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https://github.com/EpochModTeam/DayZ-Epoch.git
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0.961
+ Corrected conversion rate for silver to gold when selling bulk supply
crates.
+ Added sleep within spawn {} for fetching vehicle ID, should reduce db
spam.
+ Switched normal wire to fortrazor_wire and added as builtitems
+ Potential fix for wild spawning helicopters in forests.
+ Player zombies should now be able to break the legs of other players.
+ Purchased vehicles now spawn on the closestHeliHCivil within 200m.
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@@ -1940,6 +1940,23 @@ class CfgVehicles
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displayName = "Hedgehog (Steel)";
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vehicleClass = "Fortifications";
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};
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class Fort_RazorWire : BuiltItems {
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scope = 2;
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animated = 0;
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vehicleClass = "Fortifications";
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model = "\ca\misc\Fort_Razorwire";
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icon = "\Ca\misc\data\icons\I_drutkolczasty_CA.paa";
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accuracy = 0.3;
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mapSize = 5.5;
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displayName = "Wire";
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destrType = "DestructTent";
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armor = 100;
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GhostPreview = "Fort_RazorWirePreview";
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}
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class Sandbag1_DZ: BuiltItems
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{
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scope = 2;
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