mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-15 04:23:13 +03:00
@@ -1,9 +1,8 @@
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private["_body","_name","_method","_methodStr","_bodyName"];
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private["_body","_name","_method","_methodStr"];
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_body = _this select 3;
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_bodyName = toArray "unknown";
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_name = _body getVariable["bodyName",_bodyName];
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_name = _body getVariable["bodyName","unknown"];
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_method = _body getVariable["deathType","unknown"];
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_methodStr = localize format ["str_death_%1",_method];
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cutText [format[(localize "str_player_studybody"),toString(_name),_methodStr], "PLAIN DOWN"];
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cutText [format[(localize "str_player_studybody"),_name,_methodStr], "PLAIN DOWN"];
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@@ -150,7 +150,7 @@ if(_currentWpn != "") then {_newUnit selectWeapon _currentWpn;};
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//dayz_originalPlayer attachTo [_newUnit];
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player disableConversation true;
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player setVariable ["bodyName",(toArray dayz_playerName),true];
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player setVariable ["bodyName",dayz_playerName,true];
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if (_tagSetting) then {
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DZE_ForceNameTags = true;
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