+ added client side caching of trader menus = faster less server load.
+ removed stock count on buy menus and replaced with yellow color coding
if out of stock.
+ reworked purchased vehicle spawning and added parachute drop.
This commit is contained in:
vbawol
2013-03-08 12:11:15 -06:00
parent 2d75a1cc2a
commit a4ec727777
11 changed files with 166 additions and 125 deletions

View File

@@ -45,6 +45,7 @@ if (isServer) then {
// Dayz epoch custom
"dayzPublishVeh" addPublicVariableEventHandler {(_this select 1) spawn server_publishVeh};
"dayzPublishVeh2" addPublicVariableEventHandler {(_this select 1) spawn server_publishVeh2};
"dayzTradeObject" addPublicVariableEventHandler {(_this select 1) spawn server_tradeObj};
"dayzTraderMenu" addPublicVariableEventHandler {(_this select 1) spawn server_traders};
"dayzPlayerDeaths" addPublicVariableEventHandler {(_this select 1) spawn server_deaths};