diff --git a/SQF/dayz_code/init/compiles.sqf b/SQF/dayz_code/init/compiles.sqf index 91838bffe..4238afdfd 100644 --- a/SQF/dayz_code/init/compiles.sqf +++ b/SQF/dayz_code/init/compiles.sqf @@ -664,8 +664,7 @@ if (!isDedicated) then { }; // recent murders menu code call compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_murderMenu.sqf"; - - //This is still needed but the fsm should terminate if any errors pop up. +/* [] spawn { private["_timeOut","_display","_control1","_control2"]; disableSerialization; @@ -714,7 +713,7 @@ if (!isDedicated) then { endMission "END1"; }; }; - +*/ dayz_meleeMagazineCheck = { //private["_meleeNum","_magType","_wpnType","_ismelee"]; _wpnType = primaryWeapon player; diff --git a/SQF/dayz_code/init/variables.sqf b/SQF/dayz_code/init/variables.sqf index 134ca83f6..ca82ed41e 100644 --- a/SQF/dayz_code/init/variables.sqf +++ b/SQF/dayz_code/init/variables.sqf @@ -60,7 +60,7 @@ meatraw = [ "FoodGoatRaw", "FishRawTrout", "FishRawSeaBass", - "FishRawTuna" + "FishRawTuna", "ItemTrout", "ItemSeaBass", "ItemTuna" @@ -73,7 +73,7 @@ meatcooked = [ "FoodGoatCooked", "FishCookedTrout", "FishCookedSeaBass", - "FishCookedTuna" + "FishCookedTuna", "FoodmuttonCooked", "FoodchickenCooked", "FoodrabbitCooked",