mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Remove some unused legacy code
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@@ -1,77 +0,0 @@
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//diag_log ("Bubble Start");
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//Create bubble around the default view distance.
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//_position = getPosATL player;
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/*
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//All zeds fall under "Zed_Base", 1600 is default viewdistance
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_zedsMonitored = (getPosATL player) nearEntities ["Zed_Base",1600];
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{
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if (!(_x in dayz_zedMonitor)) then {
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//add active zed to var
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dayz_zedMonitor set [count dayz_zedMonitor, _x];
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};
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} foreach _zedsMonitored;
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diag_log format["Agent's in Bubble: %1",(count dayz_zedMonitor)];
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//Enable check for all active zeds
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{
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//Swap zed back to server
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isAlive = alive _x;
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if (isAlive) then {
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_isWild = _x isKindOf "WildZombie_Base";
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if (_isWild) then {
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_isLocal = local _x;
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if (_isLocal) then {
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if ((player distance _x) > 200) then {
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//_agent = _x getVariable ["agentObject", _x];
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//_position = _x getVariable ["homePos",(getPosATL _x)];
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_Owner = _x getVariable ["Owner",1]; //default 1 is server
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PVDZ_Server_changeOwner = [_x, _Owner];
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publicVariableServer "PVDZ_Server_changeOwner";
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};
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} else {
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if ((player distance _x) <= 200) then {
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//["Target","Owner","Agent"]
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//Swap ownership to player
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if (!_isLocal) then {
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PVDZ_Server_changeOwner = [_x, player];
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publicVariableServer "PVDZ_Server_changeOwner";
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waitUntil { local _x };
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_agent = _x getVariable ["agentObject", _x];
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_position = _x getVariable ["homePos",(getPosATL _x)];
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[_position,_agent] execFSM "\z\addons\dayz_code\system\zombie_wildagent.fsm";
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};
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};
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};
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};
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//is zed aboue default view distance
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if ((player distance _x) <= 1600) then {
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//Animate zeds
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_x enableSimulation true;
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PVDZ_Server_Simulation = [_x, true];
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publicVariableServer "PVDZ_Server_Simulation";
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} else {
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//Remove zed from monitor
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if (_x in dayz_zedMonitor) then {
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dayz_zedMonitor = dayz_zedMonitor - [_x];
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};
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//Disable simulation
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_x enableSimulation false;
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PVDZ_Server_Simulation = [_x, false];
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publicVariableServer "PVDZ_Server_Simulation";
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};
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} else {
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dayz_zedMonitor = dayz_zedMonitor - [_x];
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};
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} foreach dayz_zedMonitor;
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*/
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//BuildingMonitor
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// moved to dayz_code/system/scheduler/sched_buildingBubble.sqf
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//diag_log ("Bubble END");
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@@ -56,7 +56,6 @@ if (!isDedicated) then {
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player_countMagazines = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_countMagazines.sqf";
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player_forceSave = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_forceSave.sqf";
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//player_destroyTent = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_destroyTent.sqf";
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player_Bubble = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_Bubble.sqf";
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vehicle_getOut = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\vehicle_getOut.sqf";
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//Objects
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object_setpitchbank = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_setpitchbank.sqf";
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@@ -199,47 +199,6 @@ if (isServer) then {
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};
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*/
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};
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"PVDZ_receiveVar" addPublicVariableEventHandler {
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_owner = (_this select 1) select 0;
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_object = (_this select 1) select 1;
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_name = (_this select 1) select 2;
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_value = (_this select 1) select 3;
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switch (_name) do {
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case "looted": {
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diag_log format ["%4 - %1, %2, %3", _object, _name, _value, "receive looted"];
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};
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case "zombieSpawn": {
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//diag_log format ["%4 - %1, %2, %3", _object, _name, _value, "receive zombieSpawn"];
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};
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};
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_ownerID = owner _owner;
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_return = _object getVariable [_name,_value];
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//diag_log format ["%1", _return];
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PVCDZ_SetVar = [_object,_name,_return];
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_ownerID publicVariableClient "PVCDZ_SetVar";
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};
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"PVDZ_Server_changeOwner" addPublicVariableEventHandler {
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_agent = (_this select 1) select 0;
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_reciever = (_this select 1) select 1;
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_ownerID = owner _agent;
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_newownerID = 1; //1 = server
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if (typeName _reciever == "OBJECT") then {
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_newownerID = owner _reciever;
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};
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if (isNil ("Owner")) then {
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_agent setVariable ["Owner",_ownerID];
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};
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_agent setOwner _newownerID;
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diag_log ("TRANSFER OWNERSHIP: " + (typeOf _agent) + " OF _unit: " + str(_agent) + " TO _client: " + str(_reciever) );
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};
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"PVDZ_Server_LogIt" addPublicVariableEventHandler {
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_unitSending = _this select 0;
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@@ -325,14 +284,6 @@ if (!isDedicated) then {
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_entity setVariable ["hit_legs", 2, true];
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};
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};
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"PVCDZ_SetVar" addPublicVariableEventHandler {
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_object = (_this select 1) select 0;
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_name = (_this select 1) select 1;
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_value = (_this select 1) select 2;
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_object setVariable [_name,_value];
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};
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"PVDZ_receiveUnconscious" addPublicVariableEventHandler {
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_unit = (_this select 1) select 0;
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@@ -1,16 +1,3 @@
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//new
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5 !=(remExField|remExFP) !=(PVCDZ_obj_GutBody|drn_AskServerDynamicWeatherEventArgs|BIS_effects_gepv|dayzLoad|achievement|dayzFlies) !=PVDZ_(drg_(RaDrag|RaLW|RLact)|getTickTime|hlt_Bleed|obj_(Delete|Publish|RoadFlare|Destroy|Fire)|objgather_Delete|veh_Save|veh_SF) !=PVDZ_(plr_(Death|Discorem|Login[12]|LoginRecord|Save|SwitchMove)|Server(_changeOwner|_Simulation|StoreVar)|receiveVar|sec_atp) !=PVDZ_playerMedicalSync !=PVDZ_(send(|Unconscious)) !=PVDZ_Server_LogIt !=PVDZ_obj_Fire !=PVDZ_Server_process(Code|SetAccessCode) !=PVDZE_(obj_(Delete|Publish|Swap|Trade)|fullobj_Publish|maintainArea|veh_(Lock|Publish2|Upgrade)|log_lockUnlock|plr_(DeathB|FriendRQ|GutBodyZ|TradeMenu))
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1=PVDZ_drg_RaDrag
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1=PVDZ_hlt_Bleed
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1=BIS_effects_gepv
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1=PVDZ_obj_Destroy
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1=PVDZ_obj_Delete
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1=PVDZ_obj_Publish
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1=PVDZ_plr_Death
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1=PVDZ_plr_Discorem
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1=PVDZ_plr_LoginRecord
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1=PVDZ_sec_atp
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1=PVDZ_send
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1=PVDZ_Server_changeOwner
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1=PVDZ_receiveVar
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1=PVDZ_veh_SF
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5 !=(remExField|remExFP) !=(PVCDZ_obj_GutBody|drn_AskServerDynamicWeatherEventArgs|BIS_effects_gepv|achievement|dayzFlies) !=PVDZ_(drg_(RaDrag|RaLW|RLact)|getTickTime|hlt_Bleed|obj_(Delete|Publish|RoadFlare|Destroy|Fire)|objgather_Delete|veh_Save|veh_SF) !=PVDZ_(plr_(Death|Login[12]|LoginRecord|Save|SwitchMove)|Server(_Simulation|StoreVar)|sec_atp) !=PVDZ_playerMedicalSync !=PVDZ_(send(|Unconscious)) !=PVDZ_Server_LogIt !=PVDZ_obj_Fire !=PVDZ_Server_process(Code|SetAccessCode) !=PVDZE_(obj_(Delete|Publish|Swap|Trade)|fullobj_Publish|maintainArea|veh_(Lock|Publish2|Upgrade)|log_lockUnlock|plr_(DeathB|FriendRQ|GutBodyZ|TradeMenu))
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1=BIS_effects_gepv|PVDZ_(drg_RaDrag|hlt_Bleed|obj_Delete|obj_Destroy|obj_Publish|plr_Death|plr_LoginRecord|sec_atp|send|veh_SF)
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