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https://github.com/EpochModTeam/DayZ-Epoch.git
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Not relevant change but its now correctly :P
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@@ -63,10 +63,12 @@ if(!isNull _obj and alive _obj) then {
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_backpacks = getBackpackCargo _obj;
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deleteVehicle _obj;
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PVDZE_obj_Delete = [_objectID,_objectUID,_activatingPlayer];
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publicVariableServer "PVDZE_obj_Delete";
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if (isServer) then {
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PVDZE_obj_Delete call server_deleteObj;
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} else {
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PVDZE_obj_Delete = [_objectID,_objectUID,_activatingPlayer];
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publicVariableServer "PVDZE_obj_Delete";
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};
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//Add weapons
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