Update vehicle configs

This commit is contained in:
AirwavesMan
2021-01-17 12:34:17 +01:00
parent 4af57d2357
commit aefaa94550
7 changed files with 1143 additions and 17 deletions

View File

@@ -1,10 +1,9 @@
class ScrapAPC_base : BTR60_TK_EP1_DZE
class ScrapAPC_base: epoch_car
{
scope = 0;
displayname = "Scrap APC";
model = "\z\addons\dayz_epoch_v\vehicles\scrap_apc\scrap_apc";
picture = "\dayz_epoch_c\icons\vehicles\ScrapAPC.paa";
vehicleClass = "DayZ Epoch Vehicles";
armor = 80;
damageResistance = 0.032;
transportsoldier = 4;
@@ -17,8 +16,6 @@ class ScrapAPC_base : BTR60_TK_EP1_DZE
turnCoef = 1;
driveraction = suv_driver_ep1;
cargoAction[] = {BTR40_Cargo_EP1,UAZ_Cargo01};
typicalcargo[] = {};
class Turrets {};
hiddenselections[] = {"camo1","camo2"};
hiddenselectionstextures[]=
{
@@ -39,6 +36,185 @@ class ScrapAPC_base : BTR60_TK_EP1_DZE
"z\addons\dayz_epoch_v\vehicles\scrap_apc\data\apc_details_destruct.rvmat"
};
};
class nvgmarkers {};
insideSoundCoef = 0.99;
soundGear[]={"",db-85,1};
soundGetIn[]={"\ca\Sounds_E\Wheeled_E\BTR60\btr_door",db0,1};
soundGetOut[]={"\ca\Sounds_E\Wheeled_E\BTR60\btr_door",db0,1, 30};
soundEngineOnInt[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_on", db0, 1.0};
soundEngineOnExt[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_on", db0, 1.0, 100};
soundEngineOffInt[] ={"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_off", db0, 1.0};
soundEngineOffExt[] ={"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_off", db0, 1.0, 100};
buildCrash0[]={"Ca\sounds\Vehicles\Crash\tank_building_01", db-3, 1,150};
buildCrash1[]={"Ca\sounds\Vehicles\Crash\tank_building_02", db-3, 1,150};
buildCrash2[]={"Ca\sounds\Vehicles\Crash\tank_building_03", db-3, 1,150};
buildCrash3[]={"Ca\sounds\Vehicles\Crash\tank_building_04", db-3, 1,150};
soundBuildingCrash[]={buildCrash0, 0.25, buildCrash1, 0.25, buildCrash2, 0.25, buildCrash3, 0.25};
WoodCrash0[]={"Ca\sounds\Vehicles\Crash\tank_wood_01", db-3, 1,150};
WoodCrash1[]={"Ca\sounds\Vehicles\Crash\tank_wood_02", db-3, 1,150};
WoodCrash2[]={"Ca\sounds\Vehicles\Crash\tank_wood_03", db-3, 1,150};
WoodCrash3[]={"Ca\sounds\Vehicles\Crash\tank_wood_04", db-3, 1,150};
soundWoodCrash[]={woodCrash0, 0.25, woodCrash1, 0.25, woodCrash2, 0.25, woodCrash3, 0.25};
ArmorCrash0[]={"Ca\sounds\Vehicles\Crash\tank_vehicle_01", db-3, 1,150};
ArmorCrash1[]={"Ca\sounds\Vehicles\Crash\tank_vehicle_02", db-3, 1,150};
ArmorCrash2[]={"Ca\sounds\Vehicles\Crash\tank_vehicle_03", db-3, 1,150};
ArmorCrash3[]={"Ca\sounds\Vehicles\Crash\tank_vehicle_04", db-3, 1,150};
soundArmorCrash[]={ArmorCrash0, 0.25, ArmorCrash1, 0.25, ArmorCrash2, 0.25, ArmorCrash3, 0.25};
class SoundEvents
{
class AccelerationIn
{
sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_acceleration", db-5, 1.0};
limit = "0.15";
expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
};
class AccelerationOut
{
sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_acceleration", db0, 1.0, 300};
limit = "0.15";
expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
};
};
class Sounds
{
/*EXTERNAL SOUNDS BTR*/
class Engine
{
sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_mid", db3, 0.7, 250};
frequency = "(randomizer*0.05+0.95)*rpm";
//volume = "engineOn*camPos*(thrust factor[0.7, 0.2])";
volume = "camPos*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))";
};
class EngineHighOut
{
sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_high", db3, 0.8, 350};
frequency = "(randomizer*0.05+0.95)*rpm";
//volume = "engineOn*camPos*(thrust factor[0.5, 0.9])";
volume = "camPos*engineOn*(rpm factor[0.5, 0.8])";
};
class IdleOut
{
sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_idle", db0, 1.0, 200};
frequency = "1";
//volume = "engineOn*camPos*(rpm factor[0.4, 0])";
volume = "engineOn*camPos*(rpm factor[0.4, 0])";
};
class TiresRockOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", db-10, 1.0, 80};
frequency = "1";
volume = "camPos*rock*(speed factor[2, 20])";
};
class TiresSandOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", db-10, 1.0, 80};
frequency = "1";
volume = "camPos*sand*(speed factor[2, 20])";
};
class TiresGrassOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", db-10, 1.0, 80};
frequency = "1";
volume = "camPos*grass*(speed factor[2, 20])";
};
class TiresMudOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", db-10, 1.0, 80};
frequency = "1";
volume = "camPos*mud*(speed factor[2, 20])";
};
class TiresGravelOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", db-10, 1.0, 80};
frequency = "1";
volume = "camPos*gravel*(speed factor[2, 20])";
};
class TiresAsphaltOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", db-10, 1.0, 50};
frequency = "1";
volume = "camPos*asphalt*(speed factor[2, 20])";
};
class NoiseOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise3", db-5, 1.0, 50};
frequency = "1";
volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])";
};
/*INTERNAL SOUNDS BTR*/
class EngineLowIn
{
sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_mid", db3, 0.7};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))"; //volume = "((engineOn*thrust) factor[0.65, 0.2])*(1-camPos)";
};
class EngineHighIn
{
sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_high", db3, 0.8};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "(1-camPos)*engineOn*(rpm factor[0.5, 0.8])"; //volume = "((engineOn*thrust) factor[0.55, 1.0])*(1-camPos)";
};
class IdleIn
{
sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_idle", db0, 1.0};
frequency = "1";
volume = "engineOn*(rpm factor[0.4, 0])*(1-camPos)";// volume = "engineOn*(rpm factor[0.4, 0])*(1-camPos)";
};
class TiresRockIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", db-15, 1.0};
frequency = "1";
volume = "(1-camPos)*rock*(speed factor[2, 20])";
};
class TiresSandIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", db-15, 1.0};
frequency = "1";
volume = "(1-camPos)*sand*(speed factor[2, 20])";
};
class TiresGrassIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", db-15, 1.0};
frequency = "1";
volume = "(1-camPos)*grass*(speed factor[2, 20])";
};
class TiresMudIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", db-15, 1.0};
frequency = "1";
volume = "(1-camPos)*mud*(speed factor[2, 20])";
};
class TiresGravelIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", db-15, 1.0};
frequency = "1";
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
};
class TiresAsphaltIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", db-15, 1.0};
frequency = "1";
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
};
class NoiseIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise4", db-5, 1.0};
frequency = "1";
volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)";
};
class Movement
{
sound = "soundEnviron";
frequency = "1";
volume = "0";
};
};
};
class ScrapAPC_DZE: ScrapAPC_base {