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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-22 03:16:27 +03:00
increase chances to catch fish from boat and add fish to boat
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@@ -36,13 +36,32 @@ while {_isOk} do {
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sleep 2;
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sleep 2;
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// TODO: increase chance the deaper the water.
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_rnd = 100;
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// check if player is in boat
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_vehicle = vehicle player;
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_inVehicle = (_vehicle != player);
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if(_inVehicle) then {
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if(_vehicle isKindOf "Ship") then {
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_rnd = 50;
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};
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};
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// 1% chance to catch anything
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// 1% chance to catch anything
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if((random 100) <= 1) then {
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if((random _rnd) <= 1) then {
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// Just the one fish for now
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// Just the one fish for now
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_itemOut = ["ItemTrout","ItemTrout","ItemTrout","ItemTrout","ItemTrout","ItemTrout","ItemTrout","ItemSeaBass","ItemSeaBass","ItemTuna"] call BIS_fnc_selectRandom;
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_itemOut = ["ItemTrout","ItemTrout","ItemTrout","ItemTrout","ItemTrout","ItemTrout","ItemTrout","ItemSeaBass","ItemSeaBass","ItemTuna"] call BIS_fnc_selectRandom;
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if(_inVehicle) then {
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_item = _vehicle;
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_itemtodrop = _itemOut;
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_item addMagazineCargoGlobal [_itemtodrop,1];
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} else {
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player addMagazine _itemOut;
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player addMagazine _itemOut;
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};
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cutText ["You caught a fish.", "PLAIN DOWN"];
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cutText ["You caught a fish.", "PLAIN DOWN"];
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_isOk = false;
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_isOk = false;
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} else {
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} else {
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@@ -21,7 +21,7 @@ class CfgPatches {
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units[] = {};
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units[] = {};
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weapons[] = {};
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weapons[] = {};
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requiredVersion = 0.1;
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requiredVersion = 0.1;
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requiredAddons[] = {"dayz_equip","dayz_weapons","dayz_sfx","CAMisc3","CABuildingParts","CABuildingParts_Signs","CAStructuresHouse","CAStructuresLand_Ind_Stack_Big","CAStructures_Misc_Powerlines","CAStructures","CABuildings","CABuildings2","Ind_MalyKomin","CAStructures_A_CraneCon","CAStructures_Mil","CAStructures_Nav","CAStructures_Rail","A_Crane_02","A_TVTower","CAStructures_Railway","CAStructuresHouse","CAStructuresHouse_HouseBT","asc_eu_lights","vilas_pl_cars"};
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requiredAddons[] = {"dayz_equip","dayz_weapons","dayz_sfx","CAMisc3","CABuildingParts","CABuildingParts_Signs","CAStructuresHouse","CAStructuresLand_Ind_Stack_Big","CAStructures_Misc_Powerlines","CAStructures","CABuildings","CABuildings2","Ind_MalyKomin","CAStructures_A_CraneCon","CAStructures_Mil","CAStructures_Nav","CAStructures_Rail","A_Crane_02","A_TVTower","CAStructures_Railway","CAStructuresHouse","CAStructuresHouse_HouseBT","asc_eu_lights","vilas_pl_cars","gnt_c185"};
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};
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};
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class DZ_DebriefingRemoved
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class DZ_DebriefingRemoved
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{
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{
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