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loot position debug changes
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@@ -1,8 +1,4 @@
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if (isServer) then {
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waitUntil{dayz_preloadFinished};
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};
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_id = [] execFSM "\z\addons\dayz_code\system\player_monitor.fsm";
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if(DZEdebug) then {
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_void = [] execVM "\z\addons\dayz_code\actions\debug\Make_lootPos.sqf
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};
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_id = [] execFSM "\z\addons\dayz_code\system\player_monitor.fsm";
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