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Merge pull request #1742 from oiad/master
Advanced trading change to buyables list
This commit is contained in:
@@ -1,7 +1,28 @@
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private "_index";
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private ["_index","_count","_type","_name","_weapons"];
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#include "defines.hpp"
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#include "defines.hpp"
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{
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{
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_name = _x select 0;
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_type = _x select 1;
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if (_type == "trade_any_vehicle") then {
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_count = { local _x } count (nearestObjects [(getPosATL player), [_name], Z_VehicleDistance]);
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};
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if (_type == "trade_items") then {
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_count = {_x == _name} count magazines player;
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};
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if (_type == "trade_weapons") then {
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_weapons = weapons player;
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_weapons set [count _weapons,dayz_onBack];
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_count = {_x == _name} count _weapons;
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};
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if (_type == "trade_backpacks") then {
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if (_name == typeOf (unitBackPack player)) then { _count = 1; }
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};
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_index = lbAdd [Z_AT_BUYABLELIST, _x select 3];
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_index = lbAdd [Z_AT_BUYABLELIST, _x select 3];
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lbSetPicture [Z_AT_BUYABLELIST, _index, _x select 4 ];
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lbSetPicture [Z_AT_BUYABLELIST, _index, _x select 4 ];
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if (_count > 0) then {
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lbSetColor [Z_AT_BUYABLELIST, _index, [0, 1, 0, 1]];
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};
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} count Z_BuyableArray;
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} count Z_BuyableArray;
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