Update ROLLING CHANGE LOG 1.0.3.txt

This commit is contained in:
dayz10k
2013-11-19 11:19:19 -05:00
parent 08b638ba09
commit 9e25944694

View File

@@ -5,7 +5,9 @@
* [ADDED] Craftable Gunrack with 6 x PartWoodLumber makes GunRack_DZ that holds 20 weapons. @dayz10k
* [ADDED] Craftable Base Fire Barrel FireBarrel_DZ with an emtpy Fuel Barrel, Full Jerry Can, and 4x WoodPile. @dayz10k
* [ADDED] Vehicle upgrade system with 4 stages: 1=performance, 2=armor, 3=cargo, and 4=fuel. To upgrade a vehicle you must first find the lvl 1 performance manual and two engine parts then right click next to your vehicle.
* [ADDED] Vehicle upgrade system with 4 stages: 1=performance, 2=armor, 3=cargo, and 4=fuel. To upgrade a vehicle you must first find the lvl 1 performance manual and two engine parts then right click next to your vehicle. @vbawol
* [ADDED] The above documents to the discoverable documents. @dayz10k
* [ADDED] ItemPlotDeed to discoverable documents (leads to crafting a plot pole). @dayz10k
* [ADDED] Added Player Names that killed Objects to diag_log @Torndeco
* [ADDED] Added Player Worldspace location to Connect/Disconnect/Combat Log RPT messages. @dayz10k
* [ADDED] dayz_sellDistance is now splitted in "dayz_sellDistance_boat", "dayz_sellDistance_vehicle" and "dayz_sellDistance_air" - @Skaronator
@@ -26,6 +28,7 @@
* [ADDED] Player can now get crushed if they get out to close to a wall or building. Successful wall glitches now result in death ONLY if your get out position intersects a building. @vbawol
* [ADDED] Can now maintain lightpoles with a lightbub. @vbawol @dayz10k
* [ADDED] Directly Disconnect (back to lobby) if you press abort > yes - @Skaronator
* [ADDED] New Weapons, most of which are backpack compatible: M60, M240 scoped, M249 scoped, MG36 variants, RPK-74, M8 SAW, Bizon, Saiga12K, KSVK. @dayz10k
* [UPDATED] Humanity changes: Give player humanity for killing bandits with no murders. Prevent humanity loss from killing player zombies and give a small humanity increase. @Armifer
* [UPDATED] Trading log-system (server-side) was improved. @Skaronator
@@ -55,6 +58,7 @@
* [CHANGED] Updated Makarov, MakarovSD, and M1911 damage settings to the same as DayZ CE 1.8. @vbawol
* [CHANGED] Base building enhancements and changed count down timer. @zabn
* [CHANGED] Base Building now requires a plot pole again. @vbawol
* [REMOVED] Unused code and images removed @Skaronator
* [REMOVED] Map markers for other players and empty vehicles (blue/orange/green dots & vehicles) @Skaronator
* [REMOVED] Removed humanity heartbeat code @vbawol