Fix potential plant dupe

This commit is contained in:
AirwavesMan
2020-06-29 16:12:39 +02:00
parent 1e49532dc3
commit a0faa51727
2 changed files with 7 additions and 5 deletions

View File

@@ -3,12 +3,14 @@
Usage: spawn player_harvestPlant;
Made for DayZ Epoch please ask permission to use/edit/distrubute email vbawol@veteranbastards.com.
*/
private ["_isOk","_i","_objName","_finished","_proceed","_itemOut","_countOut","_plant","_findNearestPlant","_index","_invResult","_text","_playerNear"];
closeDialog 0;
if (dayz_actionInProgress) exitWith {localize "str_epoch_player_72" call dayz_rollingMessages;};
dayz_actionInProgress = true;
call gear_ui_init;
private ["_isOk","_i","_objName","_finished","_proceed","_itemOut","_countOut","_plant","_findNearestPlant","_index","_invResult","_text","_playerNear"];
_countOut = 0;
_findNearestPlant = [];