
It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller.
|
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||||||
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Variables that are map specific or frequently changed should be included in init.sqf by default
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with a corresponding if(isNil)then{}; in variables.sqf.
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*/
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@@ -663,13 +663,3 @@ if (!isDedicated) then {
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};
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};
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};
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};
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};
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};
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/*
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Developers:
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This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables.
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||||||
It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller.
|
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||||||
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Variables that are map specific or frequently changed should be included in init.sqf by default
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with a corresponding if(isNil)then{}; in variables.sqf.
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*/
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