diff --git a/SQF/dayz_code/configVariables.sqf b/SQF/dayz_code/configVariables.sqf index 568a10d3c..e411caa52 100644 --- a/SQF/dayz_code/configVariables.sqf +++ b/SQF/dayz_code/configVariables.sqf @@ -662,14 +662,4 @@ if (!isDedicated) then { ]; }; }; -}; - -/* - Developers: - - This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables. - It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller. - - Variables that are map specific or frequently changed should be included in init.sqf by default - with a corresponding if(isNil)then{}; in variables.sqf. -*/ \ No newline at end of file +}; \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_1.Takistan/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_1.Takistan/configVariables.sqf index 568a10d3c..e411caa52 100644 --- a/Server Files/MPMissions/DayZ_Epoch_1.Takistan/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_1.Takistan/configVariables.sqf @@ -662,14 +662,4 @@ if (!isDedicated) then { ]; }; }; -}; - -/* - Developers: - - This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables. - It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller. - - Variables that are map specific or frequently changed should be included in init.sqf by default - with a corresponding if(isNil)then{}; in variables.sqf. -*/ \ No newline at end of file +}; \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/configVariables.sqf index 568a10d3c..e411caa52 100644 --- a/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/configVariables.sqf @@ -662,14 +662,4 @@ if (!isDedicated) then { ]; }; }; -}; - -/* - Developers: - - This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables. - It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller. - - Variables that are map specific or frequently changed should be included in init.sqf by default - with a corresponding if(isNil)then{}; in variables.sqf. -*/ \ No newline at end of file +}; \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_12.isladuala/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_12.isladuala/configVariables.sqf index 568a10d3c..e411caa52 100644 --- a/Server Files/MPMissions/DayZ_Epoch_12.isladuala/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_12.isladuala/configVariables.sqf @@ -662,14 +662,4 @@ if (!isDedicated) then { ]; }; }; -}; - -/* - Developers: - - This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables. - It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller. - - Variables that are map specific or frequently changed should be included in init.sqf by default - with a corresponding if(isNil)then{}; in variables.sqf. -*/ \ No newline at end of file +}; \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_13.Tavi/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_13.Tavi/configVariables.sqf index 568a10d3c..e411caa52 100644 --- a/Server Files/MPMissions/DayZ_Epoch_13.Tavi/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_13.Tavi/configVariables.sqf @@ -662,14 +662,4 @@ if (!isDedicated) then { ]; }; }; -}; - -/* - Developers: - - This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables. - It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller. - - Variables that are map specific or frequently changed should be included in init.sqf by default - with a corresponding if(isNil)then{}; in variables.sqf. -*/ \ No newline at end of file +}; \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_15.namalsk/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_15.namalsk/configVariables.sqf index 568a10d3c..e411caa52 100644 --- a/Server Files/MPMissions/DayZ_Epoch_15.namalsk/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_15.namalsk/configVariables.sqf @@ -662,14 +662,4 @@ if (!isDedicated) then { ]; }; }; -}; - -/* - Developers: - - This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables. - It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller. - - Variables that are map specific or frequently changed should be included in init.sqf by default - with a corresponding if(isNil)then{}; in variables.sqf. -*/ \ No newline at end of file +}; \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/configVariables.sqf index 568a10d3c..e411caa52 100644 --- a/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/configVariables.sqf @@ -662,14 +662,4 @@ if (!isDedicated) then { ]; }; }; -}; - -/* - Developers: - - This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables. - It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller. - - Variables that are map specific or frequently changed should be included in init.sqf by default - with a corresponding if(isNil)then{}; in variables.sqf. -*/ \ No newline at end of file +}; \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/configVariables.sqf index 568a10d3c..e411caa52 100644 --- a/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/configVariables.sqf @@ -662,14 +662,4 @@ if (!isDedicated) then { ]; }; }; -}; - -/* - Developers: - - This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables. - It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller. - - Variables that are map specific or frequently changed should be included in init.sqf by default - with a corresponding if(isNil)then{}; in variables.sqf. -*/ \ No newline at end of file +}; \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/configVariables.sqf index 568a10d3c..e411caa52 100644 --- a/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/configVariables.sqf @@ -662,14 +662,4 @@ if (!isDedicated) then { ]; }; }; -}; - -/* - Developers: - - This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables. - It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller. - - Variables that are map specific or frequently changed should be included in init.sqf by default - with a corresponding if(isNil)then{}; in variables.sqf. -*/ \ No newline at end of file +}; \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_2.Chernarus_Winter/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_2.Chernarus_Winter/configVariables.sqf index 568a10d3c..e411caa52 100644 --- a/Server Files/MPMissions/DayZ_Epoch_2.Chernarus_Winter/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_2.Chernarus_Winter/configVariables.sqf @@ -662,14 +662,4 @@ if (!isDedicated) then { ]; }; }; -}; - -/* - Developers: - - This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables. - It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller. - - Variables that are map specific or frequently changed should be included in init.sqf by default - with a corresponding if(isNil)then{}; in variables.sqf. -*/ \ No newline at end of file +}; \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_21.Caribou/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_21.Caribou/configVariables.sqf index 568a10d3c..e411caa52 100644 --- a/Server Files/MPMissions/DayZ_Epoch_21.Caribou/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_21.Caribou/configVariables.sqf @@ -662,14 +662,4 @@ if (!isDedicated) then { ]; }; }; -}; - -/* - Developers: - - This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables. - It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller. - - Variables that are map specific or frequently changed should be included in init.sqf by default - with a corresponding if(isNil)then{}; in variables.sqf. -*/ \ No newline at end of file +}; \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/configVariables.sqf index 568a10d3c..e411caa52 100644 --- a/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/configVariables.sqf @@ -662,14 +662,4 @@ if (!isDedicated) then { ]; }; }; -}; - -/* - Developers: - - This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables. - It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller. - - Variables that are map specific or frequently changed should be included in init.sqf by default - with a corresponding if(isNil)then{}; in variables.sqf. -*/ \ No newline at end of file +}; \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/configVariables.sqf index 568a10d3c..e411caa52 100644 --- a/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/configVariables.sqf @@ -662,14 +662,4 @@ if (!isDedicated) then { ]; }; }; -}; - -/* - Developers: - - This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables. - It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller. - - Variables that are map specific or frequently changed should be included in init.sqf by default - with a corresponding if(isNil)then{}; in variables.sqf. -*/ \ No newline at end of file +}; \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_24.Napf/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_24.Napf/configVariables.sqf index 568a10d3c..e411caa52 100644 --- a/Server Files/MPMissions/DayZ_Epoch_24.Napf/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_24.Napf/configVariables.sqf @@ -662,14 +662,4 @@ if (!isDedicated) then { ]; }; }; -}; - -/* - Developers: - - This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables. - It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller. - - Variables that are map specific or frequently changed should be included in init.sqf by default - with a corresponding if(isNil)then{}; in variables.sqf. -*/ \ No newline at end of file +}; \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_25.sauerland/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_25.sauerland/configVariables.sqf index 568a10d3c..e411caa52 100644 --- a/Server Files/MPMissions/DayZ_Epoch_25.sauerland/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_25.sauerland/configVariables.sqf @@ -662,14 +662,4 @@ if (!isDedicated) then { ]; }; }; -}; - -/* - Developers: - - This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables. - It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller. - - Variables that are map specific or frequently changed should be included in init.sqf by default - with a corresponding if(isNil)then{}; in variables.sqf. -*/ \ No newline at end of file +}; \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/configVariables.sqf index 568a10d3c..e411caa52 100644 --- a/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/configVariables.sqf @@ -662,14 +662,4 @@ if (!isDedicated) then { ]; }; }; -}; - -/* - Developers: - - This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables. - It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller. - - Variables that are map specific or frequently changed should be included in init.sqf by default - with a corresponding if(isNil)then{}; in variables.sqf. -*/ \ No newline at end of file +}; \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_27.ruegen/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_27.ruegen/configVariables.sqf index 568a10d3c..e411caa52 100644 --- a/Server Files/MPMissions/DayZ_Epoch_27.ruegen/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_27.ruegen/configVariables.sqf @@ -662,14 +662,4 @@ if (!isDedicated) then { ]; }; }; -}; - -/* - Developers: - - This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables. - It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller. - - Variables that are map specific or frequently changed should be included in init.sqf by default - with a corresponding if(isNil)then{}; in variables.sqf. -*/ \ No newline at end of file +}; \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_7.Lingor/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_7.Lingor/configVariables.sqf index 568a10d3c..e411caa52 100644 --- a/Server Files/MPMissions/DayZ_Epoch_7.Lingor/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_7.Lingor/configVariables.sqf @@ -662,14 +662,4 @@ if (!isDedicated) then { ]; }; }; -}; - -/* - Developers: - - This file's purpose is to slim down init.sqf to only the map specific and most frequently changed variables. - It cuts down on the amount of if(isNil)then{}; statements in variables.sqf and makes the mission smaller. - - Variables that are map specific or frequently changed should be included in init.sqf by default - with a corresponding if(isNil)then{}; in variables.sqf. -*/ \ No newline at end of file +}; \ No newline at end of file