mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 20:13:13 +03:00
Clean up UAZ MG configs
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@@ -488,52 +488,13 @@ class UAZ_MG_TK_EP1_DZ: UAZ_MG_Base
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};
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};
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};
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class UAZ_MG_TK_EP1_DZE: UAZ_MG_TK_EP1_DZ
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class UAZ_MG_TK_EP1_DZE: UAZ_MG_Base
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{
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{
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htMin = 60;
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htMax = 1800;
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afMax = 200;
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mfMax = 100;
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mFact = 1;
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tBody = 250;
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expansion = 1;
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scope = public;
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side = 0;
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faction = "BIS_TK";
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accuracy = 0.3;
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crew = "";
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displayName = $STR_VEH_NAME_UAZ_DSHKM;
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typicalCargo[] = {};
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hiddenSelectionsTextures[] = {"\CA\wheeled_E\UAZ\Data\Uaz_main_IND_CO.paa","\ca\wheeled\data\uaz_mount_001_co.paa"};
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class TransportMagazines {};
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class TransportWeapons{};
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class Damage
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{
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tex[] = {};
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mat[] = {"Ca\wheeled_E\UAZ\Data\uaz_main_metal.rvmat","Ca\wheeled_E\UAZ\Data\uaz_main_metal_damage.rvmat","Ca\wheeled_E\UAZ\Data\uaz_main_metal_destruct.rvmat","Ca\wheeled_E\UAZ\Data\uaz_other_metal.rvmat","Ca\wheeled_E\UAZ\Data\uaz_other_metal_damage.rvmat","Ca\wheeled_E\UAZ\Data\uaz_other_metal_destruct.rvmat","Ca\wheeled_E\UAZ\Data\uaz_mount.rvmat","Ca\wheeled_E\UAZ\Data\uaz_mount_damage.rvmat","Ca\wheeled_E\UAZ\Data\uaz_mount_destruct.rvmat","Ca\wheeled_E\UAZ\Data\uaz_skla.rvmat","Ca\wheeled_E\Data\auta_skla_damage.rvmat","Ca\wheeled_E\Data\auta_skla_damage.rvmat","Ca\wheeled_E\UAZ\Data\uaz_skla_in.rvmat","Ca\wheeled_E\Data\auta_skla_in_damage.rvmat","Ca\wheeled_E\Data\auta_skla_in_damage.rvmat","ca\weapons\data\dshk.rvmat","ca\weapons\data\dshk_damage.rvmat","ca\weapons\data\dshk_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"};
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};
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class Turrets: Turrets
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class Turrets: Turrets
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{
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{
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class MainTurret: MainTurret
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class MainTurret: MainTurret
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{
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{
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body = "mainTurret";
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gun = "mainGun";
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outGunnerMayFire = 1;
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forceHideGunner = 0;
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castGunnerShadow = 1;
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viewGunnerInExternal = 1;
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gunnerOpticsModel = "\ca\Weapons\optika_empty";
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gunnerForceOptics = 0;
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weapons[] = {"DShKM"};
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soundServo[] = {"\ca\sounds\vehicles\servos\turret-1",0.1,1,15};
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magazines[] = {};
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magazines[] = {};
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gunnerAction = "UAZ_Gunner01";
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gunnerInAction = "UAZ_Gunner01";
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ejectDeadGunner = 1;
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minElev = -25;
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maxElev = 60;
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stabilizedInAxes = "StabilizedInAxesNone";
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};
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};
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};
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};
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};
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};
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