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1.0.6.2 cleanup
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[UPDATED] Removed policecar from dayz_vehicles due to model errors, SQL must be updated if this vehicle was used, see 1.0.6.2_Updates.sql
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[UPDATED] Removed policecar from dayz_vehicles due to model errors, SQL must be updated if this vehicle was used, see 1.0.6.2_Updates.sql
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[UPDATED] Player is no longer set in combat for throwing a flare or chemlight
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[UPDATED] Player is no longer set in combat for throwing a flare or chemlight
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[UPDATED] CSJ_Gyro push script so it no longer spams global setPos. This allows MaxSetPosPerInterval to be filtered in BEServer.cfg.
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[UPDATED] CSJ_Gyro push script so it no longer spams global setPos. This allows MaxSetPosPerInterval to be filtered in BEServer.cfg.
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[UPDATED] Updated DatabaseMySQL.dll to MySQL version 5.7.20, server admins should update to MySQL server 5.7.20 or above. Updated tbb.dll and tbbmalloc.dll to Intel TBB 2017
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[UPDATED] Updated DatabaseMySQL.dll to MySQL version 5.7.20, server admins should update to MySQL server 5.7.20 or above. Updated tbb.dll and tbbmalloc.dll to Intel TBB 2018 Update 2
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[UPDATED] Some DZ weapons which had magazine types restricted (AK, G17, M249, PDW) can now use all compatible A2 magazines. Silenced DZ weapons can now use both SD and non-SD magazines again.
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[UPDATED] Some DZ weapons which had magazine types restricted (AK, G17, M249, PDW) can now use all compatible A2 magazines. Silenced DZ weapons can now use both SD and non-SD magazines again.
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[UPDATED] Added example basic.cfg and BEServer.cfg files to server configs
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[UPDATED] Added example basic.cfg and BEServer.cfg files to server configs
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BIN
Server Files/Keys/DayZ_Epoch1062.bikey
Normal file
BIN
Server Files/Keys/DayZ_Epoch1062.bikey
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Binary file not shown.
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Note: Both server and client should be updated to current A2OA stable 1.63.131129 -- Beta build use is not recommended, wait until A2/OA updates are pushed to the stable channel.
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Note: Both server and client should be updated to current A2OA stable 1.63.131129 or newer -- DO NOT USE BETA BUILDS, wait until A2/OA updates are pushed to the stable channel.
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Note: Do not copy ArmA 2 addons directory/pbo files into the ArmA 2 OA/Expansion directory, instead load the ArmA 2 addons in a -mod flag (default directory EX) "-mod=C:\Program Files (x86)\Steam\SteamApps\common\Arma 2;EXPANSION;ca"
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Note: if you have copied your ArmA 2 addons into your ArmA2 OA/Expansion/Addons directory then you should uninstall ArmA 2 OA, completely delete your ArmA 2 OA Expansion folder, then reinstall
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## Basic Install Guide
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## Basic Install Guide
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1. Install or update [[Visual C++ Redistributable 2015 (x86 version)](https://www.microsoft.com/en-us/download/details.aspx?id=48145)] on the server. All previous Visual C++ Redistributables (x86 versions) [[found on this page](https://support.microsoft.com/en-us/kb/2977003)] must be installed.
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1. Install or update your Visual Studio Redistributable packages using the installers found in the included 'Visual Studio C++ Redistributables' directory.
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2. Install or update [[MySQL Server](https://dev.mysql.com/downloads/mysql/)] on the server. Create a new MySQL database called `dayz_epoch`. Import the epoch.sql file.
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2. Install or update [[MySQL Server](https://dev.mysql.com/downloads/mysql/)] on the server. Create a new MySQL database called `dayz_epoch`. Import the epoch.sql file.
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@@ -24,4 +26,18 @@ Note: Both server and client should be updated to current A2OA stable 1.63.13112
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2. Connect to the MySQL server. Make a backup. Open the *_Updates.sql file and read the comments, especially at the bottom. Run the appropriate updates on the dayz_epoch database.
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2. Connect to the MySQL server. Make a backup. Open the *_Updates.sql file and read the comments, especially at the bottom. Run the appropriate updates on the dayz_epoch database.
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3. Inside the server "Keys" folder remove any DayZ_Epoch*.bikey files from previous versions.
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3. Inside the server "Keys" folder remove any DayZ_Epoch*.bikey files from previous versions.
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##SECURITY ADVISORY
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NOTE: The included 'DZE_Server_Config' startup bats and files/folder structure is provided as an example only and should be configured to your needs, passwords NEED TO BE CHANGED, and profile/config folders should be placed outside your OA Directory
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NOTE: DO NOT FORGET TO CHANGE THE PASSWORD IN BEServer.cfg
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1. YOU SHOULD KEEP YOUR SERVER CONFIG/PROFILES DIRECTORY OUTSIDE YOUR ARMA 2/OA ROOT DIRECTORY SO IT CANNOT BE READ BY HACKERS/SCRIPTERS. THE INSTRUCTIONS BELOW ARE FOR MODIFYING/MOVING EXISTING STARTUP PROCEDURES AND PROFILE DIRECTORIES
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2. In this example we will place our profiles directory in C:\DZE_Server_Config, be sure to select the correct map .cfg for your server!
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3. Modify your startup.bat -BEpath -cfg -config -profiles startup flags to point to your new server config directory and files; an example is provided in step 4
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3a. you can gain additional security by appending random characters to your config file names and BE folder
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4. -profiles="C:\DZE_Server_Config" -BEpath="-BEpath=C:\DZE_Server_Config\BattlEye" -config="C:\DZE_Server_Config\11_chernarus.cfg" -cfg="C:\DZE_Server_Config\basic.cfg"
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**Epoch 1.0.6.2 Test Build**
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===========================
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Install instructions:
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1. Download these two files: [[1.9 addons](http://se1.dayz.nu/latest/1.9.0/Stable/29/%40DayZMod_Client-1.9.0-Full.rar)] [[Epoch addons](https://github.com/EpochModTeam/DayZ-Epoch/raw/master/Test%20Build/EpochTest-1062-RC1.zip)]
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2. Make a copy of your @DayZ_Epoch1061 folder on both the client and server and rename it to @DayZ_Epoch1062.
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3. Copy the `@DayZMod_Client-1.9.0-Full.rar\@Dayz\Addons\` folder into your `@DayZ_Epoch1062\` folder and overwrite files when prompted. Make sure to do this on both the client and server.
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4. Copy the `EpochTest-1062-RC1\addons\` folder into your `@DayZ_Epoch1062\` folder and again overwrite files when prompted. Make sure to do this on both the client and server.
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5. Download the new [[server pack](https://github.com/EpochModTeam/DayZ-Epoch/raw/master/Test%20Build/EpochServer-1062-RC1.7z)] and extract to your A2OA server root directory. Overwrite older .DLLs. Requires: [[Visual C++ Redistributable 2015 (x86 version)](https://www.microsoft.com/en-us/download/details.aspx?id=48145)]
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6. Use the new MPMission from Server Files\MPMissions.
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7. Set verifySignatures = 0; in your test server config.
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8. Use the new BattlEye filters from Server Files\Battleye.
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9. Modify your server and client launch parameters to use 1062; instead of 1061;. In dayz_launcher you can go to the Advanced tab, disable all mods, then set `-mod=@DayZ_Epoch1062;` in Settings > Additional Parameters.
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10. Make a new `dayz_epoch` database using Server Files\epoch.sql OR update a 1061 database using Server Files\1.0.6.2_Updates.sql. Be sure to backup your old database first.
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Note: Both server and client should be updated to current A2OA stable 1.63.131129 or newer.
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@ebayShopper made a basic user interface for quickly testing most things without worrying about compatibility conflicts:
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**[[You can get it here]](https://github.com/ebayShopper/TestKit).**
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Current Version: **EpochTest-1062-RC1**
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Build Date: **December 8th 2017**
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--------------------------
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Test Server Information
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--------------------------
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The test server is currently maintained and hosted by icomrade
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* IP: 167.114.80.188
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* Port: 2402
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--------------------------
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The Zip file contains the following files:
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--------------------------
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* dayz_anim.pbo
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* dayz_code.pbo
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* dayz_epoch_b.pbo
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* dayz_sfx.pbo
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* mod.cpp
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