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Use joinSilent instead of join
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@@ -7,7 +7,7 @@ _target = _targetUID call dayz_getPlayer;
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if (isNull _target or _target == player or player != leader group player) exitWith {};
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[_target] join grpNull;
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[_target] joinSilent grpNull;
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PVDZ_Server_UpdateGroup = [2,player,_targetUID];
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publicVariableServer "PVDZ_Server_UpdateGroup";
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