Localize remaining player_build text

Also added config variables for MaxMove and MaxHeight distance when
building.

_reason was defined twice at the top of player_build.sqf.
This commit is contained in:
ebaydayz
2016-05-19 16:15:27 -04:00
parent cbca23ddce
commit a54e58c60c
4 changed files with 97 additions and 37 deletions

View File

@@ -45,8 +45,10 @@ MaxAmmoBoxes = 3; // Max number of random Supply_Crate_DZE to spawn around the m
MaxMineVeins = 50; // Max number of random mine veins to spawn around the map
timezoneswitch = 0; // Changes murderMenu times with this offset in hours.
DZE_SafeZonePosArray = []; //Prevent players in safeZones from being killed if their vehicle is destroyed. Format is [[[3D POS] RADIUS],[[3D POS] RADIUS]]; Ex. DZE_SafeZonePosArray = [[[6325.6772,7807.7412,0],150],[[4063.4226,11664.19,0],150]];
DZE_GemOccurance = [["ItemTopaz",10], ["ItemObsidian",8], ["ItemSapphire",6], ["ItemAmethyst",4], ["ItemEmerald",3], ["ItemCitrine",2], ["ItemRuby",1]];; //Sets how rare each gem in the order shown when mining (whole numbers only)
DZE_GemOccurance = [["ItemTopaz",10], ["ItemObsidian",8], ["ItemSapphire",6], ["ItemAmethyst",4], ["ItemEmerald",3], ["ItemCitrine",2], ["ItemRuby",1]]; //Sets how rare each gem is in the order shown when mining (whole numbers only)
DZE_GodModeBaseExclude = []; //Array of object class names excluded from the god mode bases feature
DZE_buildMaxMoveDistance = 10; // Max distance player can walk from start position when building. Anything >= the differnce between DZE_PlotPole values is not recommended (allows walking into other plots).
DZE_buildMaxHeightDistance = 10; // Max distance player can raise or lower object from start position when building.
/****** Advanced Trading Variables ***********/
DZE_advancedTrading = true; //Use advanced trading system. WARNING: set to false if you use database traders, you should use config-traders anyway!