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#713 Add player logon/logoff location to RPT
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@@ -38,7 +38,7 @@ if (!isNull _playerObj) then {
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[nil,nil,"per",rTITLETEXT,_message,"PLAIN DOWN"] call RE;
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[nil,nil,"per",rTITLETEXT,_message,"PLAIN DOWN"] call RE;
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};
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};
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diag_log format["DISCONNECT: %1 (%2) Object: %3, _characterID: %4", _playerName,_playerUID,_playerObj,_characterID];
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diag_log format["DISCONNECT: %1 (%2) Object: %3, _characterID: %4 at loc %5", _playerName,_playerUID,_playerObj,_characterID, (getPosATL _playerObj)];
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_id = [_playerUID,_characterID,2] spawn dayz_recordLogin;
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_id = [_playerUID,_characterID,2] spawn dayz_recordLogin;
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@@ -63,4 +63,4 @@ if (!isNull _playerObj) then {
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[_x,"gear"] call server_updateObject;
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[_x,"gear"] call server_updateObject;
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} foreach (nearestObjects [_playerPos, dayz_updateObjects, 10]);
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} foreach (nearestObjects [_playerPos, dayz_updateObjects, 10]);
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};
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};
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};
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};
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