+ Corrected conversion rate for silver to gold when selling bulk supply
crates.
+ Added sleep within spawn {} for fetching vehicle ID, should reduce db
spam.
+ Switched normal wire to fortrazor_wire and added as builtitems
+ Potential fix for wild spawning helicopters in forests.
+ Player zombies should now be able to break the legs of other players.
+ Purchased vehicles now spawn on the closestHeliHCivil within 200m.
This commit is contained in:
vbawol
2013-02-17 09:14:52 -06:00
parent c6b90e46b0
commit 9ca20ad439
10 changed files with 589 additions and 92 deletions

View File

@@ -87,7 +87,7 @@ class RscDisplayMain : RscStandardDisplay
class DAYZ_Version : CA_Version
{
idc = -1;
text = "DayZ Epoch 0.96 (1.7.5.1)";
text = "DayZ Epoch 0.961 (1.7.5.1)";
y = "(SafeZoneH + SafeZoneY) - (1 - 0.95)";
};
class CA_TitleMainMenu;