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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-15 04:23:13 +03:00
loot position debug changes
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@@ -53,6 +53,10 @@ if (_canPickLight and !dayz_hasLight and !_isPZombie) then {
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if(DZEdebug) then {
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hint str(typeOf cursorTarget);
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if (s_player_debuglootpos < 0) then {
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s_player_debuglootpos = player addAction ["Save to arma2.rpt", "Make_lootPos.sqf", ["save"], 99, false, true, "",""];
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};
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};
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if(_isPZombie) then {
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@@ -228,6 +228,7 @@ dayz_resetSelfActions = {
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s_player_fillfuel = -1;
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s_player_grabflare = -1;
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s_player_callzombies = -1;
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s_player_debuglootpos = -1;
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s_player_pzombiesattack = -1;
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s_player_pzombiesfeed = -1;
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s_player_removeflare = -1;
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@@ -1,8 +1,4 @@
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if (isServer) then {
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waitUntil{dayz_preloadFinished};
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};
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_id = [] execFSM "\z\addons\dayz_code\system\player_monitor.fsm";
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if(DZEdebug) then {
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_void = [] execVM "\z\addons\dayz_code\actions\debug\Make_lootPos.sqf
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};
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_id = [] execFSM "\z\addons\dayz_code\system\player_monitor.fsm";
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