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Fixes
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@@ -664,8 +664,7 @@ if (!isDedicated) then {
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};
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// recent murders menu code
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_murderMenu.sqf";
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//This is still needed but the fsm should terminate if any errors pop up.
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/*
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[] spawn {
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private["_timeOut","_display","_control1","_control2"];
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disableSerialization;
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@@ -714,7 +713,7 @@ if (!isDedicated) then {
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endMission "END1";
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};
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};
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*/
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dayz_meleeMagazineCheck = {
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//private["_meleeNum","_magType","_wpnType","_ismelee"];
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_wpnType = primaryWeapon player;
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@@ -60,7 +60,7 @@ meatraw = [
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"FoodGoatRaw",
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"FishRawTrout",
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"FishRawSeaBass",
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"FishRawTuna"
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"FishRawTuna",
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"ItemTrout",
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"ItemSeaBass",
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"ItemTuna"
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@@ -73,7 +73,7 @@ meatcooked = [
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"FoodGoatCooked",
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"FishCookedTrout",
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"FishCookedSeaBass",
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"FishCookedTuna"
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"FishCookedTuna",
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"FoodmuttonCooked",
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"FoodchickenCooked",
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"FoodrabbitCooked",
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