Should be all scope entries

This commit is contained in:
icomrade
2016-03-05 20:36:07 -05:00
parent 5cfe47c718
commit 9d52fb0595
251 changed files with 887 additions and 882 deletions

View File

@@ -26,7 +26,7 @@ class Fishing_Boat: Ship {
mapsize = 8;
model = "\CA\water2\Fishing_boat\fishing_boat";
picture = "\ca\water2\data\ui\picture_fishboat_CA.paa";
scope = 2;
scope = public;
side = 3;
soundengineoffext[] = {"ca\sounds\vehicles\Water\FISHING_BOAT\ext-slowboat-engine-stop-02", 0.177828, 1, 100};
soundengineoffint[] = {"ca\sounds\vehicles\Water\FISHING_BOAT\ext-slowboat-engine-stop-02", 0.177828, 1, 100};

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@@ -10,7 +10,7 @@ class PBX: RubberBoat {
maxspeed = 68;
model = "\ca\water\PBX";
picture = "\ca\water\data\ico\pbx_CA.paa";
scope = 2;
scope = public;
side = 0;
transportsoldier = 3;
typicalcargo[] = {};

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@@ -277,7 +277,7 @@ class RHIB2Turret: RHIB
class RHIB_DZ : Boat
{
scope = 2;
scope = public;
displayName = "RHIB";
vehicleClass = "Ship";
accuracy = 0.5;

View File

@@ -28,7 +28,7 @@ class Smallboat_1: Ship
damageResistance = 0.00882;
class Turrets{};
vehicleClass = "Ship";
scope = 2;
scope = public;
accuracy = 0.5;
soundEnviron[] = {"",0.0056234132,1.0};
class SoundEvents{};