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Update cfgVehicles.hpp
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@@ -1933,7 +1933,7 @@ class CfgVehicles {
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// destrType = "DestructNo";
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cost = 100;
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offset[] = {0,2,0};
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model = "\z\addons\dayz_epoch\models\oil_drum_model.p3d";
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//model = "\z\addons\dayz_epoch\models\oil_drum_model.p3d";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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armor = 400;
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