Use joinSilent instead of join

This commit is contained in:
ebaydayz
2016-10-30 13:54:55 -04:00
parent 6d8afc9d32
commit abb0475d28
9 changed files with 13 additions and 10 deletions

View File

@@ -25,7 +25,7 @@ _inviter = _inviterUID call dayz_getPlayer;
if (!isNull _inviter) then {
_oldGroup = group player;
[player] join (group _inviter);
[player] joinSilent (group _inviter);
if (count (units _oldGroup) == 0) then {deleteGroup _oldGroup;};
// Update saved group in DB