Update Players.hpp

Fixed classnames for capitalization.  Also INS_Worker2 is not a valid base class.  Worker1 is, fixed to that.
#640
#660
This commit is contained in:
dayz10k
2013-11-07 10:21:59 -05:00
parent 27d85ffb72
commit ade889a0dd

View File

@@ -1,5 +1,5 @@
class Ins_Lopotev;
class Ins_Lopotev_DZ: Ins_Lopotev {
class INS_Lopotev;
class INS_Lopotev_DZ: INS_Lopotev {
displayName = "Boss";
side = 1;
weapons[] = {"Throw","Put"};
@@ -66,8 +66,8 @@ class TK_Special_Forces_MG_EP1_DZ: TK_Special_Forces_MG_EP1 {
// good
class Ins_Soldier_AR;
class Ins_Soldier_AR_DZ: Ins_Soldier_AR {
class INS_Soldier_AR;
class INS_Soldier_AR_DZ: INS_Soldier_AR {
displayName = "Cooper";
side = 1;
weapons[] = {"Throw","Put"};
@@ -79,8 +79,8 @@ class Ins_Soldier_AR_DZ: Ins_Soldier_AR {
canHideBodies = 1;
canCarryBackPack = 1;
};
class Ins_Soldier_CO;
class Ins_Soldier_CO_DZ: Ins_Soldier_CO {
class INS_Soldier_CO;
class INS_Soldier_CO_DZ: INS_Soldier_CO {
displayName = "Travis";
side = 1;
weapons[] = {"Throw","Put"};
@@ -92,8 +92,8 @@ class Ins_Soldier_CO_DZ: Ins_Soldier_CO {
canHideBodies = 1;
canCarryBackPack = 1;
};
class Ins_Bardak;
class Ins_Bardak_DZ: Ins_Bardak {
class INS_Bardak;
class INS_Bardak_DZ: INS_Bardak {
displayName = "Paulo";
side = 1;
weapons[] = {"Throw","Put"};
@@ -105,8 +105,8 @@ class Ins_Bardak_DZ: Ins_Bardak {
canHideBodies = 1;
canCarryBackPack = 1;
};
class Ins_Worker2;
class Ins_Worker2_DZ: Ins_Worker2 {
class INS_Worker1;
class INS_Worker1_DZ: INS_Worker1 {
displayName = "Steve";
side = 1;
weapons[] = {"Throw","Put"};