Merge pull request #723 from dayz10k/master

Add player login/logout location logging to RPT
This commit is contained in:
dayz10k
2013-11-18 08:23:11 -08:00
2 changed files with 4 additions and 4 deletions

View File

@@ -38,7 +38,7 @@ if (!isNull _playerObj) then {
[nil,nil,"per",rTITLETEXT,_message,"PLAIN DOWN"] call RE; [nil,nil,"per",rTITLETEXT,_message,"PLAIN DOWN"] call RE;
}; };
diag_log format["DISCONNECT: %1 (%2) Object: %3, _characterID: %4", _playerName,_playerUID,_playerObj,_characterID]; diag_log format["DISCONNECT: %1 (%2) Object: %3, _characterID: %4 at loc %5", _playerName,_playerUID,_playerObj,_characterID, (getPosATL _playerObj)];
_id = [_playerUID,_characterID,2] spawn dayz_recordLogin; _id = [_playerUID,_characterID,2] spawn dayz_recordLogin;

View File

@@ -128,7 +128,7 @@ if (!_isNew) then {
}; };
#ifdef DZE_SERVER_DEBUG #ifdef DZE_SERVER_DEBUG
diag_log ("LOGIN LOADED: " + str(_playerObj) + " Type: " + (typeOf _playerObj)); diag_log ("LOGIN LOADED: " + str(_playerObj) + " Type: " + (typeOf _playerObj) + " at location: " + (getPosATL _playerObj));
#endif #endif
_isHiveOk = false; _isHiveOk = false;