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Use joinSilent instead of join
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@@ -5,6 +5,11 @@ _player = _this select 1;
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_targetUID = if (count _this > 2) then {_this select 2} else {"0"};
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_playerUID = getPlayerUID _player;
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if (_event < 3) then {
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//Small delay needed for group changes to propagate to server
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uiSleep 1;
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};
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_groupUIDs = [];
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{
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if (alive _x && isPlayer _x) then {
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