diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/UAZ_MG.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/UAZ_MG.hpp index 270022810..617a128d3 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/UAZ_MG.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/UAZ_MG.hpp @@ -488,52 +488,13 @@ class UAZ_MG_TK_EP1_DZ: UAZ_MG_Base }; }; - -class UAZ_MG_TK_EP1_DZE: UAZ_MG_Base +class UAZ_MG_TK_EP1_DZE: UAZ_MG_TK_EP1_DZ { - htMin = 60; - htMax = 1800; - afMax = 200; - mfMax = 100; - mFact = 1; - tBody = 250; - expansion = 1; - scope = public; - side = 0; - faction = "BIS_TK"; - accuracy = 0.3; - crew = ""; - displayName = $STR_VEH_NAME_UAZ_DSHKM; - typicalCargo[] = {}; - hiddenSelectionsTextures[] = {"\CA\wheeled_E\UAZ\Data\Uaz_main_IND_CO.paa","\ca\wheeled\data\uaz_mount_001_co.paa"}; - class TransportMagazines {}; - class TransportWeapons{}; - class Damage - { - tex[] = {}; - mat[] = {"Ca\wheeled_E\UAZ\Data\uaz_main_metal.rvmat","Ca\wheeled_E\UAZ\Data\uaz_main_metal_damage.rvmat","Ca\wheeled_E\UAZ\Data\uaz_main_metal_destruct.rvmat","Ca\wheeled_E\UAZ\Data\uaz_other_metal.rvmat","Ca\wheeled_E\UAZ\Data\uaz_other_metal_damage.rvmat","Ca\wheeled_E\UAZ\Data\uaz_other_metal_destruct.rvmat","Ca\wheeled_E\UAZ\Data\uaz_mount.rvmat","Ca\wheeled_E\UAZ\Data\uaz_mount_damage.rvmat","Ca\wheeled_E\UAZ\Data\uaz_mount_destruct.rvmat","Ca\wheeled_E\UAZ\Data\uaz_skla.rvmat","Ca\wheeled_E\Data\auta_skla_damage.rvmat","Ca\wheeled_E\Data\auta_skla_damage.rvmat","Ca\wheeled_E\UAZ\Data\uaz_skla_in.rvmat","Ca\wheeled_E\Data\auta_skla_in_damage.rvmat","Ca\wheeled_E\Data\auta_skla_in_damage.rvmat","ca\weapons\data\dshk.rvmat","ca\weapons\data\dshk_damage.rvmat","ca\weapons\data\dshk_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"}; - }; class Turrets: Turrets { class MainTurret: MainTurret { - body = "mainTurret"; - gun = "mainGun"; - outGunnerMayFire = 1; - forceHideGunner = 0; - castGunnerShadow = 1; - viewGunnerInExternal = 1; - gunnerOpticsModel = "\ca\Weapons\optika_empty"; - gunnerForceOptics = 0; - weapons[] = {"DShKM"}; - soundServo[] = {"\ca\sounds\vehicles\servos\turret-1",0.1,1,15}; magazines[] = {}; - gunnerAction = "UAZ_Gunner01"; - gunnerInAction = "UAZ_Gunner01"; - ejectDeadGunner = 1; - minElev = -25; - maxElev = 60; - stabilizedInAxes = "StabilizedInAxesNone"; }; }; }; \ No newline at end of file