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Fix potential plant dupe
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@@ -3,12 +3,14 @@
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Usage: spawn player_harvestPlant;
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Made for DayZ Epoch please ask permission to use/edit/distrubute email vbawol@veteranbastards.com.
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*/
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private ["_isOk","_i","_objName","_finished","_proceed","_itemOut","_countOut","_plant","_findNearestPlant","_index","_invResult","_text","_playerNear"];
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closeDialog 0;
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if (dayz_actionInProgress) exitWith {localize "str_epoch_player_72" call dayz_rollingMessages;};
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dayz_actionInProgress = true;
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call gear_ui_init;
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private ["_isOk","_i","_objName","_finished","_proceed","_itemOut","_countOut","_plant","_findNearestPlant","_index","_invResult","_text","_playerNear"];
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_countOut = 0;
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_findNearestPlant = [];
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