Remove some unused legacy code

This commit is contained in:
ebaydayz
2016-06-07 16:26:29 -04:00
parent 0534e95ccc
commit a7045140a0
4 changed files with 2 additions and 142 deletions

View File

@@ -1,77 +0,0 @@
//diag_log ("Bubble Start");
//Create bubble around the default view distance.
//_position = getPosATL player;
/*
//All zeds fall under "Zed_Base", 1600 is default viewdistance
_zedsMonitored = (getPosATL player) nearEntities ["Zed_Base",1600];
{
if (!(_x in dayz_zedMonitor)) then {
//add active zed to var
dayz_zedMonitor set [count dayz_zedMonitor, _x];
};
} foreach _zedsMonitored;
diag_log format["Agent's in Bubble: %1",(count dayz_zedMonitor)];
//Enable check for all active zeds
{
//Swap zed back to server
isAlive = alive _x;
if (isAlive) then {
_isWild = _x isKindOf "WildZombie_Base";
if (_isWild) then {
_isLocal = local _x;
if (_isLocal) then {
if ((player distance _x) > 200) then {
//_agent = _x getVariable ["agentObject", _x];
//_position = _x getVariable ["homePos",(getPosATL _x)];
_Owner = _x getVariable ["Owner",1]; //default 1 is server
PVDZ_Server_changeOwner = [_x, _Owner];
publicVariableServer "PVDZ_Server_changeOwner";
};
} else {
if ((player distance _x) <= 200) then {
//["Target","Owner","Agent"]
//Swap ownership to player
if (!_isLocal) then {
PVDZ_Server_changeOwner = [_x, player];
publicVariableServer "PVDZ_Server_changeOwner";
waitUntil { local _x };
_agent = _x getVariable ["agentObject", _x];
_position = _x getVariable ["homePos",(getPosATL _x)];
[_position,_agent] execFSM "\z\addons\dayz_code\system\zombie_wildagent.fsm";
};
};
};
};
//is zed aboue default view distance
if ((player distance _x) <= 1600) then {
//Animate zeds
_x enableSimulation true;
PVDZ_Server_Simulation = [_x, true];
publicVariableServer "PVDZ_Server_Simulation";
} else {
//Remove zed from monitor
if (_x in dayz_zedMonitor) then {
dayz_zedMonitor = dayz_zedMonitor - [_x];
};
//Disable simulation
_x enableSimulation false;
PVDZ_Server_Simulation = [_x, false];
publicVariableServer "PVDZ_Server_Simulation";
};
} else {
dayz_zedMonitor = dayz_zedMonitor - [_x];
};
} foreach dayz_zedMonitor;
*/
//BuildingMonitor
// moved to dayz_code/system/scheduler/sched_buildingBubble.sqf
//diag_log ("Bubble END");

View File

@@ -56,7 +56,6 @@ if (!isDedicated) then {
player_countMagazines = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_countMagazines.sqf";
player_forceSave = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_forceSave.sqf";
//player_destroyTent = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_destroyTent.sqf";
player_Bubble = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_Bubble.sqf";
vehicle_getOut = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\vehicle_getOut.sqf";
//Objects
object_setpitchbank = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_setpitchbank.sqf";

View File

@@ -199,47 +199,6 @@ if (isServer) then {
};
*/
};
"PVDZ_receiveVar" addPublicVariableEventHandler {
_owner = (_this select 1) select 0;
_object = (_this select 1) select 1;
_name = (_this select 1) select 2;
_value = (_this select 1) select 3;
switch (_name) do {
case "looted": {
diag_log format ["%4 - %1, %2, %3", _object, _name, _value, "receive looted"];
};
case "zombieSpawn": {
//diag_log format ["%4 - %1, %2, %3", _object, _name, _value, "receive zombieSpawn"];
};
};
_ownerID = owner _owner;
_return = _object getVariable [_name,_value];
//diag_log format ["%1", _return];
PVCDZ_SetVar = [_object,_name,_return];
_ownerID publicVariableClient "PVCDZ_SetVar";
};
"PVDZ_Server_changeOwner" addPublicVariableEventHandler {
_agent = (_this select 1) select 0;
_reciever = (_this select 1) select 1;
_ownerID = owner _agent;
_newownerID = 1; //1 = server
if (typeName _reciever == "OBJECT") then {
_newownerID = owner _reciever;
};
if (isNil ("Owner")) then {
_agent setVariable ["Owner",_ownerID];
};
_agent setOwner _newownerID;
diag_log ("TRANSFER OWNERSHIP: " + (typeOf _agent) + " OF _unit: " + str(_agent) + " TO _client: " + str(_reciever) );
};
"PVDZ_Server_LogIt" addPublicVariableEventHandler {
_unitSending = _this select 0;
@@ -325,14 +284,6 @@ if (!isDedicated) then {
_entity setVariable ["hit_legs", 2, true];
};
};
"PVCDZ_SetVar" addPublicVariableEventHandler {
_object = (_this select 1) select 0;
_name = (_this select 1) select 1;
_value = (_this select 1) select 2;
_object setVariable [_name,_value];
};
"PVDZ_receiveUnconscious" addPublicVariableEventHandler {
_unit = (_this select 1) select 0;

View File

@@ -1,16 +1,3 @@
//new
5 !=(remExField|remExFP) !=(PVCDZ_obj_GutBody|drn_AskServerDynamicWeatherEventArgs|BIS_effects_gepv|dayzLoad|achievement|dayzFlies) !=PVDZ_(drg_(RaDrag|RaLW|RLact)|getTickTime|hlt_Bleed|obj_(Delete|Publish|RoadFlare|Destroy|Fire)|objgather_Delete|veh_Save|veh_SF) !=PVDZ_(plr_(Death|Discorem|Login[12]|LoginRecord|Save|SwitchMove)|Server(_changeOwner|_Simulation|StoreVar)|receiveVar|sec_atp) !=PVDZ_playerMedicalSync !=PVDZ_(send(|Unconscious)) !=PVDZ_Server_LogIt !=PVDZ_obj_Fire !=PVDZ_Server_process(Code|SetAccessCode) !=PVDZE_(obj_(Delete|Publish|Swap|Trade)|fullobj_Publish|maintainArea|veh_(Lock|Publish2|Upgrade)|log_lockUnlock|plr_(DeathB|FriendRQ|GutBodyZ|TradeMenu))
1=PVDZ_drg_RaDrag
1=PVDZ_hlt_Bleed
1=BIS_effects_gepv
1=PVDZ_obj_Destroy
1=PVDZ_obj_Delete
1=PVDZ_obj_Publish
1=PVDZ_plr_Death
1=PVDZ_plr_Discorem
1=PVDZ_plr_LoginRecord
1=PVDZ_sec_atp
1=PVDZ_send
1=PVDZ_Server_changeOwner
1=PVDZ_receiveVar
1=PVDZ_veh_SF
5 !=(remExField|remExFP) !=(PVCDZ_obj_GutBody|drn_AskServerDynamicWeatherEventArgs|BIS_effects_gepv|achievement|dayzFlies) !=PVDZ_(drg_(RaDrag|RaLW|RLact)|getTickTime|hlt_Bleed|obj_(Delete|Publish|RoadFlare|Destroy|Fire)|objgather_Delete|veh_Save|veh_SF) !=PVDZ_(plr_(Death|Login[12]|LoginRecord|Save|SwitchMove)|Server(_Simulation|StoreVar)|sec_atp) !=PVDZ_playerMedicalSync !=PVDZ_(send(|Unconscious)) !=PVDZ_Server_LogIt !=PVDZ_obj_Fire !=PVDZ_Server_process(Code|SetAccessCode) !=PVDZE_(obj_(Delete|Publish|Swap|Trade)|fullobj_Publish|maintainArea|veh_(Lock|Publish2|Upgrade)|log_lockUnlock|plr_(DeathB|FriendRQ|GutBodyZ|TradeMenu))
1=BIS_effects_gepv|PVDZ_(drg_RaDrag|hlt_Bleed|obj_Delete|obj_Destroy|obj_Publish|plr_Death|plr_LoginRecord|sec_atp|send|veh_SF)