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loot position debug changes
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@@ -53,6 +53,10 @@ if (_canPickLight and !dayz_hasLight and !_isPZombie) then {
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if(DZEdebug) then {
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hint str(typeOf cursorTarget);
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if (s_player_debuglootpos < 0) then {
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s_player_debuglootpos = player addAction ["Save to arma2.rpt", "Make_lootPos.sqf", ["save"], 99, false, true, "",""];
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};
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};
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if(_isPZombie) then {
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